packetmantis posted:Who's this? Norsca
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# ? Dec 20, 2017 06:58 |
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# ? May 24, 2024 17:37 |
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Similarly, I think Bretonnia didn't get a rules update since what, 5th edition? It wasn't a problem with the models or army concept so much as them just being so wildly out of date.
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# ? Dec 20, 2017 06:59 |
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Blooming Brilliant posted:Tomb Kings rule, although I was always under the impression that they were one of the least bought/played factions? I played 6e tomb kings, mainly because kid me just wanted a faction that was easy to paint and I lived near a big store that actually had them in stock, but I was the only person I ever met that played them. They lost a lot, and I think if I cared more about winning or losing random games I’d switch armies, but they were fun and people always wanted to play me since again, I was the only person anyone knew who actually played them.
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# ? Dec 20, 2017 07:03 |
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Terrible Opinions posted:Your impression was right. However the reason for this is that their rules were always crap. The army was consistently bottom tier in every single edition. As a result no one played them and thus no one bought the models. When a tomb king equivalent came out in Kings of War, a game with actual competitive balance to a degree, they were the highest selling army for the entire model line. Night10194 posted:Similarly, I think Bretonnia didn't get a rules update since what, 5th edition? It wasn't a problem with the models or army concept so much as them just being so wildly out of date.
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# ? Dec 20, 2017 07:04 |
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Rookersh posted:Oh it's even better then that. I enjoy the canon of the Council of Thirteen basically doing a twitchplays to save the world through a dying not-Egyptian man.
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# ? Dec 20, 2017 07:07 |
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GW's dumbass "we only update one army at a time" policy was what killed the game.
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# ? Dec 20, 2017 07:10 |
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toasterwarrior posted:I enjoy the canon of the Council of Thirteen basically doing a twitchplays to save the world through a dying not-Egyptian man. The easiest way to point out how scary Nagash is is that he got Skaven to agree on something.
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# ? Dec 20, 2017 07:12 |
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Terrible Opinions posted:Your impression was right. However the reason for this is that their rules were always crap. The army was consistently bottom tier in every single edition. As a result no one played them and thus no one bought the models. When a tomb king equivalent came out in Kings of War, a game with actual competitive balance to a degree, they were the highest selling army for the entire model line. Another good example of this could be seen with the Fimir. Weird Fey Mist beings that were created for Warhammer Fantasy. They never really got off the ground. The reason was they were expensive and sucked. The sculpter for some reason thought they were Ogre sized creatures instead of Orc sized creatures. As a result they were expensive pieces of metal. To make it worse their statblocks were made for their intended size, while their point cost was made for their model size. So as a result the Fimir had models that were expensive in both money and points, and were terrible for their costs. GW rather then fixing their stats or point values dropped the army. And they were originally created to be the Warhammer line's mascot. GW's lack of Market Research and stuff really hurt them. The Tomb Kings were just one of the most recent casualties of it. Glad they now do stuff like surveys to try and understand their public's opinion. MonsterEnvy fucked around with this message at 07:18 on Dec 20, 2017 |
# ? Dec 20, 2017 07:15 |
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Total War: Warhammer 2 - Charlie don't serve
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# ? Dec 20, 2017 07:45 |
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I am unbelievably hype for Tomb Kings, and will probably play Snake lady in Lustria first. As someone who was never really interested in WHFB when I was younger and didn't play TW:W1 but did keep an eye on it I am really enjoying this game and the discussion around it. The characters and stories are really great and Total War is really the perfect game type to use for this kind of setting and show off all the armies and units I never had the money for as a kid. Hearing about what a powerful rear end in a top hat Mannfred is and then one upping it with some of these Tomb King heroes and others is hilarious.
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# ? Dec 20, 2017 11:07 |
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Can Ai Crooked Moon confederate other greenskins?
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# ? Dec 20, 2017 11:38 |
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I think TW2 introduced so many interesting races that it made it a game well worth playing. I couldn't imagine enjoying it remotely as much with just dorfs orks empire and vampires.
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# ? Dec 20, 2017 13:23 |
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maev posted:I think TW2 introduced so many interesting races that it made it a game well worth playing. I couldn't imagine enjoying it remotely as much with just dorfs orks empire and vampires. Take that people who played TW1 at launch, you're poo poo and boring.
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# ? Dec 20, 2017 13:38 |
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We also had Chaos at launch too.
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# ? Dec 20, 2017 13:47 |
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Knobb Manwich posted:Take that people who played TW1 at launch, you're poo poo and boring. Kudos if you enjoyed tw1. I'm just saying TW2 and what follows makes it so much more interesting and colourful.
