|
Vil posted:If you blow up X-ATM092 yourself (vs. having Quistis do it for you), the only difference in Dollet is that there's no pile of rubble on the beach. If it were there, the girl (and the grandpa, when he's there) would be sitting with their backs to it. Otherwise, the guy's car gets smashed and the other guy whines about the expenses caused by it tromping through the streets, even if you blow it up before it gets to town. I expect the game just treats blowing it up yourself as blowing it up yourself at the last minute (which would be just outside of the pub). Ah, the wiki said that the car would be blue and I've never paid any attention, so I believed it. And thanks for the lead on more NPC dialogue!
|
# ? Jan 24, 2016 23:48 |
|
|
# ? May 12, 2024 07:39 |
|
ApplesandOranges posted:My pet theory is that the pub owner's daughter is Selphie. Mind expanding on this?
|
# ? Jan 24, 2016 23:53 |
|
curiousCat posted:Mind expanding on this? Mostly the 'daughter has a lot of spunk line' and that we don't actually see his daughter. Of course, it doesn't actually work (The last entry was five years ago, way after Selphie would have been in the orphanage.).
|
# ? Jan 24, 2016 23:59 |
|
Cool Ghost posted:
So much for your Good Manners run... Cool Ghost posted:http://lpix.org/2325574/FFVIII_12491.jpg You forgot to add image tags to this one, so SA turned it into a link.
|
# ? Jan 25, 2016 00:10 |
|
Kheldarn posted:So much for your Good Manners run... Good manners can only go so far before... something spoilery sets in.
|
# ? Jan 25, 2016 00:18 |
|
Kheldarn posted:So much for your Good Manners run... I fixed the image, thanks. And parking like an rear end in a top hat is just FF8 canon.
|
# ? Jan 25, 2016 00:23 |
|
Cool Ghost posted:I fixed the image, thanks. And parking like an rear end in a top hat is just FF8 canon. Too bad you can't park Garden in the middle of the streets in Deling City.
|
# ? Jan 25, 2016 00:29 |
ApplesandOranges posted:Mostly the 'daughter has a lot of spunk line' and that we don't actually see his daughter. His daughter is the little girl on the beach.
|
|
# ? Jan 25, 2016 01:07 |
|
On fermenting snakes: Snake rum is A Thing here in Venezuela, from what I've been told it has medicinal properties, so whenever someone just got out of the hospital a caring friend or relative would offer a bottle to help speed the recovery. I've never tasted it even though my mom has a bottle of it. People leave the snake floating in so it looks like something that belongs in a lab.
|
# ? Jan 25, 2016 01:24 |
ApplesandOranges posted:My pet theory is that the pub owner's daughter is Selphie. I thought the same. No real reason to but yeah.
|
|
# ? Jan 25, 2016 02:43 |
|
Cool Ghost posted:I fixed the image, thanks. And parking like an rear end in a top hat is just FF8 canon. Good point. Hobgoblin2099 posted:Too bad you can't park Garden in the middle of the streets in Deling City. If only...
|
# ? Jan 25, 2016 03:09 |
|
Cool Ghost posted:
Unlike most of the other vehicles in the game, these two appear to be based on real cars. The new car he bought looks like it was based on a Mercedes-Benz W111 And his older car seems to be an Alpine A110 with a weird nonstandard hood intake.
|
# ? Jan 25, 2016 03:43 |
|
ultrafilter posted:Yes, that is rather memorable, isn't it? Well, I suppose they felt obligated after FF7.
|
# ? Jan 25, 2016 03:49 |
|
It is pretty weird that they put so much stuff in an area that I would bet 75% of players who got this far - never revisited. While I love the attention to detail, I really loving hate the unintuitive bullshit of some of these "quests" and things like the random item nonsense for checking magazines? What were they thinking?! Legit some of the worst game design I've ever seen, thank god it's all optional.
