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Yeah I have a Cipher, a Chanter and a Priest and a Wizard just wasn't keeping up or bringing anything worthwhile to the table apart from slicken. Might wheel one out at higher level to see if he's good yet.
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# ? Apr 1, 2015 12:13 |
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# ? Jun 5, 2024 05:36 |
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Scorchy posted:You get access to a player-owned stronghold about 1/3rd of the way through the game. Is getting to Caed Nua really the first third of the game? I've got there in like 10 hours, really taking my time exploring every map before it. I thought PoE was a good old 100+ hours kind of game?
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# ? Apr 1, 2015 12:19 |
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Taear posted:It seems like they're only any good if you're really directed and know just what to cast and what to do as well as focusing on CC. Strangely, for single damage targets their magic missile-esque spells are really good. The bouncing one slightly less so.
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# ? Apr 1, 2015 12:19 |
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Jolan posted:Is getting to Caed Nua really the first third of the game? I've got there in like 10 hours, really taking my time exploring every map before it. I thought PoE was a good old 100+ hours kind of game? I'm not sure where you're getting 100+ hours, that just sounds insane for any game like this even at the high end. I've just finished Act 2 and am 8 levels into Endless Paths with 26 hours played on this save.
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# ? Apr 1, 2015 12:21 |
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If I were to place a number on it, I'd say if you did every single quest you could find and took your time exploring you'd end up around 60-65 hours, using the speed-up toggle.
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# ? Apr 1, 2015 12:28 |
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Jolan posted:Is getting to Caed Nua really the first third of the game? I've got there in like 10 hours, really taking my time exploring every map before it. I thought PoE was a good old 100+ hours kind of game? If you do the majority of the side quests and aren't trying to rush through things most people seem to be hitting 45-50 hours for a full play through. Which is amazing. I don't think there has been a game that was genuinely that long without being stuff with filler in years. My own play through was over 60 hours and I probably missed about 25% of the side quests.
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# ? Apr 1, 2015 12:29 |
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Disinterested posted:Am I correctly getting the vibe that a wizard isn't necessarily the best thing to roll with right now? A high-int wizard is king of CC/debuffs imo. I don't use Aloth as a damage dealer at all; that's what rogues and ciphers are for. Instead (when it's a fight worth spending his spells on) he makes sure that every enemy he can get in range of spends the entire fight either blind or on the floor, if not both.
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# ? Apr 1, 2015 12:32 |
Walrus Pete posted:A high-int wizard is king of CC/debuffs imo. I don't use Aloth as a damage dealer at all; that's what rogues and ciphers are for. Instead (when it's a fight worth spending his spells on) he makes sure that every enemy he can get in range of spends the entire fight either blind or on the floor, if not both. This is how I've started, so I'll see how it goes.
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# ? Apr 1, 2015 12:34 |
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I would really like wizard a lot better if they didn't feel as useless during small engagements when you don't want to be casting their spells. This is my favourite game in years but one of my few complaints is that no class really comes close to feeling as fun as spellcasters could in BG2
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# ? Apr 1, 2015 12:39 |
Wezlar posted:This is my favourite game in years but one of my few complaints is that no class really comes close to feeling as fun as spellcasters could in BG2 A correctly spec.ed Sorcer or Wizard in vanilla BG2 with the correct items was basically a legit god so I'm ok with it being undertuned from that, but I feel a bit useless so far in my early wizard game run relatively speaking.
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# ? Apr 1, 2015 12:43 |
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Cthulhuite posted:If you do the majority of the side quests and aren't trying to rush through things most people seem to be hitting 45-50 hours for a full play through. I am just about to attend the Animancy hearings with pretty much every side-quest cleared out and Steam says I'm at 42 hours. At least 15 of these is me being alt-tabbed while a) the party runs towards an exit and b) game sits at a loading screen. The game is installed on an SSD, btw.
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# ? Apr 1, 2015 12:43 |
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Anal Papist posted:For people asking about sales numbers earlier, there is a steam achievement for the 77k backers that is currently sitting at 19%, which would give a very rough figure of around 385k total players. I doubt every backer got a steam copy, but even if you assume 50% of them did, and only 50% of them actually got the achievement, that 19% still points to 100k total players, which is pretty cool.
