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I believe the couple throwaway lines Russ gives as you exit the distillery are all there is
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# ¿ Apr 6, 2020 20:49 |
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# ¿ May 13, 2024 01:41 |
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I would have liked the ending to HLA better if it wasn’t openly spoiled in plain text some 10 or 15 pages ago
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# ¿ Apr 7, 2020 20:54 |
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I loved the two handed weapons in Boneworks
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# ¿ Apr 8, 2020 14:10 |
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The original unreal is very slept on. I remember exiting the ship for the first time and being blown away by the big vista you’re dropped on. I have never gone back and replayed that game and I feel like my memories might be very rose tinted given how many play throughs and speed runs and pontification you see in 2020 on half-life 1 compared to none of that for unreal, but I loved it at the time.
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# ¿ Apr 10, 2020 14:23 |
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It’s funny because my level of anxiety went way down once i hit the prepurchase button because I knew I was gonna play the game for real. My anxiety level is back up now because even though Valve says it won’t be another 13 years, it’s Valve, so it could be another 20. My hope for the short term is the porting work to get HL2 into HLA works out because I can play those games all day, along with the eventual level editor making for some fun stuff
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# ¿ Apr 11, 2020 15:42 |
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smoobles posted:I imagine they all vomited into their headsets and ruined the warranty Why does your HMD cover your mouth?
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# ¿ Apr 11, 2020 18:24 |
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smoobles posted:I barf big barf big or go home barfing at the top of your lungs
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# ¿ Apr 11, 2020 18:27 |
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Captain Hygiene posted:You just wanna barf all over the couch and carpet? They are arguably easier to clean than an HMD?
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# ¿ Apr 11, 2020 18:39 |
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I barf into the vent of my trash can mac pro
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# ¿ Apr 11, 2020 20:16 |
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Half life adjacent LORD OF BOOTY posted:https://twitter.com/DmnPix515/status/1249787590716174336
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# ¿ Apr 14, 2020 01:49 |
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Jack Trades posted:You should play Boneworks. I love Boneworks but the melee is easily the worst most inconsistent part. I’m gonna give Alyx a bit to marinade in my mind and then go back and try it on hard mode and explore more this time around. I didn’t even find the piano the first time!!
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# ¿ Apr 15, 2020 14:21 |
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just in general if you're posting in the half life thread, you should play tianfall 2. huge half life vibes
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# ¿ Apr 15, 2020 16:30 |
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I didnt get the burst fire specifically because one of my absolute favorite things in VR is taking time to line up shots on enemies
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# ¿ Apr 16, 2020 15:30 |
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If you've played through half life in preparation for Alyx and now have beaten Alyx, there is always TitanFall 2, on sale for $5. Huge half life vibes, highly recommendedDr. Eldarion posted:Titanfall 2 (PC Download) $4.99
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# ¿ Apr 20, 2020 15:27 |
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I love the option to have smooth movement and teleport at the same time. I used smooth movement 99% of the time and then teleport to get through small spaces. Every game needs to copy that scheme
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# ¿ Apr 25, 2020 18:00 |
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Jack Trades posted:Personally I'd rather the game make me actually crouch. Yeah but you’re the outlier there. Not everyone can do that for space reasons, physical reasons, or (in my case) laziness reasons. E: just saw your last post. Yes, a checkbox for crouch type would have been better
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# ¿ Apr 25, 2020 23:11 |
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Stairmaster posted:Hello go- I’m about half way through the series and they’re fantastic
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# ¿ Apr 26, 2020 03:58 |
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I had a dream last night that I was playing HLA and I was in a section with Jeff and one of the zombies that throws headcrabs and it got too intense, so I took my headset off and I was still in the game, it wouldn’t go away, I couldn’t escape it and it was terrifying. It was one of those dreams where I had to make myself wake up by forcing my eyes open Thanks for joining in my therapy
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# ¿ Apr 27, 2020 01:03 |
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gently caress. I knew it Lots of vodka at least
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# ¿ Apr 27, 2020 01:28 |
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tak posted:Oh also, gotta say, I loved that every object I brought through a loading transition room stayed with me, including random poo poo I just piled in there (fuel cans, crates, chairs, mannequins, headcrabs....) I mean I didn't literally count stuff that wasn't usable, but at least I didn't notice any difference Extremely I spent so much time just looking at stuff in this game. It was as much a walking simulator as an fps just because of how I played it
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# ¿ May 16, 2020 14:43 |
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What? Give me the mod that puts HL2 weapons in Alyx you cowards!