|
# ? Jan 25, 2016 11:33 |
|
If you think this is bad, go read the Tales of Vesperia LP. It's been mentioned before, but you really need to experience it yourself (or let someone else suffer on your behalf, thanks to LP) to really see just how insane it can get. e: at least in this case, everything Cool Ghost has shown off has been 100% optional. I'd say the biggest mark against it is any character development which gets put behind these obscure-as-hell requirements, because that's really a situation where FF8 needed to put it front and center. Sometimes they did, sometimes they did ... not. Psion fucked around with this message at 22:02 on Jan 25, 2016 |
# ? Jan 25, 2016 21:58 |
|
Psion posted:If you think this is bad, go read the Tales of Vesperia LP. It's been mentioned before, but you really need to experience it yourself (or let someone else suffer on your behalf, thanks to LP) to really see just how insane it can get. The Tales series in general tends to be really bad about sidequests. Something vaguely plot related happened? Immediately stop what you're doing, even if it's just walking into the next room after some throw-away dialogue, and talk to every NPC in every town in the game! Does another cutscene trigger? Talk everyone in every town again. Is there no cutscene after chatting everyone up? Talk to everyone again anyway, just in case. Then you can walk through that door that was 5 feet away, advance the plot marginally, and then go talk to everyone in existence again. Honestly, though, a lot of JRPGs tend to suffer from this, but Tales of the Abyss and Tales of Vesperia are really huge offenders. And FF8 is pretty bad about it too, evidently.
|
# ? Jan 26, 2016 07:24 |
|
At least it makes sense in FF8 that there'd be a unique set of dialogue in the time after the Galbadians have been driven off, but before the Garden has had its concert and been fixed. It also makes sense that people would react differently to Irvine than to Squall. It's just weird in terms of gameplay because it means doing an about-face before taking five steps, and then doing another about-face those five steps later.
|
# ? Jan 26, 2016 09:12 |
|
Part Fifty-Six: Sidequests! While we're pissing about, let's hit up Deling City. There's not much going on (none of the dialogue has changed since Selphie's visit), we have some business with Caraway. I want the card. General Caraway: However, I'll think about it if you give me your Ifrit card. Of course, you will need to beat me to get my daughter's card. So let's play. I mean, after I say no to this a dozen drat times. I don't want to spread Random. Now, let's play. Okay, gotta lose Ifrit. Go, Geezard army! No poo poo. Thankfully, the AI just takes whatever your best card is, so there's no random element here. Okay, cool. Now just to get Rinoa's card. The other what? Dude, we played that game ten seconds ago. You what? He's in loving Fisherman's Horizon. How did you even do that? Just give me the girl card, you son of a bitch. Man, go gently caress yourself Caraway. And this hallway makes your house smell like a drat sewer. I assumed (blindly) that there would be a Timber Maniacs here. And there it is, right under the corner of the bed. We're done in Deling City now. So, let's take a jaunt over to Timber. It's been a while, eh? First screen of the place and we've already learned something! Timber is a lot quieter than the last time we came through. Well, if our thing with the Sorceress goes how we hope it will, I guess everything in Galbadia's territory will become independent by default. This is one of the biggest dramas going on in Timber right now. Was that a secret? One thing we can do here that we couldn't before is stay at the hotel. I assume Zell had to sleep on this bench. Another hotel, another TimMani. We also get the pleasant experience of listening to the talking gate. And then when I'm going past the tracks, this guy starts trying to hit on Quistis. He gave me a loving Potion! Potions suck! Then he just fucks off! You can leave the screen and come back to get more Potions, if for some reason you feel a need for Potions. This guy's down in the dumps. I can't find any record that we didn't encourage him, so it must be his own fault. While we're in Timber, let's check in with that lady who sheltered us last time. Are we helpful to our parents? The closest thing to a parent I've seen for Squall is Cid, I guess, and we saved his life once? Ah, good work. Hey, now we know some more Timber family lore: the kids are adopted. Speaking of, let's check on the other kids. As near as I can tell, the