|
Cicero posted:Interesting that this now puts them in direct competition with Blizzard, their former (?) partners. The Blizzard thing seemed aimed at a much more casual audience though.
|
# ? May 9, 2013 15:10 |
|
|
# ? Apr 28, 2024 03:38 |
|
xgalaxy posted:The Blizzard thing seemed aimed at a much more casual audience though. Also I think it's funny that they mention that they made the WoW TCG seven times in the kickstarter, haha. edit: Oh this one isn't on the iPad. That's actually a major point against it for me, I'm really looking forward to playing Hearthstone on the couch, in bed, on the plane, etc. eSports everywhere Cicero fucked around with this message at 15:23 on May 9, 2013 |
# ? May 9, 2013 15:14 |
|
I'm not sure Road: Redemption is going to fail. They're at $122,000 with 69 hours to go. If they keep up the pace then they'll definitely reach the goal. I still hope they don't make it because nothing about the kickstarter or what they've shown gives me any confidence that they will do a good job at remaking Road Rash. Hopefully failing the kickstarter will cause them to step back and rethink what they need to do better. I feel the same way about the 2 or 3 Master of Magic remakes that have shown up too. The people on the project might really like the game, but I've never been convinced that they really get what makes MoM great.
|
# ? May 9, 2013 15:45 |
|
Occupation posted:You like Strip Search? Like, seriously, unironically, like watching it? Sincere question: why? I've been hatewatching the gently caress out of it because it's so goddamn poor in literally every respect and I sorta internet know one of the contestants. But I wouldn't even argue that it's adequate, much less anything approaching good. Yeah I like it. I mean I wouldn't say it's the best thing evar, it's pretty obvious that the docu format isn't the LRR crew's forte, and the challenges vary wildly in how interesting they are. But I like pretty much all the contestants, I'd say about half of them are pretty good artists and the others are all passible, and I've kinda got into the little community that's built up around it. Call it a guilty pleasure if you like
|
# ? May 9, 2013 20:36 |
|
Well I've put money down on Stonehearth now. I really think the guys behind this seem to really have good ideas. The 2 hour mammoth building video really sold me on it. I have to say this is the first kickstarter where I don't really give a crap about any of the stretch goals. I just want the base game I don't care about Co-Op and city raids. Just give me a deep city building sim/dwarf fortress that doesn't have a poo poo interface please.
|
# ? May 9, 2013 20:45 |
Darkhold posted:Well I've put money down on Stonehearth now. I really think the guys behind this seem to really have good ideas. The 2 hour mammoth building video really sold me on it. For me I got sold the minute I saw the little guys in the demo video automatically constructing and deconstructing scaffolding as necessary -- and then heard the developer talk about how he needed to fix minor graphics glitches. For anyone who's spent whole weekends building tile by tile scaffolding for Dwarf Fortress constructs, that was huge, and it also said a lot about the dev's attention to detail. I mean, I've waited for like three years for Toady to fix basic bugs with the military not wearing armor or using weapons. If this guy is concerned because of minor graphics issues, I'm sold. Hieronymous Alloy fucked around with this message at 21:37 on May 9, 2013 |
|
# ? May 9, 2013 21:29 |
|
I think this is like the 4th shooty platformer with randomly generated levels that I've backed. I guess the Borderlandsy looking gun generation drew me in. http://www.kickstarter.com/projects/843950213/moon-rift Looks like he has a good chance of reaching his 6k goal, but it's definitely not a sure thing at this point.
|
# ? May 10, 2013 01:05 |
|
I backed the Jagged Alliance kickstarter, but I think they've mismanaged it slightly. I think they could've been way ahead of their current total if they had been ready with some prototype footage, even if they had to touch it up to make it look like a functioning game. Also a $10-15 base for the game in digital, and then $25 for all the digital extras would've fared better, in my opinion.
|
# ? May 10, 2013 01:15 |
|
This game took one look at Penny Arcade and said "hey that sounds pretty good, I'd love to keep all my crowdfunding money but I want to use Kickstarter because IndieGogo seems sketchy to people."
TychoCelchuuu fucked around with this message at 03:27 on May 10, 2013 |
# ? May 10, 2013 03:11 |
|
TychoCelchuuu posted:This game took one look at Penny Arcade and said "hey that sounds pretty good, I'd love to keep all my crowdfunding money but I want to use Kickstarter because IndieGogo seems sketchy to people. Come on, Energy Hook dude, you're better than this. That game with a bit of polish could easily hit a pretty big funding goal.
|
# ? May 10, 2013 03:24 |
|
Yeah... I hope this doesn't start a trend. I reported the guy, even if it doesn't strictly break any of the kickstarter rules, just because I want to make sure that they're aware of the sleaziness of this. I hope they crack down on projects that try to do this kind of thing, and require each project to actually request a realistic amount of money with a clearly stated goal for what that money achieves, rather than "give us money and i dunno, we'll do stuff with it I guess"
|
# ? May 10, 2013 03:30 |
|
TychoCelchuuu posted:This game took one look at Penny Arcade and said "hey that sounds pretty good, I'd love to keep all my crowdfunding money but I want to use Kickstarter because IndieGogo seems sketchy to people." Jet Set Spiderman? I'd almost pay for that if there was more to it than just swinging around some buildings. Combat Lobster fucked around with this message at 03:39 on May 10, 2013 |
# ? May 10, 2013 03:35 |
|
TychoCelchuuu posted:This game took one look at Penny Arcade and said "hey that sounds pretty good, I'd love to keep all my crowdfunding money but I want to use Kickstarter because IndieGogo seems sketchy to people."