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# ? Apr 1, 2015 12:44 |
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Cthulhuite posted:If you do the majority of the side quests and aren't trying to rush through things most people seem to be hitting 45-50 hours for a full play through. Yeah, it's still an impressively long time for a single play-through, but I was under the impression that they were going more towards BG2's duration. Then again, I never managed to get through all of BG2 because it took too long for an easily distracted teenage completionist, so 40-50 hours is probably ideal, actually. Megazver posted:I am just about to attend the Animancy hearings with pretty much every side-quest cleared out and Steam says I'm at 42 hours. At least 15 of these is me being alt-tabbed while a) the party runs towards an exit and b) game sits at a loading screen. You can alt-tab/open Steam overlay on a loading screen without the game crashing? Please take me as your apprentice! (Because god drat some of these loading times.)
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# ? Apr 1, 2015 12:44 |
2house2fly posted:I doubt every backer got a steam copy, but even if you assume 50% of them did, and only 50% of them actually got the achievement, that 19% still points to 100k total players, which is pretty cool. Slacker backers (like me) also get the "backer" achievement, though. So the kickstarter numbers are probably way off ,since I imagine a lot of folks preordered from the website over the past two years or so. Heck, I bought a discount gift copy through the website less than a month ago and that person got the achievement.
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# ? Apr 1, 2015 12:46 |
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evilmiera posted:Strangely, for single damage targets their magic missile-esque spells are really good. The bouncing one slightly less so. It feels like druids just do everything Wizards do, but better. I've dropped a whole encounter of skeletons/darguls with that bouncing fireball they get which only hits enemies.
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# ? Apr 1, 2015 12:48 |
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Jolan posted:Is getting to Caed Nua really the first third of the game? I've got there in like 10 hours, really taking my time exploring every map before it. I thought PoE was a good old 100+ hours kind of game?
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# ? Apr 1, 2015 12:52 |
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Disinterested posted:A correctly spec.ed Sorcer or Wizard in vanilla BG2 with the correct items was basically a legit god so I'm ok with it being undertuned from that, but I feel a bit useless so far in my early wizard game run relatively speaking. Oh yeah for sure. As a casual player Wizards were strong and fun, did a lot of damage, fireballs and stuff were all sweet death dealing machines As a min maxer Wizards were a godlike destroyers, which were a ton of fun when you were min maxing And then when you acchieved system mastery you could do stuff like solo FMT and it was both fun and challenging. But I will stop here because I don't want to start a BG2 balance derail (though I think this thread moves to fast to ever really get derailed)
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# ? Apr 1, 2015 12:54 |
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While admittedly I've restarted once at the start of Act 2, I have 54 hours played on Steam (with maybe ~5 total of idling) and I haven't even started with Defiance Bay yet so how many hours you get out of this game varies quite a bit.
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# ? Apr 1, 2015 12:54 |
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2house2fly posted:I doubt every backer got a steam copy, but even if you assume 50% of them did, and only 50% of them actually got the achievement, that 19% still points to 100k total players, which is pretty cool. Presuming that Obsidian makes $15 in profit per unit sold (a number I pulled straight out of my rear end), they'd need to sell about 275,000 copies to surpass what they raised and put into the game (barring credit or other capital beyond Kickstarter).
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# ? Apr 1, 2015 13:01 |
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Hieronymous Alloy posted:Slacker backers (like me) also get the "backer" achievement, though. So the kickstarter numbers are probably way off ,since I imagine a lot of folks preordered from the website over the past two years or so. Yeah, that's the main problem. We can't really get accurate numbers on who backed or not, just who pre-ordered. Still, if every giftable copy was given out and played, and we'd be going by about a 5th of actual sales for that, Obsidian would be looking at at least a few hundred k copies sold, maybe half a million even, with sales still ongoing. Not too shabby at that pricepoint. Edit: Also, it wasn't just me, the All Strongholds buildings achievement is busted. Think with eventual summer sales and other similar events they'll reach a million sold at the very least, too. evilmiera fucked around with this message at 13:11 on Apr 1, 2015 |
# ? Apr 1, 2015 13:03 |
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Jolan posted:You can alt-tab/open Steam overlay on a loading screen without the game crashing? Please take me as your apprentice! (Because god drat some of these loading times.) I switched to windowed mode and can alt+tab, yes. If you try to alt+tab when the loading screen isn't quite on, the game will stop letting you alt+tab for that session, though. So instead of just pressing alt+tab, switch by holding it.