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# ? Dec 20, 2017 13:51 |
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maev posted:Kudos if you enjoyed tw1. I'm just saying TW2 and what follows makes it so much more interesting and colourful. Nah, I'm just being a boring dick, no need to defend yourself. TW1 is cool and is good, TW2 is cool and good, I can't wait to not play TW2 ME more. I'll probably preorder TKs and never play them.
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# ? Dec 20, 2017 13:59 |
Mahasamatman posted:Total War: Warhammer 2 - Charlie don't serve YES
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# ? Dec 20, 2017 14:06 |
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Mahasamatman posted:Total War: Warhammer 2 - Charlie don't serve not emptyquoting EDIT: Okay actual content. I like that all the TK start positions. Settra's going to be spicing up the Kroq/Queek bromance, Khatep gives Maz, Mal and Mom a new playmate, Khalida can show Teclis and Skrolk how to stop being weirdos, and even Arkhan is in a good spot to keep Tyrion company. SirPhoebos fucked around with this message at 14:25 on Dec 20, 2017 |
# ? Dec 20, 2017 14:18 |
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SirPhoebos posted:not emptyquoting Khalida's start position also adds yet another LL to the Lustrian Thunderdome. If they do end up making a playable Vampire Coast, that continent is going to be an LL mass grave once you're a few turns in. Baron Porkface posted:Can Ai Crooked Moon confederate other greenskins? Yes. It's not a bad way of getting a toehold in the Badlands.
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# ? Dec 20, 2017 14:37 |
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MonsterEnvy posted:For fun here are some Models of Arkhan. I wonder if they'll update Arkhan and Mannfred (and Neferata if she's added) to give them their special End Times mounts if they get around to adding Nagash as an event or w/e.
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# ? Dec 20, 2017 14:55 |
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Weissritter posted:I remember reading someone post about how the TK protect some human descendants of their old empire. They do, and in fact TK cities tend to open to trade with other nations and even immigration. The TKs view their living human descendants as their own subjects still, and the TKs tend towards a "firm, but fair" approach to governance. Obey the laws, pay your taxes, and don't argue with the mummies, and Nekhara isn't a bad place to live. You've even got unsleeping, undying armies protecting the land. Individual Tomb Kings tend to be more (Khalida) or less (Arkhan) benevolent, but on the whole they're fairly hands-off.
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# ? Dec 20, 2017 14:56 |
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FlyingCowOfDoom posted:Well with the explanations and then the trailer I am pumped for Tomb Kings, all those models look gorgeous too with all the detail. With that said what races are left to expand with/whats left for warhammer 3? Chaos Dwarfs and like Ogres? I never knew as much about Fantasy as I did 40k. I think Kislev's a pretty solid bet for inclusion in game 3, either from the start or as a DLC or FLC (being implemented somewhat like Bretonnia was as a custom battle and AI faction only and then getting a deeper roster and unique gameplay mechanics later doesn't seem completely unlikely for them). What's more they had an army book (though it wasn't a big one, published in White Dwarf) in 6th edition or something, with their own models and special characters. I sperged out and did a whole post on Kislev a while ago, could dig that up again if anyone's interested.
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# ? Dec 20, 2017 14:56 |
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Getting taken over by the Tomb Kings has pros and cons. The pro is that they take their duties as rulers very seriously and will earnestly do their best to both protect you and administer your home well. The con is that they expect you to take your duties similarly seriously and their law code is written on centuries old stone tablets in a language you might not understand. E: One of the reasons they rule is that Hams is one of the only settings where ancient egyptian mummies and skeletons taking over a city might actually improve things for the locals.
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# ? Dec 20, 2017 15:02 |
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Night10194 posted:Getting taken over by the Tomb Kings has pros and cons. The pro is that they take their duties as rulers very seriously and will earnestly do their best to both protect you and administer your home well. The con is that they expect you to take your duties similarly seriously and their law code is written on centuries old stone tablets in a language you might not understand. Really? According to a little I read on Araby and such it seems that in that case the Tomb Kings have mostly just completely destroyed a number of Arabyan cities.
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# ? Dec 20, 2017 15:06 |
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SteelMentor posted:I wonder if they'll update Arkhan and Mannfred (and Neferata if she's added) to give them their special End Times mounts if they get around to adding Nagash as an event or w/e. Hope not, because they're all awful-looking
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# ? Dec 20, 2017 15:10 |
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Randarkman posted:Really? According to a little I read on Araby and such it seems that in that case the Tomb Kings have mostly just completely destroyed a number of Arabyan cities.
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# ? Dec 20, 2017 15:10 |
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Safety Factor posted:Hey, when a mummy shows up leading a skeleton army and demands his favorite doodad back... you'd better give it back. Tablet said that was the punishment for stealing that specific super important doodad I guess. Really shoulda read that tablet.