cat is not getting bigger. But I do admire its ways. There's nothing else to do here. Finally I get some respect. Yeah, these SeeD guys only have maybe three years left in 'em. Well, you two have fun. On the next screen over, AKA the one where the sidewalk just leads directly into the train tracks... This fuckin' dumb kid fell down. Here comes the train, dumbass. Squall's gonna stand on the tracks, too, just so that you both die. Spite-based suicide. Nah, we saved her. And there we are right on the first page of the TIMBER loving NEWS. And she ditched this idiot who likes to play on the train tracks. I'm not rescuing a dog, nerdo. I'm going to this quaint little village, instead. A touch I like in this game (and I think it's in FFIX, too) is that all the world map areas have names, so right now I can tell you we're hanging out in the Lallapalooza Canyon. In fact, we're getting into a fight in the Lallapalooza Canyon. Or, I mean, we would be. Looks like the enemy forgot to show up. I... Sure. Yeah. Okay, time for a real fight. It's time for the title card, Squall vs. Hands. Who put this enemy in the game? It's just a loving hand coming out of the ground. At least IcyNips got something out of it. And now we can hit the town. The town may look familiar, by the way. This is Winhill, where Laguna lived with Raine and Ellone. It seems a little cheerier now. Sounds like the monster hunting is taken care of. ...Just not by Laguna. We will not be seeing Laguna today. That's just a bit of Winhill backstory. Unfortunately, this is not a real question and we cannot spend all 250+ thousand gil on flowers. Wish we could just buy some, though. Oh well. At least we got these fuckin...Dispels. Now, let's see some sights. First of all, the house Laguna was living in is still all shot up, nobody did anything about that. And this Draw Point (Curaga) never refills. Over at the bar, there's nobody working. But hey, Raine's upstairs. Oh, nevermind. I mean, that's reasonable. We're not leaving, but it's reasonable. That's exactly what a ghost would say. Well, it is a bar. Have we fought any ghosts? Is a GF a type of ghost? Look, anyway, I don't think we have a reason to be afraid of spectres. Do you mean...can I smell them? I'm gonna go talk to the cat now. Scintillating. Let's check out the mansion - Laguna was not allowed inside of it. Nice place. The vase! Rearranged by itself? Or rearranged by a ghost? You know, I saw a UFO just outside town. Just sayin'. Could be aliens. That's all we'll ever get on "the car that crashed into the Winhill mansion" which I think is a shame. Also, all the doors in the mansion are painted on, we're not going anywhere besides this foyer. Look at the ends of your legs. : Oh, you knew? : Yo, man... Quit jokin' around. It ain't funny. Yeah, it's extremely disrespectful to ghosts, who may live in our brains. Speaking of, do you think Squall signs the cheques now? Does he chat with Zell and then just cut himself a cheque for a cool 8 g's? As we're leaving, the armour starts walking around. ...Then falls apart like a chump. There was a bird inside. Ah, a chicobo. I think this is the only Final Fantasy game where they're named, but a chicobo is just a chocobo chick. Thanks to that chicobo, we've found a piece of the vase! This guy is not as enthused about that. That's the way. So, welcome to the Winhill Vase Quest, which is the thing we're doing now. Like Dollet Dog, this is a C-list sidequest that involves some running around and looking for crap. As we go down the road, the lady outside this shop goes inside. Looks like a flower shop. Even though she went inside when we approached, she'll still make small talk with us. I came here because... I saw a UFO? If we look at the flowers, she asks this. First of all, let's lie. Flower Shop Lady: Flowers are amazing. The more heart you put into them, the more they respond. Well, there you have it. Now, let's tell her the truth. Flowers are great, I love flowers. Where is Raine, anyway? ...Oh. Flower Shop Lady: If only she had stayed away from that outsider... Nobody understood flowers as well as Raine. So, yeah, Raine's dead, and it sounds like at least one person in Winhill blames Laguna for it. People do not flower, as they are not plants. Thank you for your time. Continuing on, this road is more modern than it was when Laguna was here. There's no carriage down here. On my way down, I spotted people and wanted to see if I could hassle them. The old guy saved me the trouble, though (you can't get over there from here). Well, back to town. This scene hasn't changed much