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01011001 posted:He didn't terribly make fun of himself though? I don't know, maybe I'm just too tired or tone-deaf to get it, but I'm not really seeing it. The way I saw it he was just being kind of deadpan "how dare they make me apologize for my masterpiece?" kind of ironic. It wasn't particularly funny but then none of the videos so far have been. These aren't comedy writers, much less comedy actors we're dealing with. I'd be more concerned if it had been Double Fine making those videos honestly.
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# ? Mar 13, 2013 08:03 |
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# ? Jun 5, 2024 23:09 |
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Vindicator posted:You think you were owed an apology from one of the writers of an RPG rulebook that came out years ago. That's the definition of egotism. Let's please not go all slavering-fanboy-outrage just because one person, who presumably wasn't all that much into the project to begin with, might have been pushed over the edge by a small thing. (And that's if that guy's single post was a seriouspost, which I find questionable at best.)
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# ? Mar 13, 2013 08:11 |
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jammu posted:What does one non-elf life matter?
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# ? Mar 13, 2013 08:16 |
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Everyone should run out and grab an original Planescape set so they'll be ready for Torment! That shrink-wrapped Hellbound box that McComb was holding up is worth a little bit too.
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# ? Mar 13, 2013 08:55 |
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Pyradox posted:The way I saw it he was just being kind of deadpan "how dare they make me apologize for my masterpiece?" kind of ironic. It wasn't particularly funny but then none of the videos so far have been. These aren't comedy writers, much less comedy actors we're dealing with. I'd never even heard of this book until this thread so I have no personal feelings about it but that video was just cringe worthy.
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# ? Mar 13, 2013 09:17 |
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Darkhold posted:Yeah they really were shooting for a humorous bloated ego type humour that someone like Phil Hartman would have crushed. They just really really failed the execution. Yeah, it's probably to be expected in a video like this, but I get the feeling Colin didn't use many takes or send it around to anyone for feedback before submitting it. At least he has a better excuse for trying to be funny than Monte though. He didn't need to start an interesting lore video with a comedy sketch and his intro in that video was genuinely painful.
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# ? Mar 13, 2013 09:43 |
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Darkhold posted:Yeah they really were shooting for a humorous bloated ego type humour that someone like Phil Hartman would have crushed. They just really really failed the execution. I felt the same up until the point where he asked DM's out there to take more control of their table and don't allow splatbooks that they feel unbalance their games. Then I thought "you'd really want every player to play an elf, if you're going to have the Complete guide to elves at the table." I still think other books have worse things than unbalanced elves in D&D though. Such as "Toughness".
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# ? Mar 13, 2013 09:45 |
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Pyradox posted:The way I saw it he was just being kind of deadpan "how dare they make me apologize for my masterpiece?" kind of ironic. It wasn't particularly funny but then none of the videos so far have been. These aren't comedy writers, much less comedy actors we're dealing with. quote:Where you begin is on a slab that turns out to be in the Mortuary in Sigil. The very first thing that happens is that you meet Morte, a sarcastic, trash-talking disembodied skull who will be your companion for almost the entire game. “Morte came from the Planescape ideas of mimirs, which are sort of like floating encyclopedias that store information,” says Chris Avellone. “Since the Nameless One has amnesia, having a mimir to explain things and coach him on some of the Planescape jargon, etiquette and the world around him - as well as certain aspects on how to play the game - seemed like a useful thing to start him off with. We thought it would better to have one with a personality so the player felt like he was interacting with a person rather than an object... adding the sarcasm and Falstaff-like attitude to Morte was just to make him more fun to write and make him easier to identify with. He can diffuse the gloominess and edginess of the Planescape universe when things get a little too dark and depressing.”
