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Toffile posted:Dear God: Please make this fail. Ages 18, 18, and 19. We swear.
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# ? Apr 27, 2013 22:28 |
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# ? May 11, 2024 09:53 |
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Al! posted:Ages 18, 18, and 19. We swear. They're businesswomen. Positive role models for today's active young girl.
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# ? Apr 27, 2013 22:36 |
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Jonathan Yeah! posted:No gently caress-pillow? Nuts to that. Yeah if the rewards offered gently caress-pillows and $10,000 tiers for adding your own self-insert character the game would probably easily make it. It worked for that dumb gender change game!
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# ? Apr 27, 2013 22:42 |
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Among the Sleep removed that cringeworthy quote from Jim Sterling about foreskin, and replaced it with a quote from Peter Molydeux,
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# ? Apr 27, 2013 23:52 |
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That's some lazy art, the right and left one look exactly the same and the middle one is just scaled up a few percent.
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# ? Apr 28, 2013 00:12 |
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Davincie posted:That's some lazy art, the right and left one look exactly the same and the middle one is just scaled up a few percent. No, you see their hair differs. They don't have the same number and pattern of spikes over their forehead. However this is something I would not expect a plebe like you to notice. Only the trained eye of a discerning cleaning service enthusiast gentlesir would catch that.
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# ? Apr 28, 2013 00:39 |
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Davincie posted:That's some lazy art, the right and left one look exactly the same and the middle one is just scaled up a few percent. Well they've certainly made a very strong argument that without funding, their game will be horrible. Hopefully that 250k is enough money to fill out their dev team, and then replace all the current members and start from scratch.
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# ? Apr 28, 2013 00:59 |
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XboxPants posted:Well they've certainly made a very strong argument that without funding, their game will be horrible. Hopefully that 250k is enough money to fill out their dev team, and then replace all the current members and start from scratch. On a different game.
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# ? Apr 28, 2013 01:04 |
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Falcon2001 posted:On a different game. Well, I was assuming that nobody except the people currently running the project would ever choose to make a game like that... but I guess that's a big assumption.
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# ? Apr 28, 2013 01:08 |
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Falcon2001 posted:On a different game. Preferably something a little less child molest-y.
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# ? Apr 28, 2013 01:08 |
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Toffile posted:Dear God: Please make this fail. Edit: Apparently she is the intersection: With such an original portfolio too. SupSuper fucked around with this message at 01:52 on Apr 28, 2013 |
# ? Apr 28, 2013 01:48 |
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XboxPants posted:Well they've certainly made a very strong argument that without funding, their game will be horrible. Hopefully that 250k is enough money to fill out their dev team, and then replace all the current members and start from scratch. I was under the impression that the promotional images are the thing you wanted to put significant effort into, being the first thing a lot of people would see and thus base their impressions/expectations of your project off of. So deliberately half-assing it works heavily against you in that regard. The proof of concept videos can have terrible graphics/non-existent audio/whatever as long as they convey the concept well. Maybe that artist is just loving lazy. You know the type, the people who feel improving is too much effort, who find it hard to 'get motivated' to draw, getting into that mindset where they think a doodle or two a week is a good rate to go by, copypasting the same dumb poo poo over and over and dressing it up in filters? This guy didn't even try to hide his regurgitation. It literally looks like something you could swipe from DeviantART. Like, that loving tentacle trading card game, at least the artist/s put SOME effort into their work there? This is just "ah loving, whatever, copy that dress three times, no-one will notice right?".
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# ? Apr 28, 2013 02:31 |
StevenM posted:I was under the impression that the promotional images are the thing you wanted to put significant effort into, being the first thing a lot of people would see and thus base their impressions/expectations of your project off of. So deliberately half-assing it works heavily against you in that regard. The proof of concept videos can have terrible graphics/non-existent audio/whatever as long as they convey the concept well.
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# ? Apr 28, 2013 02:38 |
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The best part is that they're asking for $250k. Yeah, good luck with that one guys.
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# ? Apr 28, 2013 03:41 |
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Do most Kickstarters give this many updates? Because holy poo poo. That's not even all of the ones from today, just most of them.
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# ? Apr 28, 2013 06:38 |
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Droid Washington posted:
Not really, but it looks like one of the guys running it in spent a few hours answering contributor questions and then broke it up into 10 chunks. Kind of overkill, but I can't hate the sentiment. XboxPants posted:Well they've certainly made a very strong argument that without funding, their game will be horrible. Hopefully that 250k is enough money to fill out their dev team, and then replace all the current members and start from scratch. It will be perfect for the OUYA, now that you remind me.
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# ? Apr 28, 2013 06:46 |
NmareBfly posted:Maybe because they almost made it, they'll be able to cram in weather effects and moon phases. Those seem more interesting to me anyway.
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# ? Apr 28, 2013 07:25 |
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Droid Washington posted:
I actually canceled my pledge with Divinity and I think it probably wouldn't have occurred to me to do so if they didn't annoy me with too many updates.
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# ? Apr 28, 2013 07:56 |
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Fergus Mac Roich posted:I actually canceled my pledge with Divinity and I think it probably wouldn't have occurred to me to do so if they didn't annoy me with too many updates. So the updates kind of "reminded" you to cancel? What made you decide to cancel? Just curious what kind of reasons a person might cancel a pledge for.
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# ? Apr 28, 2013 08:23 |
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Fergus Mac Roich posted:I actually canceled my pledge with Divinity and I think it probably wouldn't have occurred to me to do so if they didn't annoy me with too many updates. On the other hand, on the last day I went through an watched a bunch of the videos they'd posted in their updates and wound up buying two copies of the game in the hour. I liked to see their excitement, and the more I saw of the game the more I wanted to play it.
