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requiem: avenging angel's shotgun was triple barrel and enormously satisfying. i don't think i ever really use any other gun when i replay that game. also surprised by how well it holds up. it's not as good as i remember (what is) but the dash of half life-esque open levels and kind-of-taking-it-seriously story sprinkled over it is oddly endearing.
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# ? Mar 3, 2018 19:30 |
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# ? Jun 5, 2024 04:19 |
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the Thief games and Daikatana are buck each on Steam right now. Probably some others too, it's a big Squenix sale. (I still think that the mashed together name is too fun to not say)
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# ? Mar 3, 2018 20:48 |
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did people mod daikatana to make it better or is it still a bad game
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# ? Mar 3, 2018 21:37 |
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c0burn posted:The "Mozambique" in titanfall 2 is satisfying as gently caress. They even buffed it recently and moved it to the primary weapon slot. It's so good. I still liked it more as a secondary so I could use a R-97 and mozambique for CQB blasting.
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# ? Mar 3, 2018 21:54 |
Augus posted:Loverboy is such a satisfying weapon to use. Did any other games have a triple-barrel revolver before this? Shadow Warrior 2 has a triple-barreled revolver called "The Triad", but I think it has a 6-round capacity (by default) so you blow your load in a couple of extremely potent shots.
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# ? Mar 3, 2018 22:24 |
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Shadow Warrior 2 also has a triple-barreled shotgun called the Cerberus.
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# ? Mar 3, 2018 22:26 |
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It also has a triple-barreled grenade launcher.
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# ? Mar 3, 2018 22:30 |
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It has a lot of really cool weapon design in general.
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# ? Mar 3, 2018 23:03 |
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Thanks for the BloodGDX recommendations. Works great. Java sure is an odd choice but I'm not going to complain.
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# ? Mar 3, 2018 23:08 |
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Sometimes youtube suggestions are cool. Similar to Duke Nukem phone pranks, now with JC Denton: https://www.youtube.com/watch?v=f8ebd9bzopQ It may me look like a nerd but I laughed with this one.
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# ? Mar 3, 2018 23:42 |
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So playing thru Ion Maiden again and it seems like it has headshot location damage? I’ve noticed it with loverboy and the shotgun will blow heads off it close and aimed at the head. I though Build couldn’t do localized damage?
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# ? Mar 3, 2018 23:53 |
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Ion Maiden is running on eduke32, there's some info from TerminX on locational damage here. Not sure if they use the same method cause that thread's over 10 years old now, but it's possible
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# ? Mar 4, 2018 00:37 |
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Anybody familiar enough with eduke32 to know why ion maiden might run like garbage for me? Edit: And yes, Ion Maiden absolutely has locational damage - and it makes a huge difference in time to kill. DatonKallandor fucked around with this message at 01:40 on Mar 4, 2018 |
# ? Mar 4, 2018 01:34 |
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DatonKallandor posted:Anybody familiar enough with eduke32 to know why ion maiden might run like garbage for me? If I understood what was said earlier in the thread, it's because eduke32 is running off code that hasn't been optimized for current versions of opengl and still thinks it's running opengl 1.1.
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# ? Mar 4, 2018 02:05 |
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Guillermus posted:Sometimes youtube suggestions are cool. Similar to Duke Nukem phone pranks, now with JC Denton: I want the full package. HolyKrap posted:Ion Maiden is running on eduke32, there's some info from TerminX on locational damage here. Not sure if they use the same method cause that thread's over 10 years old now, but it's possible The code is still the same on the source. However, my favourite thing, the MIDI device support code was changed since Hendrix needed to update the engine for Ion Maiden A FUCKIN CANARY!! posted:Since playing Ion Maiden I'd been trying to remember what Loverboy reminded me of, thinking I'd seen it in a movie or something, but I was actually thinking of this crazy thing. https://www.youtube.com/watch?v=zTz4aMle71I https://www.youtube.com/watch?v=SbDhwdjL0jo Multibarrel guns are cool.
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# ? Mar 4, 2018 02:12 |
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So far my favorite Ion Maiden easter egg is the big screen full of Commodore 64 assembly code where, if you assemble and run it, it plays the opening notes of Grabbag. I also completed the preview and still had like 35 total secrets left to find, so that's cool. This game is good.
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# ? Mar 4, 2018 02:43 |
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Hell yeah, I just played through Ion Maiden too, very fun. Lot of charm and quality, to the level design especially, thumbs up.
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# ? Mar 4, 2018 08:55 |
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Augus posted:did people mod daikatana to make it better or is it still a bad game Both. There's been quite a few patches to make it better, and it's certainly playable from beginning to end, but it's still struggling against some pretty fundamentally awful design decisions.
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# ? Mar 4, 2018 10:08 |
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A great Daikatana bug is that if you start it in the original magic balls saving mode, get one of those, and then switch to normal saving, it will crash if you enter an area where another ball would be. One thing patches never fix is that almost all weapons in the first chapter have a good chance of hurting you, and the last chapter has a most generic shooter arsenal. The GameBoy version is just mediocre.