|
# ? May 10, 2013 03:36 |
|
I know it would probably be hard to evenly enforce, but some sort of common-sense minimum goal based on the scope of content really ought to be a rule. Projects that are clearly violating the spirit of this should be kicked to the curb. There's a reason why Kickstarter isn't Indiegogo.
speng31b fucked around with this message at 03:59 on May 10, 2013 |
# ? May 10, 2013 03:57 |
|
I suggest you guys click the "report Kickstarter" button at the bottom of that project page. Hopefully KS will address the problem.
|
# ? May 10, 2013 04:06 |
|
drat. I've been following Energy Hook for a while because the basic gameplay looked really fun. I'm really disappointed to see that it's being made as a sports game. In the indie scene that basically translates to "alright so we got the character moving, and we made some big, static, empty levels... LET'S CALL IT A WRAP GUYS". I mean... sure, they could make it into a deep game with a lot of mechanics, but it sure as gently caress doesn't look like that's what they're doing. Qwo posted:I suggest you guys click the "report Kickstarter" button at the bottom of that project page. Hopefully KS will address the problem. Obviously the game will be better if he has funding, because he'll be able to work on it more, but he hasn't really articulated that very well. He needs to remake his project.
|
# ? May 10, 2013 04:53 |
|
I got my Barkley 2 kickstarter reward today: Its pretty awesome! I need a pillow for it though.
|
# ? May 10, 2013 07:25 |
|
I would just frame it and put it above the fireplace.
|
# ? May 10, 2013 07:32 |
|
A Yolo Wizard posted:I got my Barkley 2 kickstarter reward today: I am now instantly sad that I forgot to back that kickstarter.
|
# ? May 10, 2013 07:34 |
|
Occupation posted:You like Strip Search? Like, seriously, unironically, like watching it? Sincere question: why? I've been hatewatching the gently caress out of it because it's so goddamn poor in literally every respect and I sorta internet know one of the contestants. But I wouldn't even argue that it's adequate, much less anything approaching good. You complain about bad kickstarters, but then do bizarre things like watch programs you actively dislike, I think you might suffer from a severe case of immediate Stockholm Syndrome.
|
# ? May 10, 2013 09:19 |
|
XboxPants posted:Done and done. This does violate Kickstarter's rules. Each Kickstarter campaign is meant to have a specific project goal that they can guarantee if they reach their funding goal. To put it simply: "X" won't happen unless we get funded. This project doesn't have that. Which means that there is no project. The way he's presented it, this isn't a Kickstarter for Energy Hook, it's a "fund my life" project. Those kind of campaigns are strictly prohibited. I agree with this completely and have done the same. Also Kickstarter should make a minimum 50-100USD funding for new projects if anything to cover expenses incurred.
|
# ? May 10, 2013 10:00 |
|
Energy Hook looks like a really fun game, but stuff like that doesn't generate goodwill at all. I think he's doing his project a disservice.
|
# ? May 10, 2013 14:46 |
|
A Yolo Wizard posted:I got my Barkley 2 kickstarter reward today: I imagine the feeling of receiving that is intense excitement followed by deep, deep shame. And then excitement again.
|
# ? May 10, 2013 14:48 |
|
Speaking of videogame-related things that are guaranteed to be fundedKawaii Death posted:Deadly Kawaii is about magical girls. Mostly Nimh. Nimh is a magical girl with a love of justice and a hate for monsters. Followed by her welsh corgi, Pops the Cacophonous, Nimh runs around the city fighting creepy ghouls and monsters in the name of truth, justice, and coffee. All in all, Deadly Kawaii is a side-scrolling PC/Mac game with a progressive story and colorful aesthetics. And lot's of awesome features! Such as: Homestuck is good writing, right guys? If you give your 'characters' an occupation and a list of randomly-generated quirks based on old movies and celebrities, that counts as personality, right? Corgis are so random! ECKS DEE
|
# ? May 10, 2013 14:54 |
|
BTW, for those who don't know, Road Redemption made it with a little less than 48 hours to go: http://www.kickstarter.com/projects/darkseasgames/road-redemption
|
# ? May 10, 2013 16:53 |
|
StevenM posted:Speaking of videogame-related things that are guaranteed to be funded Back at the $1000 PURPLE DISHWASHER level and get a full-sized chimpanzee statue made entirely of government cheeeeeese!
|
# ? May 10, 2013 17:45 |
|
Overflight posted:BTW, for those who don't know, Road Redemption made it with a little less than 48 hours to go: WOOHOO! Keep pledging, so I have an excuse to buy an Occulus Rift.