since we were here as Laguna (the colours do seem a little less saturated, though). For comparison's sake. Moving on, there are some more folks to talk to in this house. Folks who are just okay with having bullet holes in their fridge. Come on. Ms. Fridge-Neglecter: If you love flowers, I'm sure you'll enjoy your stay here. That's all we have. Not many youngsters come here or stay here... They're all outside, chasing their big dreams. I thought Raine owned the bar. Mr. Fridge-Neglecter: Her wreaths of white flowers were most beautiful. We'll never see wreaths like that again. Ellone was so adorable... Wearing those wreaths over her head and prancing around like an angel. How long has it been since Raine passed away? ...I hope Ellone is doing well. Ellone was okay as recently as the day before yesterday, so at least there's that. Down at the end of town are...a SeeD and a Garden cadet? Who let you out? They must have been on a mission during all that fuss. Okay, two things: A, if you graduated from Garden, why is that guy in a cadet's uniform; B, I think that means Squall's your boss. Squall does a salute here. This guy must not have had classes with Quistis. They must've been here for a couple years, at least. ...Like I said, I think Squall's above you on the org chart. And then the guy salutes back. You know that Garden will just pay you for whatever, right? Hm. I wonder. So, yeah, these guys aren't real SeeDs. A few things don't track about their story, like the one guy's uniform. The guy is bowing to Squall here. More power to ya, dude. Lotta SeeDs probably gonna die when we go after Edea. There is no option to just talk to this person. And I'm not loving mixing rules! gently caress off! The flower restaurant: restaurant that serves flowers? Restaurant for flowers? Sounds kind of nice. Since Winhill is a small town, you can just walk into the room at the inn. There's nothing here, though. And we can be reminded here that we're tolerated, not accepted. So, back to the task at hand, the vase quest. Over here is a chicobo crossing. If you stand here and hassle the chicobos... ...one of them drops a vase piece. There are some other items you can get, too. I think you can make a mother chocobo pop out if you hassle the babies long enough, but that seems rude, so I didn't do it. The next vase piece is in the flower shop, hidden in the white flowers. And for the last one, we have to go back to Raine's bar. Inspecting the flowers makes her ghost show up. Let's talk to a ghost. When we do, the ghost turns out to actually be a cat. I don't really know how Squall made that mistake. Maybe Seifer did a little more than cosmetic damage. Well, either way, we get the last vase piece from the cat. Let's take that back to the mansion. The lady of the house is dealing with armour-related issues. But the guy is over the moon that we have all the vase pieces. Thanks, hoss. Birds got inside this guy's house and hosed up his vase. Don't let birds gently caress up your vase. That seems ill-advised. Here's what a Holy Stone does: it casts the spell Holy. Imagine that guy casting Holy in the middle of his foyer. (You can also refine it into 1 Holy, in case of, uh, emergency? I don't know. Just use it.) Well, whatever, that's all there is for Winhill!
|
# ? Feb 4, 2016 03:44 |
|
Heh. Speaking of parents, do people just knowingly send their children to become mercenaries at this school? I'm recalling the age-range and it seems really troubling. This game has a lot of very troubling relationship dialogue. Blueberry Pancakes fucked around with this message at 04:18 on Feb 4, 2016 |
# ? Feb 4, 2016 04:14 |
|
Hobgoblin2099 posted:Heh. I will note that there's an *awful* lot of orphans in this setting.
|
# ? Feb 4, 2016 04:16 |
|
Gardens are apparently schools for training child soldiers such that they can become proper soldiers as soon as they turn 18.
|
# ? Feb 4, 2016 08:59 |
|
rickiep00h posted:I will note that there's an *awful* lot of orphans in this setting. I think there's a good explanation for it.
|
# ? Feb 4, 2016 09:35 |
|
curiousCat posted:I think there's a good explanation for it. Agent Michael Thorton?
|
# ? Feb 4, 2016 09:46 |
|
curiousCat posted:I think there's a good explanation for it. I dont think its much of a spoiler since we already know Galbadia and Esthar were at war a decade or so ago. This would basically be the equivalent of a world war in this setting id imagine.
|
# ? Feb 4, 2016 10:13 |
|
chiasaur11 posted:Agent Michael Thorton? Michael Thorton only shot bosses in the head. All his other foes were punched into submission.