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# ? Mar 13, 2013 10:15 |
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That's an understandable concern, but it's important to note that humour depends heavily on delivery and the writers aren't going to be voice acting their own dialogue. If you put the same script in front of a decent comedic actor they could make the same video noticeably funnier. Maybe not comedy gold, but better than an untrained writer. Remember, the writing is also the reason they're shooting for several months of preproduction so even if the dialogue starts out on this level there will be plenty of time for the entire team to edit it and refine it in the coming months, as well as figure out how best to express it in game. Ultimately we'll see if Numenera finds itself in need of the same comic relief that Planescape did but I think it's pretty reasonable to expect that what we get will be a better turn out than the videos.
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# ? Mar 13, 2013 10:35 |
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Pyradox posted:That's an understandable concern, but it's important to note that humour depends heavily on delivery
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# ? Mar 13, 2013 10:43 |
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I highly doubt he brought his A game to this apology in any case. Maybe jotted some notes down and just winged the rest.
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# ? Mar 13, 2013 10:50 |
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NihilCredo posted:Jesus. He's not owed that, yeah, but inXile surely aren't owed his pledge money either, dude. I don't at all care that he removed his pledge, that's his decision to make. I just find his reason for doing so to be ridiculous. Hey, I didn't like some lovely movie/novel, fair enough. The writers/directors/actors, whoever, do not owe me an apology because of that. I think it's incredibly arrogant and egotistical to expect one. I find it incredible that he willingly pledged toward a game, KNOWING that the book that so dreadfully offended him was written by one of the staff working on it. Like, seriously, did he pledge based on the fact that he'd finally get an apology over the emotional trauma that he suffered by reading an RPG sourcebook, over a decade ago? It's like pure distilled essence of grognard.
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# ? Mar 13, 2013 11:40 |
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From reading his posts on TG, he doesn't seem like the kind of person who would do so sincerely. I assume it's a joke post in kind to how lacking of seriousness the video had in offering an apology.
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# ? Mar 13, 2013 12:09 |
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I would like to come to Mordaedil's defense a page late and say that Baldur's Gate multiplayer was, at times, just as much fun or perhaps moreso than the normal game, even though overall I do not think there is any way it could compare. But I also only ever played it multiplayer on a LAN, for four days straight, with three of my best friends, and by about day three we were saving every time the "main character" got awarded a new supernatural ability so we could horribly 3-on-one murder him as punishment for his divine status. Plus every time someone started reading the quest text out loud in a funny voice after about 4 A.M. it was inescapably funny. Also I thought the Bard's Tale was a genuinely fun reimagining of the original game, though I did spend years wondering why in the world they did not try a little harder to make it at all reminiscent of the original before finding out they legally could not. Then I started wondering why they decided to make it in the first place knowing that. Thankfully with Torment there is a lot more about the game that you can use to make a spiritual sequel even without the specific rights to the original setting or characters.
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# ? Mar 13, 2013 13:00 |
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Quarex posted:I would like to come to Mordaedil's defense a page late and say that Baldur's Gate multiplayer was, at times, just as much fun or perhaps moreso than the normal game, even though overall I do not think there is any way it could compare. But I also only ever played it multiplayer on a LAN, for four days straight, with three of my best friends, and by about day three we were saving every time the "main character" got awarded a new supernatural ability so we could horribly 3-on-one murder him as punishment for his divine status. Plus every time someone started reading the quest text out loud in a funny voice after about 4 A.M. it was inescapably funny. This is basically what we did too, but I can see it not being everyone else's speed. It's also how we got through NWN1, but NWN2 had a bit too many hurdles for us to fully enjoy it anymore. I'm not gonna say I didn't enjoy playing BG singleplayer, but well... I can't say I fell out of my chair laughing.
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# ? Mar 13, 2013 13:10 |
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Mordaedil posted:From reading his posts on TG, he doesn't seem like the kind of person who would do so sincerely. I assume it's a joke post in kind to how lacking of seriousness the video had in offering an apology. Yeah I had a 101 fever and the flu last night I and thought it would be funny, but it wasn't. LIKE THE APOLOGY. GET IT. I will stick by what I said that the complete book of elves was pretty crappy and asking a DM to just not include stuff or make people RP is a sad excuse for balance, but the guy came up with Planescape so I really don't care, there's far far far worse game design snafus in the tabletop industry. McComb is a lot like Monte Cook, in that he has some really great ideas (I backed the Numenera TTRPG and the setting is really well done), they just don't think out the mechanics, which aren't really that prevalent in a CRPG anyway.
