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silvergoose posted:December 2nd, while later than mid-November, is still too goddamn early for Christmas music, gently caress you. Je ne regrette rien!
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# ? Nov 11, 2014 00:36 |
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# ? Apr 26, 2024 15:18 |
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Tekopo, could you mark the movement trails for units on the map?
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# ? Nov 11, 2014 22:52 |
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Will do from now on!
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# ? Nov 12, 2014 00:00 |
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A detachment from Miloradovich enters the town of Pratze, while Prebyshevsky's Corps advances, filling up the flank of Kollowrath further North.
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# ? Nov 12, 2014 00:39 |
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Tekopo posted:Please feel free to use this thread to mock your opponents Hey France, why don't you go cycle around wearing berets in striped polo necks with strings of onions round your necks or something!!
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# ? Nov 12, 2014 01:10 |
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Because it's 1805, not 1955.
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# ? Nov 12, 2014 01:13 |
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We're much more into beheadings and being the greatest land power in Europe right now.
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# ? Nov 12, 2014 01:16 |
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I don't want the trash talk to get too personal but I really hope you guys finish second in this game.
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# ? Nov 12, 2014 11:07 |
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Aston posted:I don't want the trash talk to get too personal but I really hope you guys finish second in this game.
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# ? Nov 12, 2014 11:09 |
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Also, as a general warning, I will only correct people if they do something not allowed by the rules and as such, I won't correct tactical blunders. The gray zone here is that tactical blunders can be caused by incomplete understandings of the rules. In those situation, I would suggest reading the rules thoroughly before doing something risky, especially the way that defense works. I will elucidate a few points here: - If, for example, you have a corps in reserve and a single unit on an approach, only the unit in approach can defend, potentially causing the corps to retreat if they lose! - Anything on the attacked approach can defend, but for reserve units there are restriction: any number of Corps can defend when in reserve but only 1 independent unit can defend! - Units selected for defense from a previous attack on another approach cannot be selected for defense again. Finally, please DO NOT correct tactical blunders on part of your fellow generals within your private threads. The team rules force Generals to independently assess the situation (along with the use of orders), the magic is kind of lost if corrections are made.
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# ? Nov 12, 2014 11:31 |
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Aston posted:I don't want the trash talk to get too personal but I really hope you guys finish second in this game. The best result would be a draw with no deaths on either side. In this mutual spirit of peace and cooperation, I believe our European and Slavic brothers should join us in lowering their weapons and embracing their fellow man. Once you drop your guns, just walk over here and you will clearly see we have done the same. Meet us in Santon. Clump together so we can see you better and arrange adequate eating arrangements for your arrival.
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# ? Nov 12, 2014 11:33 |
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Tekopo posted:Finally, please DO NOT correct tactical blunders on part of your fellow generals within your private threads. The team rules force Generals to independently assess the situation (along with the use of orders), the magic is kind of lost if corrections are made. This is going to be great I'd like to see some kind of post-game commentary on tactics from people who have a firm grasp on stuff, because I'm sure 97% of the tactical nuances are going straight over my head.
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# ? Nov 12, 2014 12:06 |
Fat Samurai posted:This is going to be great I can help with that, yeah. There are a whoooole lot of very small things that can balloon quite nicely. Tek mentioned a few, but there are definitely more which I will try my hardest not to reveal.
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# ? Nov 12, 2014 14:16 |
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Is that a reference to my moves?
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# ? Nov 12, 2014 16:51 |
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Nope, don't worry
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# ? Nov 12, 2014 16:56 |
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Are we allowed to correct the moves of the other side? Because I think the whole Allies moving west plan is a recipe for disaster, and heading east post-haste would be +EV.
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# ? Nov 12, 2014 17:58 |
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Fat Turkey posted:Are we allowed to correct the moves of the other side? Hmmmmm....is it too late to change my orders?
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# ? Nov 12, 2014 18:18 |
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Too late for this turn, but feel free to use all commands available to you (including independents) to make up for it next turn.
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# ? Nov 12, 2014 20:04 |
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All Corps should be disbanded so that each individual block may decide its own fate without the heavy hand of government interference holding it back. Why should the naturally superior cavalry block be forced to accept the limitations of the infantry block? End the fed ron paul 2016 Alternatively: The blocks should form Soldier's Councils and refuse orders from the imperialist lackeys exploiting them for their own ends. With the Corps commanders overthrown, a mutually agreeable division of territory would be naturally worked out without bloodshed.