|
# ? Feb 4, 2016 10:15 |
|
Well, after you turn 18 in a jRPG, you only become older and weaker. It's unsavoury, but the Garden got down the only way to be competitive in the dog-eat-dog anime mercenary market.
|
# ? Feb 4, 2016 10:19 |
|
Note that if you can still get Potions from the guy in Timber if Rinoa is in the party. Her dialogue will take priority over Quistis'. As for the armor in Winhill, if you don't have Quistis but Irvine in the party, he'll be the one making spooky noises instead. If you have neither I don't think you can get that vase piece. Also I love Winhill's music.
|
# ? Feb 4, 2016 12:21 |
|
Cool Ghost posted:
Kinda neat that they actually bothered to modify the background a bit, it's not like anyone playing through the game normally would notice if they just reused the same image.
|
# ? Feb 4, 2016 14:25 |
|
Hobgoblin2099 posted:Speaking of parents, do people just knowingly send their children to become mercenaries at this school? I'm recalling the age-range and it seems really troubling. Well, as rickie pointed out, there's a ton of orphans who don't have a choice. As Laguna explicitly stated in Winhill, pretty much everyone of working age was sent out to war so the only people in town are old guys, kids and various animals. Also, there's a legitimate argument that going to Garden is the best possible option since it keeps you from getting drafted as *3-4 paychecks during the assassination mission, multiple paychecks during the prison escape, 3 paychecks during the Garden chaos, etc MagusofStars fucked around with this message at 16:22 on Feb 4, 2016 |
# ? Feb 4, 2016 15:11 |
|
ApplesandOranges posted:Note that if you can still get Potions from the guy in Timber if Rinoa is in the party. Her dialogue will take priority over Quistis'. The Laguna sequence in their was freaking Mood Whiplash to the max. Oh, you wanted calm relaxing music? NOPE! HERE'S SOME GUITAR BATTLE!
|
# ? Feb 4, 2016 15:30 |
|
I was playing Dead Island Riptide with some friends the other week and our position was "wait we did all the sidequests? We actually have to advance the plot now? It feels like we've failed..." Cool Ghost, clearly, plays FF8 the same way.
|
# ? Feb 4, 2016 17:53 |
|
Honestly, I can't even remember this game's plot. Something about sorceresses or something. I've been too busy getting invested in the backstories of these incidental people. And that UFO abducting a cow. That was a thing that happened.
|
# ? Feb 4, 2016 18:05 |
|
Silegna posted:Oh, you wanted calm relaxing music? NOPE! HERE'S SOME GUITAR BATTLE!
|
# ? Feb 4, 2016 20:08 |
|
chiasaur11 posted:Agent Michael Thorton? Almost missed this one, glad I didn't. This is a drat fine post.
|
# ? Feb 4, 2016 21:06 |
|
Orphans become soldiers. Soldiers fight wars. Wars create orphans. Orphans become soldiers. It would be a perfect cycle if it didn't need Mr. and Mrs. Robin Williams to keep it going.
|
# ? Feb 4, 2016 21:14 |
|
ArchWizard posted:Orphans become soldiers. Soldiers fight wars. Wars create orphans. Orphans become soldiers. It would be a perfect cycle if it didn't need Mr. and Mrs. Robin Williams to keep it going. Sounds like something from MGS.
|
# ? Feb 4, 2016 21:39 |
|
It's basically Big Boss's thing in Metal Gear 2.
|
# ? Feb 4, 2016 21:43 |
|
Hobgoblin2099 posted:Honestly, I can't even remember this game's plot. Something about sorceresses or something. I've been too busy getting invested in the backstories of these incidental people. a group of students fly away in their university garden after it was attacked by angry missiles so they decide to revisit the places they saw during Erasmus.
|
# ? Feb 4, 2016 22:02 |
|
Cool Ghost posted:
|
# ? Feb 5, 2016 03:12 |
|
|
# ? May 12, 2024 07:39 |
|
son of a bitch how did I miss that Well loving played, Cool Ghost.
|
# ? Feb 5, 2016 04:11 |