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# ? Mar 13, 2013 14:56 |
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Darkhold posted:Yeah they really were shooting for a humorous bloated ego type humour that someone like Phil Hartman would have crushed. They just really really failed the execution. Basically this. Well, whatever, it doesn't say a whole lot about the project. Except maybe a design philosophy but I assumed he was doing writing and not mechanics, in which case that's a moot point.
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# ? Mar 13, 2013 15:15 |
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Fenarisk posted:McComb is a lot like Monte Cook, in that he has some really great ideas (I backed the Numenera TTRPG and the setting is really well done), they just don't think out the mechanics, which aren't really that prevalent in a CRPG anyway. Buh, besides the movement/map systems and conversation systems, aren't CRPGs nothing but mechanics?
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# ? Mar 13, 2013 15:53 |
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Fuschia tude posted:Buh, besides the movement/map systems and conversation systems, aren't CRPGs nothing but mechanics? There's a big difference between tabletop mechanics and CRPG mechanics. In CRPG's the coders/designers know 100% which options are available and the choices the PC has and how they interact each and every way. In Tabletop there's infinite choices, PC's do dumb poo poo, and can break the system by combining things that normally wouldn't but work as "rules as written", so technically a lenient GM could let it happen. A CRPG would never even have the option of a level 7 character combining splatbooks and some clever wording to find a way to throw any villain to deep space when they didn't intend for the numbers to work that way.
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# ? Mar 13, 2013 15:59 |
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FRINGE posted:Everyone should run out and grab an original Planescape set so they'll be ready for Torment! Eh, you can buy it as part of the DnD Anthology Master Collection for $20 and it comes along with Baldur's Gate 1/2 and Expansions, Icewind Dale 1/2, and the Temple of Elemental Evil
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# ? Mar 13, 2013 17:15 |
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He's not talking about Planescape: Torment.
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# ? Mar 13, 2013 17:18 |
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BenRGamer posted:Eh, you can buy it as part of the DnD Anthology Master Collection for $20 and it comes along with Baldur's Gate 1/2 and Expansions, Icewind Dale 1/2, and the Temple of Elemental Evil I'm pretty sure they're talking about the actual books for the setting. Are they considered by the way? A lot of the online stores that used to sell PDFs of Planescape and other 2nd ed. stuff don't carry it anymore.
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# ? Mar 13, 2013 17:18 |
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Bovineicide posted:I'm pretty sure they're talking about the actual books for the setting. WotC stopped selling PDFs a few years ago, citing piracy.
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# ? Mar 13, 2013 17:28 |
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Megazver posted:WotC stopped selling PDFs a few years ago, citing piracy. Isn't that sort of a bewildering chicken/egg scenario? Now there's basically no good reason not to pirate them.
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# ? Mar 13, 2013 17:31 |
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Zombies' Downfall posted:Isn't that sort of a bewildering chicken/egg scenario? Now there's basically no good reason not to pirate them. Well, they were worried about the new releases and they wanted you to buy the tree editions.
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# ? Mar 13, 2013 17:35 |
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Oh, yeah, I meant PDFs of like AD&D books. They haven't been publishing them for years, and only like two of the Planescape books (not including the boxed set) are even available on Drive-Thru RPG. I was confused and thought you were talking about just their legacy stuff. I've always been a little confused by why game companies, whether computer or tabletop or whatever, have such a hard time making a product available which essentially costs them nothing and would be almost pure profit even if they only got a few $10 downloads per month. I think it's one of the things that drives people to piracy in the first place.