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# ? Mar 4, 2018 10:26 |
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SelenicMartian posted:A great Daikatana bug is that if you start it in the original magic balls saving mode, get one of those, and then switch to normal saving, it will crash if you enter an area where another ball would be. Doesn't Daikatana have the no-clip cheat bound to a key by default?
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# ? Mar 4, 2018 10:58 |
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Meat Beat Agent posted:
I did wonder what that was actually. Does this work on a C64 emulator?
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# ? Mar 4, 2018 11:13 |
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Max Wilco posted:Doesn't Daikatana have the no-clip cheat bound to a key by default? I remember the first level gives you a sniper rifle and then throws nothing but buzzing swarms of insects at you, as you traverse like, lava or something. I mean, on paper, said out loud, that's just obviously terrible design. Playing it was so poo poo. How did it go to print like that?
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# ? Mar 4, 2018 12:36 |
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Design is Law
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# ? Mar 4, 2018 12:56 |
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Asking because I'm sitting on my PC and might actually pull the trigger - Does BloodGDX still have that weird quick save glitch where easy mode doubles damage?
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# ? Mar 4, 2018 13:40 |
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So verdict on Ion Maiden is it’s good? How is the enemy variety?
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# ? Mar 4, 2018 16:59 |
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There are only two or three enemy types and a boss. Dunno if that's just because it's a preview or not
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# ? Mar 4, 2018 17:08 |
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I looked over at the Steam discussion page for Ion Maiden*, and one of the pinned posts is from good old boy Joe Siegler thanking the community and reminiscing about 3DRealms past. He's got the developer tag by his name, but he doesn't appear at all in the credits for Ion Maiden. Is he connected in some way through 3DR as a publisher? Or is it just Joe being Joe? Loving Ion Maiden. Haven't finished it yet, as I'm going slow and trying to find all the secrets, but so far it's pretty drat good. Experiencing some framerate drops on a GTX 1070 though, I hope they can bring the renderer up to speed before the full release. * Edit: I regret doing this. czg fucked around with this message at 17:21 on Mar 4, 2018 |
# ? Mar 4, 2018 17:16 |
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Augus posted:There are only two or three enemy types and a boss. Dunno if that's just because it's a preview or not it is because its a preview. the ending slides showing screens for the full game have new enemy types in it.
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# ? Mar 4, 2018 17:41 |
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Joe Siegler Is kind of like 3D Realms animal mascot really so not surprising he’ll have a dev tag even if doesn’t actually work on the game
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# ? Mar 4, 2018 17:42 |
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https://www.dsogaming.com/articles/the-2001-unreal-engine-version-of-duke-nukem-forever-was-90-complete-had-rpg-and-horror-elements/
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# ? Mar 4, 2018 18:15 |
c0burn posted:https://www.dsogaming.com/articles/the-2001-unreal-engine-version-of-duke-nukem-forever-was-90-complete-had-rpg-and-horror-elements/ Man somebody better finish & release that poo poo.
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# ? Mar 4, 2018 18:50 |
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c0burn posted:https://www.dsogaming.com/articles/the-2001-unreal-engine-version-of-duke-nukem-forever-was-90-complete-had-rpg-and-horror-elements/ that is incredibly stupid that they didn't finish it lmao
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# ? Mar 4, 2018 18:55 |
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c0burn posted:https://www.dsogaming.com/articles/the-2001-unreal-engine-version-of-duke-nukem-forever-was-90-complete-had-rpg-and-horror-elements/ Don’t care if it’s half broken I wanna play original Duke Forever and Prey.
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# ? Mar 4, 2018 19:06 |
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If Randy Pitchford was smart, he'd take those details and make a Duke game out of it.
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# ? Mar 4, 2018 19:14 |
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Narcissus1916 posted:Asking because I'm sitting on my PC and might actually pull the trigger - Does BloodGDX still have that weird quick save glitch where easy mode doubles damage? No. That was one of the first things that got fixed.
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# ? Mar 4, 2018 19:35 |
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Rupert Buttermilk posted:If Randy Pitchford was smart, he'd take those details and make a Duke game out of it.
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# ? Mar 4, 2018 19:35 |
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HolyKrap posted:Ion Maiden is running on eduke32, there's some info from TerminX on locational damage here. Not sure if they use the same method cause that thread's over 10 years old now, but it's possible
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# ? Mar 4, 2018 19:41 |
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c0burn posted:https://www.dsogaming.com/articles/the-2001-unreal-engine-version-of-duke-nukem-forever-was-90-complete-had-rpg-and-horror-elements/ Dukes Ex I really want this to leak. I hope to God this gets leaked in my lifetime, this sounds amazing.
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# ? Mar 4, 2018 22:10 |
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Uncle Kitchener posted:I did wonder what that was actually. Does this work on a C64 emulator? https://dl.dropboxusercontent.com/s/sqdl4qnyknhde7s/ionmaiden.prg There were some tiny things that had to be fixed for it to actually work right, and I probably typoed some of the actual music due to the 8 and B looking exactly the same but you get the idea
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# ? Mar 4, 2018 23:18 |
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# ? Jun 5, 2024 04:19 |
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Rupert Buttermilk posted:If Randy Pitchford was smart, look we can't work miracles here
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# ? Mar 4, 2018 23:47 |