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# ? Apr 1, 2015 13:06 |
Minor spoiler request -- item drop location Anyone know where the "Ring of Thorns" drops? Is it main-quest or side-quest? I just realized that there are two +3 Dexterity items in game but one is gated past the Doemenels and I don't want to do their content if I can avoid it for RP reasons. Other is the Ring of Thorns. I just need like quest name / location, not a detailed how-to to get it. just enough to make sure I know if I miss it.
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# ? Apr 1, 2015 13:12 |
PoE doesn't need to make a pile of cash for Obsidian for it to be economically worthwhile since it's going to be an enormous reputation booster.
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# ? Apr 1, 2015 13:12 |
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What's the deal with the (Suppressed) note on items in the character sheet?
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# ? Apr 1, 2015 13:13 |
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Is the game still very buggy or is it safe to play? Yes no maybe?
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# ? Apr 1, 2015 13:16 |
Lugaloco posted:What's the deal with the (Suppressed) note on items in the character sheet? You've got two items or buffs with the same benefit and they don't stack.
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# ? Apr 1, 2015 13:16 |
Taear posted:My biggest issue is the ridiculously small range on so many of their spells. Please make perception boost spell range. Or -something- boost spell range, at least.
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# ? Apr 1, 2015 13:16 |
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Lugaloco posted:What's the deal with the (Suppressed) note on items in the character sheet? E;fb
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# ? Apr 1, 2015 13:16 |
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Depths posted:Is the game still very buggy or is it safe to play? Yes no maybe? It's sort of buggy, but a patch is incoming soon enough. Possibly after easter, I guess?
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# ? Apr 1, 2015 13:17 |
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Lugaloco posted:What's the deal with the (Suppressed) note on items in the character sheet?
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# ? Apr 1, 2015 13:18 |
Depths posted:Is the game still very buggy or is it safe to play? Yes no maybe? The big ones seem to be found and are at least avoidable. Don't double click items to equip them, Don't save or reload in zones where you recruit characters seem to be the big ones. Also that one mentioned above with ciphers where once per game startup you have to right-click your abilities to get the proper AoE bonus from Int, but that has a workaround that's not too onerous.
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# ? Apr 1, 2015 13:19 |
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Is it possible to rename enchanted items? I have a really hard time keeping track of the 4 different Fine Stillettos I've enchanted differently.
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# ? Apr 1, 2015 13:21 |
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Disinterested posted:Am I correctly getting the vibe that a wizard isn't necessarily the best thing to roll with right now? Wizards really start coming into their own as you level up, and once you get to level 9 and get per-encounter Slickens and Fans of Flames they get completely ridiculous. My Aloth was clearing out entire encounters at the bottom of Od Nua with Fan of Flames, it's crazy. I think they'd probably be more viable at low levels if people (well, me) didn't ration spell slots as much. If you're finding that you're going to rest with spellbooks that aren't empty, you should probably use more magic. Anyway. How is the fight with the Adra Dragon supposed to go? I think it bugged out for me. I took the pendant, placed it on the hand, took it to Dragon Slayer, told her what was going on, amulet shattered, and then I went back down to fight the thing. I thought it would be hostile, or at least drag me into a pre-fight conversation, but no, it was still friendly, and talking to it just got me a message that its mind was elsewhere. I had to force-attack to initiate combat- with Itumaak, which gave me enough time to lay down a whole bunch of buffs and use every token I had on hand. Then I hit it with a scroll of Paralysis and that was it. Fight was over in seconds and I don't think anyone other than the fox took a single point of damage. It was a little anticlimactic. e: vvvvvvvvv I think people have been talking about it outside of spoilers before, but okay. KOGAHAZAN!! fucked around with this message at 13:32 on Apr 1, 2015 |