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# ? Dec 20, 2017 15:11 |
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Randarkman posted:Really? According to a little I read on Araby and such it seems that in that case the Tomb Kings have mostly just completely destroyed a number of Arabyan cities. When the Tomb Kings ask you nicely to surrender and you'll be treated fairly, they mean it. They also mean the implicit "or else" attached to that ultimatum. And some TKs like Apophas and Arkhan really are dicks.
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# ? Dec 20, 2017 15:11 |
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One of the qualities of Tomb Kings that separate them from other generic fantasy undead is that they are not inherently malevolent or evil, and they are not more dickish than your average imperial elector count or bretonnian duke. Their current condition is pretty much an accident, the result of mixing the funerary rituals of the mortuary cult with Nagash great spell.
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# ? Dec 20, 2017 15:12 |
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Cythereal posted:They do, and in fact TK cities tend to open to trade with other nations and even immigration. The TKs view their living human descendants as their own subjects still, and the TKs tend towards a "firm, but fair" approach to governance. Obey the laws, pay your taxes, and don't argue with the mummies, and Nekhara isn't a bad place to live. You've even got unsleeping, undying armies protecting the land. That is cool, though how did any of them avoid being turned into mummies to have descendants? Outlying cities?
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# ? Dec 20, 2017 15:18 |
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Randarkman posted:I think Kislev's a pretty solid bet for inclusion in game 3, either from the start or as a DLC or FLC (being implemented somewhat like Bretonnia was as a custom battle and AI faction only and then getting a deeper roster and unique gameplay mechanics later doesn't seem completely unlikely for them). Yeah, I personally feel Kislev will be one of the headliners for game 4 (along with Daemons of Chaos, Ogre Kingdoms and Chaos Dwarfs). They need a heroic/human faction to ground the game, like the Empire and High Elves were for their respective titles. I wouldn't expect them as a pre-order DLC because after the Norsca fiasco I don't see CA adding new content for game 1 (since it would then need to be ported to all three games) and Kislev doesn't make sense for people who only have game 2.
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# ? Dec 20, 2017 15:40 |
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ZearothK posted:I wouldn't expect them as a pre-order DLC because after the Norsca fiasco I don't see CA adding new content for game 1 (since it would then need to be ported to all three games) and Kislev doesn't make sense for people who only have game 2. Of course. I meant to say DLC or FLC for game 3, maybe in the same way Bretonnia was implemented.
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# ? Dec 20, 2017 15:41 |
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Weissritter posted:That is cool, though how did any of them avoid being turned into mummies to have descendants? Outlying cities? IIRC Tomb Kings were turned into mummies through the same process that we use in the real world, it's just that in Warhammer Nagash killed everyone in the region and then resurrected the dead, so all of the mummified corpses popped back to life.
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# ? Dec 20, 2017 15:46 |
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I actually bought and painted the awful 1992 skellington models and the og metal tomb king models and the 6th ed army book was mine. I remember incantations and Bone Giants and the experimental update where they got bows. I remember when we all wanted new skelingtons and plastic ushabti and will forever hate that we got "hierotitans" and "necrolith colossi" and both variations of "dumbass dudes who surf snakes." Casket of Souls? Screaming Skull Catapult? Decent skeletons? No gently caress you, buy three of these new dumb sphinxes. So basically shut up everyone this is my time "Settra: he costs a lord slot and also like three heroes. Please ask your opponent before fielding him." Edgar Allen Ho fucked around with this message at 15:58 on Dec 20, 2017 |
# ? Dec 20, 2017 15:54 |
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turn off the TV posted:IIRC Tomb Kings were turned into mummies through the same process that we use in the real world, it's just that in Warhammer Nagash killed everyone in the region and then resurrected the dead, so all of the mummified corpses popped back to life. Yep. The living people of Nekhara are descendants of the commoners and nobles not important enough to be mummified.
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# ? Dec 20, 2017 16:01 |
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the worst part about tomb kings is when they take too many wounds and just teleport away
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# ? Dec 20, 2017 16:02 |
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I'm curious where Khalida will end up on the ME campaign map.
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# ? Dec 20, 2017 16:09 |
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Randarkman posted:Really? According to a little I read on Araby and such it seems that in that case the Tomb Kings have mostly just completely destroyed a number of Arabyan cities. Thats because that was Arkhan. The guy has traditionally really screwed over Araby.
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# ? Dec 20, 2017 16:10 |
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https://www.twitch.tv/totalwarofficial Theres a stream going on right now discussing TK mechanics. The biggest bombshell? Tomb King units cost nothing to recruit, and have no upkeep. Instead they have a cap that you can expand by building the specific buildings so want more skeletons build more barracks etc.
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# ? Dec 20, 2017 17:34 |
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# ? May 24, 2024 17:37 |
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Gejnor posted:https://www.twitch.tv/totalwarofficial Sounds like a strong incentive for expansion, which I think is something we were all worried about.
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# ? Dec 20, 2017 17:39 |