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# ¿ May 31, 2020 15:26 |
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I see he uses the Jim Silly-Balls version control methodology
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# ¿ Jun 1, 2020 14:10 |
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Hey friends, Alyx is a good game, I hope this helps our little community here.
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# ¿ Jun 5, 2020 15:30 |
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Jack Trades posted:but still you could see that it was a last minute hack by how they still make you teleport through a bunch of sections anyways. Counterpoint: I liked teleporting through crouch areas because I’m generally lazy when I play games and while I get ~my immersion~, it’s also obnoxious.
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# ¿ Jun 7, 2020 03:59 |
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Aaaaaaand Steam is down. Is this really that huge of a thing? E:maybe it’s up?
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# ¿ Jul 9, 2020 20:39 |
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Bumping this thread from 10 months ago to say that there is still code from Quake in Half Life Alyx https://kotaku.com/ancient-90s-code-from-quake-still-controls-lights-in-h-1847105972
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# ¿ Jun 16, 2021 02:24 |
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Half life Alyx still exists. You can play it today if you’d like, friend.
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# ¿ Jun 16, 2021 12:57 |
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5 days friendos!! https://store.steampowered.com/app/658920/HalfLife_2_VR_Mod/
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# ¿ Sep 11, 2022 17:23 |
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Well, half life 2 is a better game than alyx, so it really only depends on whether or not they gently caress up the VR implementation. I say this as a big fan of alyx.
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# ¿ Sep 11, 2022 19:14 |
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https://www.youtube.com/watch?v=TbZ3HzvFEto
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# ¿ Nov 17, 2023 22:00 |
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Rookoo posted:But he's right there?? Lol
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# ¿ Nov 19, 2023 22:00 |
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Unit24 posted:Yeah Laidlaw literally called himself deranged for sharing that outline since
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# ¿ Feb 9, 2024 14:30 |
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ScreenDoorThrillr posted:this is insane I'm in your boat, I love Boneworks combat, gun handling, shooting, all of it, but it is probably the most polarizing VR game I've ever seen. There is an equally big boat of people who absolutely hate it and are just as vocal about it.
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# ¿ Feb 9, 2024 14:32 |
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Case in point, you thought the shooting was goofy, I thought the way the iron sights and scopes worked was awesome, and the loading and reloading did a lot to make the guns feel more real. Its just that kind of polarizing game
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# ¿ Feb 9, 2024 15:17 |
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Boneworks was nice because you could basically do anything. Everything was a physics object, and everything could collide realistically with everything else. I recall in one level not having enough inventory slots to carry the stuff I wanted to take to the thing-saving-machine at the end of the level. I just picked up a trash can, threw them in and carried the trash can with me. It worked perfectly, minus the sound of like 5 guns rattling around in a metal trash can I tried the same thing in Alyx when you first get grenades, and the grenades just sort of slipped out of the bucket I was carrying after I walked a bit, becuase the bucket wasnt designed to carry grenades, really. Thats the main difference in my mind. Alyx was (very much like Half-Life), a series of setpieces that you can kind of interact with but mostly exist to impress visually. It was very polished, and looked and functioned better than boneworks. Boneworks was a linear series of places with stuff in them, and it was up to you to figure it all out any way you wanted. It wasnt always pretty, and could come across as quite janky, but dammit, if you wanted to smash a zombie in the crotch with a chair from a break room that you've been carrying with you for 20 minutes, you could.
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# ¿ Feb 9, 2024 17:41 |
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It would be extremely slow and boring as a flat game. It is very much not designed around mouse and keyboard "whip your view 180 degrees in a split second" gameplay that you'd find in a regular flat FPS
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# ¿ Feb 9, 2024 23:02 |
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# ¿ May 13, 2024 01:41 |
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Super gravity gun is crazy fun but I’m glad they kept its time short, being that wildly OP would get boring after a couple levels
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# ¿ Feb 14, 2024 01:49 |