# ? Apr 1, 2015 13:28 |
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Autonomous Monster posted:Wizards really start coming into their own as you level up, and once you get to level 9 and get per-encounter Slickens and Fans of Flames they get completely ridiculous. My Aloth was clearing out entire encounters at the Please spoiler almost all of that, come on. It's just come out! Taear fucked around with this message at 16:20 on Apr 1, 2015 |
# ? Apr 1, 2015 13:29 |
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It works and you can just be diligent about not doing the bugged things (double-clicking instead of dragging, etc). I beat the game and will have More Thoughts when it's not 6:20 AM on a Wednesday but this game lulled into me into a false sense of security in the sense that dialogue was rarely if ever of any real consequence in IE games (PS:T exempted of course, but even it treated divergent dialogue mostly as hidden xp caches). In PoE by contrast, you can't assume that conversations will have set / binary outcomes. I completed a companion quest and assumed "oh, this is just meant to be a bummer". 5 minutes later I get TPKed and start the quest sequence again, choosing different options and, somehow, getting a far less bleak result. That doesn't happen in IE games (maybe the Codex can mod that in?) Also one of my favorite things was the soul flashback where Thaos asks you who the heretic woman is to you. I thought it wouldn't truly matter at all (sort of like the background you give Calisca in the prologue), but the game committed to that choice in nearly every conversation with the character, in a way that really surprised me, given that there were three or four other options that were quite different (I chose that she was my sister). That sort of retroactive establishment of the past is something they did with KOTOR2 and it works as well here as it did there. It gave weight to what was otherwise an honestly sort of malnourished plot. I got to own that, just a bit. Though really who knows, maybe it's a parlor trick and the dialogues are pretty much the same no matter what you picked.
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# ? Apr 1, 2015 13:31 |
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Basic Chunnel posted:It works and you can just be diligent about not doing the bugged things (double-clicking instead of dragging, etc). I said she was my love and it reacted to that, at least to an extent I think.
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# ? Apr 1, 2015 13:37 |
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Basic Chunnel posted:I completed a companion quest and assumed "oh, this is just meant to be a bummer". 5 minutes later I get TPKed and start the quest sequence again, choosing different options and, somehow, getting a far less bleak result. That doesn't happen in IE games (maybe the Codex can mod that in?) Was this Eder's personal quest? I had it end with us finding a metal standard that his brother carried at an old battle ground, using my cipher powers to see his brother meeting Waidwen, but not being able to see what Waidwen said to him. Eder seemed really bummed out by this conclusion since it answered none of his questions and I had the strong feeling I could have done more for him.
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# ? Apr 1, 2015 13:45 |
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fentan posted:Was this Eder's personal quest? I had it end with us finding a metal standard that his brother carried at an old battle ground, using my cipher powers to see his brother meeting Waidwen, but not being able to see what Waidwen said to him. Eder seemed really bummed out by this conclusion since it answered none of his questions and I had the strong feeling I could have done more for him. This is how it ended for me as well.
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# ? Apr 1, 2015 13:52 |
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So I wandered around Defiance Bay being a murderhobo and of course promptly slaughtered the Doemenemenemabob dudes in Brackenbury. And then I grabbed the fuckoff huge diamond that google tells me is for a quest from them. I don't really mind losing out on content for scummy drug-dealers because ~my RP~ but does this thing have some other use? I mean it feels really dumb to have the biggest, baddest jewel in the land stuck in my inventory for the rest of the game, surely the people of Dyrwood have some fences among them or something.
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# ? Apr 1, 2015 13:54 |
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# ? Jun 5, 2024 05:36 |
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Also I've noticed (like others mentioned previously) that any mob which has a charm always charms my Druid. No matter where he's stood. Is there a reason? Because it seems dumb, he doesn't do a lot of damage sans-magic. And in other news - where's a good place to find some Rubies? Taear fucked around with this message at 14:16 on Apr 1, 2015 |
# ? Apr 1, 2015 14:07 |