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# ? Mar 13, 2013 17:41 |
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Zombies' Downfall posted:Isn't that sort of a bewildering chicken/egg scenario? Now there's basically no good reason not to pirate them.
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# ? Mar 13, 2013 18:10 |
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I bet people would buy high-quality pdfs of the original Planescape material. Even used, the main boxes (4 of them plus Hellbound) from what I recall) are jaw-droppingly expensive. The smallest of the PS monster books (number 3) is around $100 in good shape.
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# ? Mar 13, 2013 18:24 |
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Never understand any companies utter inability to fail to understand the digital age and shoot themselves in the foot.
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# ? Mar 13, 2013 18:28 |
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Plus it's not like scanning is hard for pirates.
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# ? Mar 13, 2013 18:28 |
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rope kid posted:It's extremely stupid. We started playing a Pathfinder campaign recently and all but one player bought digital copies of the main book from Paizo. $10 > $0. And what's even funnier is: Paizo releases the rules content of their core RPG rulebooks (ie not the setting stuff) for free if you don't want to pay for the art and the occasional deity name. They have basically the entire text of the Core Rulebook, the Gamemastery Guide, all three Bestiaries, the Advanced Player's Guide, the Advanced Race Guide, Ultimate Magic, Ultimate Combat, and Ultimate Equipment up on their website. They're all updated to the latest revision and extensively hyperlinked. To be fair, though, WotC has started releasing older stuff as PDFs recently.
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# ? Mar 13, 2013 18:34 |
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FRINGE posted:I bet people would buy high-quality pdfs of the original Planescape material. Even used, the main boxes (4 of them plus Hellbound) from what I recall) are jaw-droppingly expensive. The smallest of the PS monster books (number 3) is around $100 in good shape. Amazon in the UK has the original campaign setting new for £60. I considered buying it at that price yesterday, but all of the expansion books are ridiculously expensive. In the end, I just didn't have the free cash to justify it, what with my pledge for this. But had there have been a way to buy the PDFs, they would definitely have had a sale from me in my moment of weakness. EDIT: And I don't even play DnD, I just wanted it for the setting and the art, because it's cool. CottonWolf fucked around with this message at 18:36 on Mar 13, 2013 |
# ? Mar 13, 2013 18:34 |
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Rinkles posted:Plus it's not like scanning is hard for pirates. CottonWolf posted:Amazon in the UK has the original campaign setting new for £60. I considered buying it at yesterday, but all of the expansion books are ridiculously expensive. In the end, I just didn't have the free cash to justify it, what with my pledge for this. But had TSR offered the PDFs, they would definitely have had a sale from me in my moment of weakness.
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# ? Mar 13, 2013 18:35 |
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Wow. It really is insanely expensive in the US.
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# ? Mar 13, 2013 18:39 |
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CottonWolf posted:Wow. It really is insanely expensive in the US.
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# ? Mar 13, 2013 18:42 |
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FRINGE posted:Yeah that was not a photoshop I put up! For some reason it didn't register that the picture was from Amazon.
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# ? Mar 13, 2013 18:44 |
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Looks like the Veronica Mars Movie Kickstarter is on track to knock Torment of the top spot for fastest million raised.
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# ? Mar 13, 2013 19:51 |
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Brown Moses posted:Looks like the Veronica Mars Movie Kickstarter is on track to knock Torment of the top spot for fastest million raised. Holy loving poo poo I want that so much
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# ? Mar 13, 2013 20:00 |
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Rob Thomas and Veronica Mars have beaten our record. Good on 'em, that's a pretty awesome Kickstarter! On topic of Torment tho, update 6 is up, talking Meres, the Castoff's Labyrinth as a continuous stretch goal, and adding Brian Mitsoda to the team.
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# ? Mar 13, 2013 20:13 |
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# ? Jun 5, 2024 23:09 |
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Holy crap! Brian Mitsoda, the story creator and writer of Vampire: Bloodlines? This is shaping up to be amaaaaazing.
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# ? Mar 13, 2013 20:23 |