(Thread IKs:
Captain Foo)
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whypick1 posted:They do, but not in that sense. The item level determines what mods (and what rolls you can get from said mods) an item can get. Yeah but doesn't the base item (i.e. min level requirement to use the item) also determine its base attributes (dmg, armor, etc.)? So at level 84 I'd rather get something that requires me to be level 84 than 68, since its final damage will be much higher with those percentage increases. Right?
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# ? Aug 24, 2017 03:45 |
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# ? Apr 29, 2024 21:54 |
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Devor posted:
Yeah I'm trying not to use trade and install all those macro's and scripts/UI stuff for trade until I hit like lv65. I'm having fun just leveling for the first time I don't want to slow it down with worrying about trade. I just use the poo poo I pick up and upgrade as I go.
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# ? Aug 24, 2017 03:50 |
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enraged_camel posted:Yeah but doesn't the base item (i.e. min level requirement to use the item) also determine its base attributes (dmg, armor, etc.)? All true points. However: 1. Most stuff that drops will be crap no matter what 2. Plenty of stuff that is valuable doesn't require that high of an ilvl, particularly jewelry. The highest life roll on rings only requires ilvl 44, for example.
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# ? Aug 24, 2017 03:51 |
NPR Journalizard posted:getting real sick of harbingers in the boss rooms of maps. i had a harbinger/breach boss room on a double beyond map earlier that was fun especially when i accidentally triggered the breach
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# ? Aug 24, 2017 03:53 |
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Well, speaking of good drops, I just got this:pre:Rarity: Unique Marohi Erqi Karui Maul -------- Two Handed Mace Physical Damage: 294-455 (augmented) Critical Strike Chance: 5.00% Attacks per Second: 0.99 (augmented) Weapon Range: 11 -------- Requirements: Level: 57 Str: 182 -------- Sockets: R-R-R -------- Item Level: 72 -------- 30% increased Stun Duration on Enemies -------- Socketed Gems are Supported by level 15 Increased Area of Effect 230% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed -100 to Accuracy Rating 10% reduced Movement Speed 49% increased Stun Duration on Enemies pre:Rarity: Unique The Blood Reaper Headsman Axe -------- Two Handed Axe Quality: +20% (augmented) Physical Damage: 162-241 (augmented) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11 -------- Requirements: Level: 68 Str: 146 Dex: 57 -------- Sockets: R-R-R-R -------- Item Level: 57 -------- 185% increased Physical Damage +100 to maximum Life 10 Life Regenerated per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit I'm also going to miss the +100 life on my axe.
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# ? Aug 24, 2017 04:15 |
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enraged_camel posted:Well, speaking of good drops, I just got this: Buy a Kaom's Primacy or Hezmana's Bloodlust for an alch. Or Debeon's Dirge if you're willing to respec into an elemental damage build. Or spend a few chaos on a Ngamahu's Flame. dis astranagant fucked around with this message at 04:54 on Aug 24, 2017 |
# ? Aug 24, 2017 04:51 |
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The issue also with basing drops on level rather than ilvl is that some builds use uniques with very low level bases (like Quill Rain, which uses the lowest level bow base), but want higher ilvl versions of those items so that they can get max links on them. You'd have to do a pretty big overhaul to avoid screwing over those builds.
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# ? Aug 24, 2017 04:51 |
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enraged_camel posted:So the maul is a massive DPS boost, but I need to respec out of axes and into maces. Worth it I guess? I can't suggest speccing into maces just to use Marohi Erqi - all the unique maces are bad as end-game weapons, it's the weapon type to pick if you want to be a special snowflake or pay nothing for your wimpy noodle sticks. Source: I have a mace sunder berserker this league.
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# ? Aug 24, 2017 05:01 |
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Lprsti99 posted:Aspect of carnage is FORTY PERCENT MORE. It's a gigantic damage increase, and because of those same rules, the 10% increased damage taken isn't nearly so impactful.
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# ? Aug 24, 2017 05:05 |
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Marohi is an earthquake weapon, and its plenty good enough to carry you into endgame.
