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Arcsquad12 posted:So I reinstalled Half Life 2 and I was looking for some mods that work with the current game engine. I saw Half Life 2 Update, which is apparently just the base game with revamped textures and new lighting features, plus bugfixes. Has anyone here played it and can attest to this? Have you played Mistake of Pythagoras? It's pretty good, Gordon Freeman fights numbers and shapes.
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# ? Feb 18, 2018 06:40 |
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# ? Apr 28, 2024 13:18 |
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Seconding Mistake of Pythagoras. It's pretty goddamn weird.
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# ? Feb 18, 2018 07:49 |
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That reminds me about this really weird HL1 mod. I can't remember the name, but there was like... giant food? Snark M&M's. I think it was all in russian or something? I remember playing it through in ages of yore and being really confused, but honestly kind of endeared to it... Fake Edit: Checked the back pages on moddb, and found the drat thing. https://www.youtube.com/watch?v=NKgOLOFjfkM
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# ? Feb 18, 2018 09:13 |
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Arcsquad12 posted:So I reinstalled Half Life 2 and I was looking for some mods that work with the current game engine. I saw Half Life 2 Update, which is apparently just the base game with revamped textures and new lighting features, plus bugfixes. Has anyone here played it and can attest to this? I recommend Korsakovia "The paramedics report that they were unable to find his eyes. We think he may have eaten them."
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# ? Feb 18, 2018 13:37 |
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Arcsquad12 posted:So I reinstalled Half Life 2 and I was looking for some mods that work with the current game engine. I saw Half Life 2 Update, which is apparently just the base game with revamped textures and new lighting features, plus bugfixes. Has anyone here played it and can attest to this? Yeah HL2: Update is great. It mostly just fixes things Valve broke over the years and somewhat improves the lightmaps, I don't think there's new textures or anything that major even. Probably the biggest change is the altered/more obvious fog effects in the Canals and Ravenholm, and the upgraded particles. There's basically no reason not to play it since it's currently the best version of the game, and also fixes some consistency issues, like only a handful of the maps having an HDR skybox in current HL2. e: Oh yeah and there's a commentary mode but it's really boring, it's just basically semi-well known youtubers like Ross Scott reciting what sounds like the Half-Life 2 Wikipedia article. Ruflux fucked around with this message at 20:45 on Feb 18, 2018 |
# ? Feb 18, 2018 20:42 |
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I thought you might like the Plunger Gun for Fallout 4, which sits comfortably on the Awesome side of the scale; strap mines and grenades to toilet plungers, then stick them to people or walls.
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# ? Feb 18, 2018 23:50 |
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Pair it with the plunger bra for theme.
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# ? Feb 19, 2018 00:12 |
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aniviron posted:I thought you might like the Plunger Gun for Fallout 4, which sits comfortably on the Awesome side of the scale; strap mines and grenades to toilet plungers, then stick them to people or walls.
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# ? Feb 19, 2018 06:40 |
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Jawnycat posted:That reminds me about this really weird HL1 mod. I can't remember the name, but there was like... giant food? Snark M&M's. I think it was all in russian or something? I remember playing it through in ages of yore and being really confused, but honestly kind of endeared to it... Supposedly the plot of this mod makes sense if you're Russian.
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# ? Feb 19, 2018 11:18 |
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RatHat posted:Supposedly the plot of this mod makes sense if you're Russian. Russian games are weird. (See You Are Empty. https://en.wikipedia.org/wiki/You_Are_Empty)
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# ? Feb 19, 2018 22:25 |
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Samizdata posted:Russian games are weird. (See You Are Empty. https://en.wikipedia.org/wiki/You_Are_Empty) quote:You are Empty lacks any lighting or shader effects, and relies entirely on flat textures for the game's visuals. ... that must be an impressively goddamn ugly game
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# ? Feb 20, 2018 00:26 |
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LORD OF BOOTY posted:... that must be an impressively goddamn ugly game Honestly it just looks like Return to Castle Wolfenstein
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# ? Feb 20, 2018 00:50 |
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LORD OF BOOTY posted:... that must be an impressively goddamn ugly game Eh, no? It's a game from 2006 after all. This is what it looks like while playing: Just looks completely generic "mid-2000s game not being run on very high settings".
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# ? Feb 20, 2018 00:52 |
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Youth these days, thinking we've always had "lighting" or "shaders"...
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# ? Feb 20, 2018 02:47 |
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Didn't Rage brag about doing the same thing (putting lighting information on the textures themselves), anyway?
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# ? Feb 20, 2018 02:55 |
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It was a terrible time for Id until Doom 2016 came along
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# ? Feb 20, 2018 03:42 |
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Look man, megatextures revolutionized the gaming industry, you're just too small to see it.
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# ? Feb 20, 2018 03:57 |
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Schubalts posted:Didn't Rage brag about doing the same thing (putting lighting information on the textures themselves), anyway? I think HL2 did that first.