|
# ? May 10, 2013 17:58 |
|
The Stomping Lands prototype looks incredible -- I would play that game right now, even as janky as it is. The developer doesn't come across like he has any real idea what to do with extra money, though. It could stand to have a project manager or some better in between stretch goals. I'm pretty sure it'll smash through 75k at the end, but with 100k gap before the next (not especially exciting) stretch I doubt they'll make a huge amount of extra headway. And the big goalpost is Oculus Rift support, which seems like sort of a joke at this point. Wouldn't it be a little wierd to play third person game with a VR headset anyway? I guess it's better than promising the moon and the stars with every stretch goal and loading down with feature creep, but the lack of more discrete goals makes me a little nervous about the long-term vision for the project in general. But, I mean. Team-based dinosaur surival? Me and a few friends are already thinking of running a server if that's a thing that needs to be done.
|
# ? May 10, 2013 18:00 |
|
A Yolo Wizard posted:I got my Barkley 2 kickstarter reward today: Everyone knows why you picked that pledge tier.
|
# ? May 10, 2013 18:02 |
|
A Yolo Wizard posted:I got my Barkley 2 kickstarter reward today: This truly is the best kickstarter ever.
|
# ? May 10, 2013 19:54 |
Only 5 days left on Bitcrobes kickstarter - and only about $200 from its goal! http://www.kickstarter.com/projects/1664072802/bitcrobes I really have to thank SA for their support. Reddit gave me a lot of emails, questions, and "karma" - but SA actually put forth money and gave me some advice/tips.
|
|
# ? May 11, 2013 06:33 |
|
Coldrice posted:Only 5 days left on Bitcrobes kickstarter - and only about $200 from its goal! Haha, this actually looks pretty cool. Would definitely play on a phone. The splicing minigame looks pretty neat, too. It's hard when you're pitching a free game, but I pledged anyway.
|
# ? May 11, 2013 06:47 |
|
I am really sad The Realm isn't getting any love. The concept art looks absolutely lovely and their Gameplay Details video sounds great. I want to play this with my little bro but it doesn't look like it's going to happen. What can be done to help them out a bit? Another project I want to see happen is Among the Sleep. Kicktraq shows it's trending towards the goal, but only just. This means one significant slump or surge in backing and it could go either way. vvv Yeah, that sounds awesome too. Oculus should work really well in tense/scary games. SaltyJesus fucked around with this message at 12:54 on May 11, 2013 |
# ? May 11, 2013 09:59 |
|
SaltyJesus posted:Another project I want to see happen is Among the Sleep. Kicktraq shows it's trending towards the goal, but only just. This means one significant slump or surge in backing and it could go either way. I'm really interested in Among the Sleep. They're including Oculus Rift support too and from the demo video of it in action, it looks pretty engrossing.
|
# ? May 11, 2013 10:42 |
|
Stonehenge looks really cool, but are there any actual gameplay videos of it, preferably with UI? It looks like a real minecraft-alike, which is fine, but I can't imagine playing it as an RTS.
|
# ? May 11, 2013 18:08 |
|
Arnold of Soissons posted:Stonehenge looks really cool, but are there any actual gameplay videos of it, preferably with UI? It looks like a real minecraft-alike, which is fine, but I can't imagine playing it as an RTS. It's closer to a DwarfFortress like than minecraft I'd say.
|
# ? May 11, 2013 18:14 |
|
Expeditions: Conquistador has a new positive update after slipping past their first release date and worrying backers with poor communication. Things sound pretty good now: new release date is May 30th, they've been able to include missed stretch goals and extra features, and the game will have the multiplayer they talked about before.
|
# ? May 11, 2013 19:42 |
|
C-Wars only has 2 hours left, but managed to hit every stretch goal and just keep going I'm happy for them, the game looks pretty drat interesting.
|
# ? May 11, 2013 19:44 |
|
Darkhold posted:Do you mean Stonehearth? If so there's no UI yet. If you go to here and skip to about 2:00 you can see pretty pre-alpha footage of them gathering wood and building a house. He comments at some point that they only have one action key working right now. If you're patient there's a couple of 2+ hour videos of them building characters and talking about the game in general. Worthwhile if you're interested in that kind of thing. Jeeze I can't even blame that on auto-correct, I just did a dumb. So far I haven't found the game play part, but at 1:59:20 he goes on a whole tangent about how much lazy gender role stuff in character design is lovely, then tries to make a change in a better way, and then calls the normal lazy poo poo "border line offensive," and that got my pledge.
|
# ? May 11, 2013 19:47 |
|
|
# ? Apr 28, 2024 03:38 |
|
mightygerm posted:Cryptozoic is kickstarting the (first?) digital MMO TCG, Hex: My biggest problem with this thing is how the F2P system will work. I don't want to be spending 2 dollars a pack to keep up with expansions. Pox Nora has 3 dollar packs, and keeping up with it can require a bigger investment than most people want to spend. All of their sets are like 70 cards with 10 cards per pack.
|
# ? May 12, 2013 00:46 |