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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


If you lock a group it will attack across a broad front pretty intelligently.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Thorgrim is considered a dangerous radical because he has embraced the firearm and the combustion engine in pursuit of settling old scores.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


There should be a ton of various ways to fulfill each vow and whichever one they do first completes it, and then gives a small bonus.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Farecoal posted:

Are Skaven wheels bad?

Most things are bad in comparison to more guns.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ra Ra Rasputin posted:

Seen here: Felix reconsidering his life choices and friendships.


An Oath is an Oath. :dawibert:

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Gort posted:

Is there anything actually interesting about Ind, Araby and Kuresh, or were they just more like "these are where the real-life geographic regions are, we'll change the names a bit" on some map in an 80s Warhammer book?

Factions that are just a bunch of humans would feel a bit flat in this game.

I guess I'm asking if they've been fleshed out already, or would they need to be fleshed out specifically for this game

There's a little information on Ind, but not much. They have some special incredibly tough Red Iron that even the dwarves don't know how to make, Lokhir looted a temple for a statue made of it and had it melted down with a lot of trouble to make weapons for his crew, so they hate his guts.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


The chaos gods get nothing from the orcs, and in fact hate them like crazy for it. The orcs only worship Gork and Mork, and do it with every breath.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Dramicus posted:

They just refuse to use certain weapons. Like swords. Swords go in the book.

Dwarves do use swords, they're the holy weapon of Gazul, the third brother of Grungni and Grimnir who protects the souls of the dead and hunts the most terrible threats. It's just that his priesthood is quite small, so it doesn't come up much. They use axes and hammers because those are the tools the Ancestors repurposed as weapons when they first had to make war, but Gazul needed a purpose built weapon to do his job -- Zharrvengryn, the first and mightiest of all swords.

It's a big deal to a Dwarf to make a sword, since it has no purpose other than to be a weapon.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Wafflecopper posted:

what

what other purpose does a cannon have

That was later, Morgrim made them and machines are different to dwarves. I'm just saying, that's the deal with swords.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Comrade Blyatlov posted:

GRAIL GUARDIANS

Melee Attack 36 → 42
Charge Bonus 38 → 50
Armour Piercing Weapon Damage 13 → 20


I mean they were already line holders but they are just gonna be nuts now

Grail anythings should be nuts. They drank from the Grail!

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Bretonnia has strong gender roles that are enforced only when it is convenient. For example, it is the fashion for young knights to have long hair and be very clean shaven, and no man would ever dare suggest that a fellow knight is, in fact, a woman in armor.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Shumagorath posted:

:frogc00l:

I missed that one; is it Welcome to the Jungle but for fake Italy?

Paranoid, by Black Sabbath.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


The original Vampire Wars when Vlad tried to take over the empire happened because Vlad had a legit claim, due to the fact that he married an elector countess and there were three other people claiming to be the emperor. Sure, he was a vampire and a necromancer and an enemy of the church of sigmar, but none of those were in the laws about who can be emperor.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Cythereal posted:

Huh. There's a province in TW3 that I had no idea existed until I saw it in a video of someone playing a campaign: the Eastern Colonies. Three islands way off in the middle of the sea, east of the Southlands. Not even anything particularly special to them, and inhabited by a random high elf minor.

Start location for a planned future LL, perhaps? Future proofing for Ind?

They're a lore thing; the Everqueen goes there every year to throw Morrisleb back into space since it's literally an evil moon and is always trying to crash into the earth.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Zombies aren't really there to do health damage, they're there to do fatigue damage. You can drop pit of shades and wind of death on enemies until they run out of vigor and then charge some fresh decent troops into their backs.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


There's nothing wrong with using slo-mo or pausing if you're overwhelmed by micro.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


They nerfed vampire magic pretty hard in 3. It's still good, but wind of death isn't killing half an army that you tricked into piling on your zombies.

Instead that's what pit of shades is for.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


kingturnip posted:

No-one, because the AI cheats and knows when you've got units hidden there

The AI actually cannot see (as in, they don't exist for its calcs) armies in ambush stance that haven't been detected. Their agent spam lets them catch you out though.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


TaintedBalance posted:

I believe they are referring to battle maps, where the AI clearly loving cheats all the time when it comes to knowing where hidden units are.

Oh, yeah they'll get pointed your way eventually on a battle map. But if you hang a cav unit out in front of them they'll all go after that.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


The first time I heard about Hyenas was in this thread, so yeah, it's DOA.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Cardboard Fox posted:

Speaking of lore, I've always wondered if the way they presented the underdark in the Total Warhammer games is accurate to how it would look in the real world (of Warhammer). There's one specific map I fight the Beastmen in where it seems like we are underneath the trees and roots themselves. It's always looked really cool to me, but I thought maybe it was just CA presenting what they think an underground forest would look like.

Forests in Warhammer are inherently magical and if beastmen (or other nasties) take them over they become weird nightmare places.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


In fact, gutting the workforce without throwing out the people who are the real problem will just accelerate the decline, because now the lovely management have fewer people to focus on.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


DeathSandwich posted:

I mean, Dune Spice Wars is pretty sluggish and seems to have a good following, but that's less a traditional RTS and more like a real time 4X when you factor in the political layers, managing CHOAM and espionage, ect. It's got a lot of plates spinning.

Spice Wars is really a sequel to Northgard, by the same people. You know what you're getting and it's executed very well; combat is only a single element.

