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Danknificent posted:I've heard there are people who pay 9.95 to post on a forum. It's not ideal, but we don't go full social worker on them, do we? Dang, that sounds just as bad or worse than the Star Citizen folks. I'll pray for those souls.
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# ? Nov 20, 2015 14:28 |
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# ? Apr 26, 2024 15:19 |
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Can we finally say that the game is out? Honestly prior to my refund I was definitely looking forward to a joy ride with my connie. That dream, is all but dead. Now looking at 2.0, I'm guessing people love it just to spite haters.
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# ? Nov 20, 2015 14:28 |
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Danknificent posted:This might keep them out of jail, but when the game itself isn't anything special, and the faithful start to realize they aren't actually any closer to their new space lives, what then? No, nothing like this has been seen on this scale in gaming before. The closest thing I can think of is this.
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# ? Nov 20, 2015 14:29 |
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AP posted:No, nothing like this has been seen on this scale in gaming before. The closest thing I can think of is this. The parallels between SC and Bitcoin just don't end.
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# ? Nov 20, 2015 14:31 |
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Star Citizen: [_] A cult [X] Not a cult
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# ? Nov 20, 2015 14:32 |
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Tippis posted:Step 1: Be aviators. what do you have against 1970's motorcycle cops?
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# ? Nov 20, 2015 14:38 |
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Danknificent posted:This might keep them out of jail, but when the game itself isn't anything special, and the faithful start to realize they aren't actually any closer to their new space lives, what then? The sunk cost fallacy is a pretty good trap for nerds.
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# ? Nov 20, 2015 14:40 |
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neonbregna posted:The sunk cost fallacy is a pretty good trap for nerds. have you not heard that 2.0 is out and it has saved PC gaming?
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# ? Nov 20, 2015 14:42 |
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Inacio posted:Even though he has a poopy pawn job and is actually saving money to buy digital virtual computer video game space ships in detriment of other (much) more important aspects of his life? Link him some videos https://www.youtube.com/watch?v=rc7ywfd1qe8 https://www.youtube.com/watch?v=UnO1sGjfJ_Q https://www.youtube.com/watch?v=CXJZbPI5nKE Or gifs If that doesn't work change the subject to the new star wars movie and after a bit send him this.
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# ? Nov 20, 2015 14:43 |
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Agrajag posted:what do you have against 1970's motorcycle cops? Three things, mainly: 1970s, motorcycles, and cops, at least in combination. Unless we're talking about Electra Glide in Blue, which is almost mesmerising in its incoherent nonsensicalness.
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# ? Nov 20, 2015 14:46 |
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AP posted:
does anyone have the video of this??? I've been trying to find it forever.
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# ? Nov 20, 2015 14:53 |
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no_recall posted:Now looking at 2.0, I'm guessing people love it just to spite haters. I liked what I saw on twitch yesterday a lot because it's exactly my kind of poo poo. But I also understand there's a *really* low chance of the jankyness ever going away even after the game is stamped out of "alpha" or whatever they're calling it now. Then there's the fact that everything in there can be done in space engineers, right now, except in SE I can build my own ships and poo poo. And contrary to SC, SE actually had a working non-janky netcode implemented in the past, but had to roll it back, because it ran worse for people on dial up lines with 9000 ping
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# ? Nov 20, 2015 14:54 |
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Alexander DeLarge posted:so who knows what trickery those accountants are up to LOL
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# ? Nov 20, 2015 14:56 |
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Question: They've filed for Foundry 42 in the UK - have they filed for the other UK based companies that were behind on their taxes?