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# ? Nov 12, 2014 20:31 |
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Aston posted:I don't want the trash talk to get too personal but I really hope you guys finish second in this game. Your team is realistically not going to do better than second-to-last, face it
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# ? Nov 12, 2014 21:53 |
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I'd be happy with top 2 to be honest
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# ? Nov 12, 2014 22:44 |
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Alright, there's lots of stuff to update but since I wasn't home yesterday I couldn't get the maps up. I will update tonight so that I can have fresh maps ready.
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# ? Nov 13, 2014 10:23 |
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Langeron moves up to St. Hilaire, but before he can set up for attack, St. Hilaire splits up his Corps, leaving a rear-guard while sending most of his Corps to the town of Puntowitz. Meanwhile, in the north, a detached French unit gets into position to threaten Constantine's Corps.
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# ? Nov 14, 2014 00:10 |
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The attack proves to be a faint, but one unit from Constantine's Corps detaches in order to get into a better defensive position. Meanwhile, Lannes' Corps moves to the town of Tirzikowitz, while Vandamme has its units detach in order to place themselves in more defensible positions. Meanwhile, Bessieres moves North to position itself near the small village of Melatitz while Murat places himself in a more defensible position just south of the Santon.
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# ? Nov 16, 2014 15:56 |
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I might not do updates on here regarding the map, since it should be enough to have the maps on the two private threads. Do you guys want me to keep going? I mean, people observing the game can just go on the private threads to see what is going on
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# ? Nov 17, 2014 18:21 |
If it'll cut literally 33% of the work, yeah, gently caress that. You can put both maps together in this thread for every turn once the game is over, for posterity. Or post them on bgg for a session report.
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# ? Nov 17, 2014 18:26 |
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Yeah that's my thinking. It would be much faster to update two maps instead of three.
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# ? Nov 17, 2014 18:30 |
By the by, and this isn't a criticism of the team game, but if we were to do a non-team game at some point, it would allow *much* more tabletalk in the thread, like talking with observers and such. "I'm doing this because x and y, no idea what he has there but if it's this, I have the option to move over here and not lose my corp" and such.
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# ? Nov 17, 2014 18:57 |
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Tekopo posted:I mean, people observing the game can just go on the private threads to see what is going on I'm reading both, and I assume anyone lurking is doing the same, so go ahead and lower your workload as much as you can. Then update 33% faster.
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# ? Nov 17, 2014 19:17 |
Fat Samurai posted:I'm reading both, and I assume anyone lurking is doing the same, so go ahead and lower your workload as much as you can. Frankly it's us generals that are slowing things down.
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# ? Nov 17, 2014 19:20 |
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Fat Samurai posted:I'm reading both, and I assume anyone lurking is doing the same, so go ahead and lower your workload as much as you can. I'm just reading the main thread, but GM convenience beats spectators'. I'll just have to pick a side to follow.
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# ? Nov 17, 2014 20:24 |
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Being able to table-talk would be nice, but it would also defeat the purpose of the team game. You know what? I'll write a thought or two about each turn I do and post them at the end.
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# ? Nov 17, 2014 21:19 |
Morholt posted:Being able to table-talk would be nice, but it would also defeat the purpose of the team game. Yeah that's why I was saying, if we were to do a non-team game, could do lots of tabletalk with observers and poo poo. rchandra, observers don't need to pick I side I think, just don't talk much in the team threads, it's meant to be very chaotic and generals don't know what they're doing because FOG OF WAR and COURIERS TAKE TIME.
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# ? Nov 17, 2014 21:21 |
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Morholt posted:You know what? I'll write a thought or two about each turn I do and post them at the end.
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# ? Nov 17, 2014 23:10 |
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Come on you Allied pig-dogs, you blanchéd skunks, bring it on!
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# ? Nov 19, 2014 15:21 |
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It's me, I'm being tardy. Update coming tonight.
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# ? Nov 19, 2014 15:34 |
Fat Turkey posted:Come on you Allied pig-dogs, you blanchéd skunks, bring it on! Burn in righteous fire!
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# ? Nov 19, 2014 15:41 |
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I meant that more in the spirit of antagonising the enemy as opposed to chasing up on people, progress is fine. I just felt it had been too long since Emperor Francis' timid tribe of handmaidens had received enough comeuppance.
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# ? Nov 19, 2014 16:42 |
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Tekopo, what are you going to use to send out the orders? I don't have PMs and I've realized that may be a problem. Do you still have my e-mail? EDIT: Nevermind, I'm an idiot. I thought they were going to be private.
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# ? Nov 19, 2014 21:06 |
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# ? Apr 26, 2024 15:18 |
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Yeah, they are posted in the thread because there isn't any point to keep them secret from your team-mates.
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# ? Nov 19, 2014 21:17 |