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# ? Feb 20, 2018 04:07 |
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Orv posted:Look man, megatextures revolutionized the gaming industry, you're just too small to see it. DOOM (2016), Wolfenstein The New Order/The Old Blood/The New Colossus, The Evil Within 1 and 2 and Dishonored 2 all use megatextures.
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# ? Feb 20, 2018 05:42 |
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fishmech posted:DOOM (2016), Wolfenstein The New Order/The Old Blood/The New Colossus, The Evil Within 1 and 2 and Dishonored 2 all use megatextures. And for the end user there is pretty much no difference.
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# ? Feb 20, 2018 05:49 |
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Orv posted:And for the end user there is pretty much no difference. Means they can't be modded.
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# ? Feb 20, 2018 05:56 |
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Fair point.
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# ? Feb 20, 2018 05:57 |
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Orv posted:And for the end user there is pretty much no difference. In the same way that for the end user, most engine aspects make no difference they can tell, yeah.
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# ? Feb 20, 2018 06:11 |
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Mordja posted:Means they can't be modded. Conceding on this one, considering we went from modding being always a hobby to maybe a potential career opportunity. One of the earliest greater examples would be Counter Strike and Day of Defeat turning into valve products. That's still pretty loving crazy to me to this day when fileplanet straight up broke down because everybody wanted DoD 2.0 We went from people just doing models just because they wanted to and freely downloading it, whether it be from FPSbanana, or from the mod's proper forum like Specialists. Even Natural Selection had some crazy poo poo like the Alien total conversion mod. To say nothing of Team fortress classic's mod craze Fargin Icehole fucked around with this message at 06:34 on Feb 20, 2018 |
# ? Feb 20, 2018 06:12 |
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Orv posted:Look man, megatextures revolutionized the gaming industry, you're just too small to see it. A lot of games use similar techniques now and look lightyears better than anything available beforehand with the benefit of having drastically lower VRAM usage. Instead of using individual textures for every asset you can just load up a library of a bunch of different materials and reuse the same ones dozens of times over without obvious tiling. turn off the TV fucked around with this message at 12:43 on Feb 20, 2018 |
# ? Feb 20, 2018 12:38 |
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Someone's made an anime portraits mod for Crusader Kings II, finally.
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# ? Feb 20, 2018 18:42 |
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Mordja posted:Someone's made an anime portraits mod for Crusader Kings II, finally. ...wait, this wasn't a day one mod? Crusader Kings continues to throw me for a loop every time I hear about it.
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# ? Feb 20, 2018 18:49 |
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I've seen anime portraits in an LP before, but that start date is far more interesting to me.
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# ? Feb 20, 2018 19:15 |
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Steppen Wolfe for CK2 please.
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# ? Feb 20, 2018 19:16 |
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Orcs and Ostriches posted:I've seen anime portraits in an LP before, but that start date is far more interesting to me. When The World Stopped Making Sense, a mod that extends the timeline back to the fall of Rome.
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# ? Feb 20, 2018 19:18 |
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Kavak posted:When The World Stopped Making Sense, a mod that extends the timeline back to the fall of Rome. ...wouldn't that pretty much guarantee the world is ruled by at most three mega-blobs of empire by the year 1000 or so? Or does it add enough events and factions to counter that?
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# ? Feb 20, 2018 19:54 |
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Don't ask questions to which you already know the answer.
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# ? Feb 20, 2018 19:57 |
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Shady Amish Terror posted:...wouldn't that pretty much guarantee the world is ruled by at most three mega-blobs of empire by the year 1000 or so? Or does it add enough events and factions to counter that? There's stuff simulating the migratory period, but probably. I never play any CK game that long, though.
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# ? Feb 20, 2018 19:58 |
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Crossposting from the Skyrim modding thread:
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# ? Feb 21, 2018 17:01 |
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https://www.youtube.com/watch?v=1AS_fuar3fM This is pretty impressive.
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# ? Feb 22, 2018 01:31 |
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https://www.nexusmods.com/kingdomcomedeliverance/mods/164 quote:Literally replaces the in game subtitles of God, Jesus, and Jesus Christ to the Invisible Sky Wizard, Beezlebub, and Anti-Christ. Silly mod or not? You decide!
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# ? Feb 23, 2018 10:17 |
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Kikas posted:https://www.nexusmods.com/kingdomcomedeliverance/mods/164 Trick question. It may not be a silly mod in itself (it is, just not much) but we are now in flying spaghetti monster territory, and that's gonna be groan inducing.
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# ? Feb 23, 2018 10:20 |
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marshmallow creep posted:Oh hey a mod that gives Piper's kid sister Nat a unique appearance? That sounds neat-oh-no. From the normal Fallout 4 modding thread. Not gonna lie, this was not the EXACT "oh no" I expected.
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# ? Feb 24, 2018 03:49 |
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Don't talk to me or my daughter again
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# ? Feb 24, 2018 04:33 |
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# ? Apr 28, 2024 13:18 |
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that is so much more amazing than what I was expecting
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# ? Feb 24, 2018 04:36 |