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# ? Aug 24, 2017 05:08 |
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I have 4 passive refund points available. If you use one of these, does it remove a point from another place on the tree you've already used- like a one for one trade? Or can you just use 4 points however you like?
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# ? Aug 24, 2017 05:27 |
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they refund one point of your choice that you have already spent and allow you to allocate it somewhere else. they are not extra skill points
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# ? Aug 24, 2017 05:29 |
Dennis McClaren posted:I have 4 passive refund points available. If you use one of these, does it remove a point from another place on the tree you've already used- like a one for one trade? you pull a point out of a node that you have already used to use elsewhere, which is why they're termed refund points.
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# ? Aug 24, 2017 05:30 |
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theshim posted:This is actually inaccurate. Increases to damage taken actually just function the same as more multipliers, for both players and enemies. It's why Belt of the Deceiver is such a good item for melee characters right now. Oh, good to know, I was basing that on what someone said in guild chat earlier.
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# ? Aug 24, 2017 05:35 |
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Lprsti99 posted:As far as losing the damage on the shield, it's completely trivial. Run Uberlab (or get someone to carry you), or hang out in global 820 for trials if you're missing any, and get Aspect of Carnage. If you're not aware, the game makes a distinction between more/less and increased/decreased. The former is multiplicative, the latter additive. So, as an example, if your Dark Pact does 1000 damage base, and you have, say, 80% increased damage to it through your tree, then adding the 20% increased from your shield takes you from 1800 to 2000 damage, which is nothing to sneeze at. However, if it was 20% more damage, then it becomes 1000 * 1.8 * 1.2 = 2160 damage. Aspect of carnage is FORTY PERCENT MORE. It's a gigantic damage increase, and because of those same rules, the 10% increased damage taken isn't nearly so impactful. Thanks, I think this explains why I am so bad. I've been seeing my DPS is low, and when a boss has chaos resist and can kill my wither totem I'm pretty done. Dark Pact might not have been the best choice for a first character. I don't get a lot of time to respond when something goes wrong. I had a lot fewer deaths with Sunder. Sunder is pretty amazing with multistrike IMO because it autotargets. This can be annoying with a boss but generally it saved me a TON of time. I did about a million maps with another goon (bayam?) tonight and cleared all but one trial. I can definitely see how having more than 2 or maybe 3 people in a group would be rough. You don't have a ton of portals and honestly a third person would have just been watching poo poo blow up. It was nice when my teammate was able to take out a twinned totem boss that was doing dual frost blasts from range while I worked on developing a good rigor mortis.
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# ? Aug 24, 2017 05:41 |
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the new celestial weapon mtx a) looks amazing and b) is way too expensive lmao
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# ? Aug 24, 2017 06:45 |
Can someone with elreon 7 contact Donslappy please, I need a crafted mod removed from a ring. Happy to pay a fee.
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# ? Aug 24, 2017 06:45 |
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Goa Tse-tung posted:the new celestial weapon mtx a) looks amazing and b) is way too expensive lmao i thought it looked too dark in the preview video. not enough stars and poo poo how many points is it
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# ? Aug 24, 2017 06:48 |
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denizen posted:I got some go fast boots Goa Tse-tung posted:the new celestial weapon mtx a) looks amazing and b) is way too expensive lmao
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# ? Aug 24, 2017 06:51 |
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sushibandit posted:Would that mean with zero ES you'd have perma turbo (with perma extra damage taken)? Yes, but the boots provide ES and there's no way to set your ES to 0 besides not wearing any ES gear.
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# ? Aug 24, 2017 07:02 |
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Awesome! posted:i thought it looked too dark in the preview video. not enough stars and poo poo 275 sushibandit posted:Post some actual footage and not GGG's carefully-angled previews if you can. I'm trying very hard to resist clicking buy, because I love the celestial effects. It's really expensive though. ZiggyD's been using it all evening: https://www.twitch.tv/videos/169344067?t=1h56m
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# ? Aug 24, 2017 08:16 |
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theshim posted:This is actually inaccurate. Increases to damage taken actually just function the same as more multipliers, for both players and enemies. It's why Belt of the Deceiver is such a good item for melee characters right now. Except it's not quite a more multiplier. Shock, Shocking Ground, Wither, Whatever Blight's Jewel does, and a few other things all are added to it. Wither especially makes a lot of that stuff not as good if you actually get stacks off.