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# ? Nov 20, 2015 15:01 |
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Alexander DeLarge posted:We're not talking 300 employees for the past three years though. Look at the growth of their studios. These studios are placed in cities where they have huge incentive programs for the arts, so who knows what trickery those accountants are up to, but I see your point on benefits. Okay, maybe they've spent half, but I highly doubt they're near the red. Yeah, it's probably not that bad. If we account for growth and shrinkage over the course of the last 3 years, I'd probably go with about half what a 300 employee company would cost for the entire time period. If I add in the crazy cost modifier for stuff like multiple mocap-studios, I'd guess they blasted around 60 million dollar into the ether so far. So judging by the progress they made in the last 3 years, I guess they will run out of money in about another year and the entire project will collapse about two years before release. Now if they were lying about the number of backers and the amount of money they made, boy would they be in trouble
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# ? Nov 20, 2015 15:04 |
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Libluini posted:Now if they were lying about the number of backers and the amount of money they made, boy would they be in trouble In reality, they only made 17 million. They have 1 programmer, 2 artists and Gary Oldman.
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# ? Nov 20, 2015 15:06 |
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Truga posted:In reality, they only made 17 million. They have 1 programmer, 2 artists and Gary Oldman. That Gary Oldman has so convincingly played the parts of both of the fictional characters "Chris Roberts" and "Sandi Gardiner-Roberts" is just proof of the man's excellent acting ability.
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# ? Nov 20, 2015 15:10 |
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AP posted:Not sure if I'm being trolled. You are. This is pretty fantastic too. blueberrysmith fucked around with this message at 15:16 on Nov 20, 2015 |
# ? Nov 20, 2015 15:13 |
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Libluini posted:Yeah, it's probably not that bad. If we account for growth and shrinkage over the course of the last 3 years, I'd probably go with about half what a 300 employee company would cost for the entire time period. If I add in the crazy cost modifier for stuff like multiple mocap-studios, I'd guess they blasted around 60 million dollar into the ether so far. I figure that's a realistic number, maybe a bit lower. I also believe S42 and 2.0 will bring in a new wave of backers, probably hit 130M-140M+ once everyone is seeing gameplay on YouTube and S42 is being sold in an unfinished state Wouldn't be surprised if they did an early access release to really push those sales once backers on their site slow down a bit. I'd be very surprised if the game's funding became an issue when they're this close to releasing the content everyone cares about and has been waiting for.
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# ? Nov 20, 2015 15:13 |
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Did any streamers make it to the hipster gin bar IN SPACE that they spent half an hour talking about yesterday, or is that not in the game yet?
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# ? Nov 20, 2015 15:15 |
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Alexander DeLarge posted:I figure that's a realistic number, maybe a bit lower. I also believe S42 and 2.0 will bring in a new wave of backers, probably hit 130M-140M+ once everyone is seeing gameplay on YouTube and S42 is being sold in an unfinished state
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# ? Nov 20, 2015 15:16 |
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A Neurotic Jew posted:does anyone have the video of this??? I've been trying to find it forever. Sandi still has it on her FB account. e: Linky - https://www.facebook.com/215475438505750/videos/10202099640322289/
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# ? Nov 20, 2015 15:16 |
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A Neurotic Jew posted:does anyone have the video of this??? I've been trying to find it forever. https://www.youtube.com/watch?v=E20X8mqG_PA
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# ? Nov 20, 2015 15:17 |
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AP posted:
DEAR GOD ITS COMING RIGHT AT ME A+ work on the survival horror death scenes. Vincent Van Goatse fucked around with this message at 15:21 on Nov 20, 2015 |
# ? Nov 20, 2015 15:18 |
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mcjomar posted:Question: https://beta.companieshouse.gov.uk/company/08815227 https://beta.companieshouse.gov.uk/company/08882924 No and it's filing accounts, not taxes.
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# ? Nov 20, 2015 15:20 |
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blueberrysmith posted:You are. Fair play to him then, it's impossible to tell sometimes with Citizens.
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# ? Nov 20, 2015 15:22 |
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So what's new? 2.0 out in limited numbers on the PTU and people are streaming it now? Is it buggy as gently caress? (haha) Do we have something resembling a game?