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# ? Apr 28, 2013 08:28 |
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When I donated the kickstarter wasn't doing too well. I just decided that I had no reason to keep my pledge since they were doing so well. I'll buy the game if it turns out it is a good one. And yeah I probably wouldn't have thought about it if I wasn't being annoyed by emails all the time.
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# ? Apr 28, 2013 08:29 |
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Zereth posted:The extreme sameness of the character designs makes me think he found one of those "MAKE YOUR OWN ANIME" generators where he just picked a maid outfit and hairstyles and poo poo off a list rather than doing any actual art. Later on they claim the artist "has done artwork for bad robot, concept art for ninja theory, as well as a large number of Japanese comics and animated shows" - I suspect I'll not have to spend time explaining why there's no way this is actually true, and not just because if it were the pair wouldn't be hiding behind Japanese pseudonyms.
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# ? Apr 28, 2013 10:08 |
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Orzo posted:Among the Sleep removed that cringeworthy quote from Jim Sterling about foreskin, and replaced it with a quote from Peter Molydeux, Scroll down.
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# ? Apr 28, 2013 12:15 |
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Fergus Mac Roich posted:When I donated the kickstarter wasn't doing too well. I just decided that I had no reason to keep my pledge since they were doing so well. I'll buy the game if it turns out it is a good one. And yeah I probably wouldn't have thought about it if I wasn't being annoyed by emails all the time. You know Kickstarter has an option to remove entire project updates and notifications? Under [ME]->[My Account]->[Edit Settings]->[Notifications] you just select which Projects you want to receive updates from. I feel your pain. Sometimes you just want to support something even though you don't care about it for yourself. I was very annoyed by a few projects a year ago when they became rather consistent with their updates after the projects ended. I just manned up and dealt with it, a price for supporting something, but I could see how some people might not feel the need. It might be a newer-ish feature (like, within a year).
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# ? Apr 28, 2013 15:30 |
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Drifter posted:You know Kickstarter has an option to remove entire project updates and notifications? Under [ME]->[My Account]->[Edit Settings]->[Notifications] you just select which Projects you want to receive updates from. Guys I think I have a problem.
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# ? Apr 28, 2013 16:49 |
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Apparently, there's going to be a successor to River City Ransom coming to an unnamed croundfunding site at some point this summer. The nostalgia train chugs on.
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# ? Apr 28, 2013 19:28 |
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Toffile posted:Dear God: Please make this fail. That doesn't looked badly Photoshopped at all. Nope.
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# ? Apr 28, 2013 21:21 |
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Strange Quark posted:
Reward fulfillment by Cafepress.
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# ? Apr 28, 2013 21:27 |
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Strange Quark posted:
Wooooooooooooooooooow. Is this Kickstarter really not a joke? What has to be wrong with someone to do something like this?
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# ? Apr 28, 2013 21:29 |
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CottonWolf posted:Apparently, there's going to be a successor to River City Ransom coming to an unnamed croundfunding site at some point this summer. Doesn't this already exist in the Scott Pilgrim game? I could have sworn there was another semi recently as well.
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# ? Apr 28, 2013 22:11 |
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Strange Quark posted:
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# ? Apr 28, 2013 22:27 |
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Strange Quark posted:
You're right, it doesn't. That was done in MS Paint.
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# ? Apr 28, 2013 23:06 |
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Not sure if it was posted but Cwars totally just appeared on my radar despite it's amazingly boring name. Didn't see it in the OP and figured I'd post it as it looks like a game that really should be supported. Here's the trailer for it In the same post I can't be the only one totally psyched for the visual masterpiece that is Dark Dead and Decaying There's a lot of games that try to be retro and fail, so it's always nice to see a project strive to actually be a little different Fantastic ThisIsACoolGuy fucked around with this message at 01:15 on Apr 29, 2013 |
# ? Apr 29, 2013 00:20 |
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Yodzilla posted:Doesn't this already exist in the Scott Pilgrim game? I could have sworn there was another semi recently as well. Not as much of a clone of River City Ransom mechanically as Scott Pilgrim, but I remember buying Kenka Bancho due to it being called a spiritual successor to River City Ransom. It certainly felt like an evolution of those games.
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# ? Apr 29, 2013 01:40 |
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The thing we really need is a Clash at Demonhead sequel.
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# ? Apr 29, 2013 02:00 |
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ThisIsACoolGuy posted:In the same post I can't be the only one totally psyched for the visual masterpiece that is Dark Dead and Decaying That looks like Project Zomboid.
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# ? Apr 29, 2013 03:07 |
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Yar The Pirate posted:That looks like Project Zomboid. That's exactly what came to my mind, and why I figured I should post it
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# ? Apr 29, 2013 03:18 |
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SlashBunny posted:Not as much of a clone of River City Ransom mechanically as Scott Pilgrim, but I remember buying Kenka Bancho due to it being called a spiritual successor to River City Ransom. It certainly felt like an evolution of those games. Kenka Bancho is really fun. Try it out!
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# ? Apr 29, 2013 07:00 |
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RIP Big Blue. We barely knew ye. Even though it wasn't the sole reason, I think the media failed this one rather badly. It wouldn't even show on that weekly Kickstarter column RPS does. In other news, Carmageddon posted an update with a so-childish-but-somehow-totally-kickass new car:
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# ? Apr 29, 2013 16:14 |
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# ? May 11, 2024 09:53 |
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Saoshyant posted:Even though it wasn't the sole reason, I think the media failed this one rather badly. It wouldn't even show on that weekly Kickstarter column RPS does. No, it was in one of them. I don't think they include the same Kickstarters in every update. Besides, as much as I want to play that thing, it was clearly doomed from the start.
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# ? Apr 29, 2013 16:21 |