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# ? Aug 24, 2017 09:26 |
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What's a good 2-handed sword skin? Not a fan of the starforge 3d art, it's too flashy and mystical for something that does pure physical damage. I quite like the new colossal sword they've previewed, because it's relatively grounded. But if I don't want to pay for that, what looks good?
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# ? Aug 24, 2017 09:35 |
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Phobophilia posted:What's a good 2-handed sword skin? Not a fan of the starforge 3d art, it's too flashy and mystical for something that does pure physical damage. I quite like the new colossal sword they've previewed, because it's relatively grounded. But if I don't want to pay for that, what looks good? I like Edge of Madness' 3D art.
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# ? Aug 24, 2017 10:09 |
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^^^yeah that ownsPhobophilia posted:What's a good 2-handed sword skin? Not a fan of the starforge 3d art, it's too flashy and mystical for something that does pure physical damage. I quite like the new colossal sword they've previewed, because it's relatively grounded. But if I don't want to pay for that, what looks good? the base two handed Katana (Exquisite Blade I think?) obviously (the Witch looks especially hilarious lugging it behind her)
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# ? Aug 24, 2017 10:20 |
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How do I go about linking my character's page to share it? I'm having gear problems and I don't know what to do/where to go.
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# ? Aug 24, 2017 10:29 |
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NPR Journalizard posted:getting real sick of harbingers in the boss rooms of maps.
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# ? Aug 24, 2017 10:59 |
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I'm getting sick of harbingers in general, loving time sink nonsense.
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# ? Aug 24, 2017 11:07 |
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Ignore them unless they're wearing fancy hats and poo poo
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# ? Aug 24, 2017 11:22 |
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NachtSieger posted:How do I go about linking my character's page to share it? I'm having gear problems and I don't know what to do/where to go. login to your account on the poe page? and copy paste the url from the character page?
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# ? Aug 24, 2017 11:24 |
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Goa Tse-tung posted:login to your account on the poe page? and copy paste the url from the character page? I don't see a url to the character at all, is the thing. I click on the character and the gear/skills show up.
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# ? Aug 24, 2017 11:33 |
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Has anyone made a Ngamahu Slayer yet? How's it doing against reflect?
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# ? Aug 24, 2017 11:34 |
Kild posted:Has anyone made a Ngamahu Slayer yet? How's it doing against reflect? Reflect is non-issue even on HC.
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# ? Aug 24, 2017 11:54 |
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cinci zoo sniper posted:Reflect is non-issue even on HC. Are you playing it on HC?
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# ? Aug 24, 2017 12:00 |
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NachtSieger posted:I don't see a url to the character at all, is the thing. I click on the character and the gear/skills show up. link the page then just tell us the name, also the last used character should be in focus
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# ? Aug 24, 2017 12:03 |
AggressivelyStupid posted:Ignore them unless they're wearing fancy hats and poo poo Yes i will ignore the pack in the boss room good idea *looks at name* oh.
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# ? Aug 24, 2017 12:17 |
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NPR Journalizard posted:Yes i will ignore the pack in the boss room good idea Wasn't talking to you, but for you my advice is to get good
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# ? Aug 24, 2017 12:26 |
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My Oro flicker duelist eats Harbingers for breakfast. In fact, I'm happy when I see one in a map boss room, as it means free flask charges and splash life leech. Edit: Found this earlier, might be worth something? Broken Cog fucked around with this message at 12:38 on Aug 24, 2017 |
# ? Aug 24, 2017 12:35 |
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Kild posted:Has anyone made a Ngamahu Slayer yet? How's it doing against reflect? Playing one on HC right now. Only up to t7 maps so can't speak beyond that, but I've had no problems with reflect mobs with just the reflect pantheon and a ruby flask. Feels really good to play.
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# ? Aug 24, 2017 13:42 |
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# ? Apr 29, 2024 21:54 |
Kild posted:Are you playing it on HC?
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# ? Aug 24, 2017 13:45 |