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# ? Nov 20, 2015 15:22 |
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Beer4TheBeerGod posted:The average wage fails to take into account the numerous other expenses that such an endeavor requires. Infrastructure, utilities, benefits, equipment, licensing, contracts, travel, all of that is expensive. Then you have the nonrecurring costs like multiple motion capture systems, paying A-list actors, building a new studio in one of the most expensive parts of the US, paying for Sandi's You and I discussed this on the brown sea almost 2 years ago. People thought we were loving nuts. The truth is, they're loving idiots who have no idea what economic rents are. It's more than just the gross salaries of employees. You know what my employer's biggest cost besides wages is? Electricity. We spent millions on electricity last year.
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# ? Nov 20, 2015 15:23 |
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Those of you (looking at Loiosh) who want a :sperg: simulation with 80 page manuals. Look no further than Rogue System Because you're in over your head if you think SC is going to provide a tactical simulation beyond anything out there. If you compare the new UI stuff CIG posted, there's literally nothing interesting in that UI that you can't do in E:D.
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# ? Nov 20, 2015 15:23 |
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this video is basically chris roberts going "i didn't expect this scam to work but it did and i got away with it and now i'm rich"
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# ? Nov 20, 2015 15:23 |
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LCL-Dead posted:Is it buggy as gently caress? (haha) Crashes at least once every 5 minutes or so. quote:Do we have something resembling a game? hahahaha no.
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# ? Nov 20, 2015 15:23 |
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Also people who are comparing CIG with Frontier the difference is one company is filled with game developers and the other one is filled with clowns. I think I've had like 2 or 3 crashes in all my hundreds of hours playing elite since beta.
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# ? Nov 20, 2015 15:25 |
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AP posted:https://beta.companieshouse.gov.uk/company/08815227 You'd think if they were smart, they'd just put the accounts in all at once and get it over with. I guess they don't have enough accountants or something?
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# ? Nov 20, 2015 15:26 |
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LCL-Dead posted:So what's new? Yes. Not unbelievably so, but yeah it was in no state for release. This is the one that kind of surprises me, but no- I was ready to give them a hand after they actually got something out. But it appears that every major promised component- the FPS station, multi-crew, and missions- is nonfunctional at the moment. Beyond that it's clear that no thought has been put into the economics, power balance of ships, or respawn mechanics. It's a fly-around-the-skybox-until-the-game-crashes simulator right now. But everything's alright, I did the math and they've only spent $15 and some subway tokens to date. They still have $93.9999 million to finish their game. When they finish their cross-licensing deal with the Transformers franchise they should pick up an additional 500 million in China, so the game is in good hands.
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# ? Nov 20, 2015 15:30 |
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I've been sitting on this fun fact for a while, but not really known what to do with it... Behold, Gary Oldman's sister.
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# ? Nov 20, 2015 15:31 |
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AP posted:Same as always, they need time to raise more money, which pays for the time needed to reach the next sale. CIG is going out of business we're having a firesale, everything must GO! All spaceships 50-90% off!
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# ? Nov 20, 2015 15:32 |
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Alexander DeLarge posted:I figure that's a realistic number, maybe a bit lower. I also believe S42 and 2.0 will bring in a new wave of backers, probably hit 130M-140M+ once everyone is seeing gameplay on YouTube and S42 is being sold in an unfinished state the flaw in your plan
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# ? Nov 20, 2015 15:33 |
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thanks, now I have to sit and contemplate why I asked for this.
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# ? Nov 20, 2015 15:35 |
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Bedshaped posted:Those of you (looking at Loiosh) who want a :sperg: simulation with 80 page manuals. Look no further than Rogue System I feel that most CIGdrones think that somehow SC is going to be as complex as Rogue System but without all the, you know, complexity.
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# ? Nov 20, 2015 15:37 |
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# ? Apr 26, 2024 15:19 |
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Darkpriest667 posted:You and I discussed this on the brown sea almost 2 years ago. People thought we were loving nuts. The truth is, they're loving idiots who have no idea what economic rents are. It's more than just the gross salaries of employees. You know what my employer's biggest cost besides wages is? Electricity. We spent millions on electricity last year. I'd have thought McDonalds spent more on gas but you live and learn I AM ONLY JOKING CITIZEN HO HO HO
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# ? Nov 20, 2015 15:38 |