Meanwhile, the AOS game has to:
- sell people on the AOS setting
- compete with TWW
- live up to the standard of DOW2, the best-in-class example of squad rts
- at an egregiously high price point

And probably fails to do any of those things.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Kaal posted:

Yeah it’s difficult to interpret it any other way. People had been complaining for quite a while that Total Warhammer was being understaffed and subsidizing other projects, and CA was denying that, but then those other projects get canceled and suddenly it starts raining patches.

It's such a missed opportunity. TWW3 will be on an old fork of an inferior version of the engine forever.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


GokuGoesSSj69 posted:

What do you use for anti large in an Isabella vampire hero stack? Should I just try to get some guns from an ally to stand back and shoot things like that? Had a fight against Drycha that was kind of dicey, if she didn't have dryads and wolves mixed in with the bigger stuff I might not have been able to do it.

Send your ridiculously buff heroes in, and drop overcasted pit of shades on top of the fight. It will chew up units while your heroes dunk on large targets, and Isabella can drop buffs and heals while your death vamps use spirit leech.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


There are exactly as many Elves as the story can hold. Like hot air always does, they expand to fill the available narrative volume.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Doomykins posted:

Long lived near-humans who reproduce as fast as us and mature by 20 but live to be 300-1000 makes a bit of sense for the Warhammer scale of war if you ignore "dying out" as literal low birthrate. Could say their cultures are fading from glory(Elves) or literally dying(Dwarves, constantly losing lands/getting wiped by Skaven and Orks.) Humans who live to 100 at best can have double digit kids if they try. An Elven or Dwarven family could hit the triple digits per couple. And every kid who hits 20+ can do the same! What a pyramid scheme! OK, it's Warhammer, there's A LOT of death to go around.

Most media doesn't even attempt to approach long life races with any logistics, admittedly with good reason. Imagine how our rate of scientific progress would be if Einstein was still alive in the prime of his life that will last another 2 centuries minimum and he can rub shoulders with every great mind born since The Renaissance. It's a dizzying task to write a believable world following that.

All that nerd poo poo to say it's canon that Elves and Dwarves gently caress.

The "correct" (meaning, traditional) minimum number of kids for a Dwarf couple is 4, partly because of the composition of the Ancestor Gods (Valaya and her 3 husbands) and partly because Dwarfs have a 3:1 gender ratio.

Many Dwarf couples will dutifully have 4 children then decide they don't want to inflict the decline of their people on a 5th, because the Dwarfs (particularly of the Old Holds) are depressed as a people in general but aren't going to let that get in the way of getting on with things.

toasterwarrior posted:

i wish there was more lore of interdwarf political tension between the idea that it is good and dwarfenly proper to follow the high king because they wouldn't be the high king if they didn't deserve, and that the high king is a goddamn liberal who's just letting these grudges slip by and shaming our ancestorssss

The correct way to demonstrate that you are not a fan of the High King is through intense Grumbling

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Third World Reagan posted:

that is exactly the same thing

Look, the plaque clearly says the mountains are supposed to be in a slightly different configuration.

So, those mountains are gonna be in a slightly different configuration.

What happens to anyone who happens to be living in those mountains is immaterial. The plaque says they are supposed to be somewhere else.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


It's very easy to tell the imperial nobility and the vampires apart; one is a parasitic ruler who drains the lifeblood of the people for their own gain, and the other is a vampire.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Chosen are unstoppable killing machines, and Warriors are only a little bit worse. Chosen are ridiculous with campaign buffs. They get perfect vigor.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Where ACs really shine is clearing a wall. They take walls like nothing else.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Your Brain on Hugs posted:

Fireglaives rule, they're little laser cannons that make really satisfying pew-pew sounds. Can't say if they're any more effective than blundies tbh, except maybe for large single entity targets.

Fireglaives are good, especially as a tough hybrid infantry weapon, but blunderbusses are incredible best-in-class direct fire weapons.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


toasterwarrior posted:

tbh i drop blunderbusses after a certain point, usually once you hit critical mass on fireglaives. less dps is compensated heavily by the range advantage; killing most of everything before you even get into blunderbuss range is very much achievable by a fireglaive gunline

And they're much, much better at handling cav that gets into them. You have to really babysit blunderbusses to get the most out of them, fireglaives just do their thing.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


FOTS is the best sieges have ever been.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


When you go to do a siege, it boots up a shogun 2 map.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Third World Reagan posted:

but enough about dow2

I've never seen such a powerful combination of foolishness and assuredness.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


One of the problems with AOS is that there isn't really a map. The world is huge yet empty. Part of why TWW works is because there's a map that is constrained and has 30 years of nerds filling it up. I'm sure CA can make a new one -- they filled in a lot of blank space with Cathay -- but it's hard to do well.

Another is that you would be stuck with the AOS factions, which are intensely toyetic. You'd get the same stuff you got from the recent flopped RTS.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Midnightghoul posted:

They announced that and then they cancelled it because ??? (Probably Hyenas)

Hyenas is probably not why TW3 was not in the 3K fork, which is a superior engine, but it is why the 3K fork is never going to get another game.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Dwarfs don't get told to take the Oath, they decide themselves. Peer pressure can help with that, but since this is the dwarfs we're talking about, they don't usually need the help.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Grimnir not only departed past the northern horizon to fight chaos for eternity, he was still at it thousands of years of real-world time later when Gotrek showed up to stand in for him, fighting an infinite army of daemons in his stead and attaining the mightiest of all dooms.

That is, if you ascribe to the End Times heresy, instead of holding to Storm of Chaos orthodoxy like all right-thinking people.

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