|
I absolutely refuse to believe that they got rid of "holy sigmar bless this ravaged body" why
|
# ? Mar 12, 2018 23:09 |
|
|
# ? Apr 28, 2024 19:50 |
|
also flail is the best
|
# ? Mar 12, 2018 23:09 |
|
AndyElusive posted:Wight King: "NO BRETONNIAN MAN CAN DEFEAT ME" actually per WHFRP that's cannonically the only kind of Brettonian knight that couldn't be a woman (because the lady of the lake is big into traditional gender roles) a questing knight would make way more sense anyway
|
# ? Mar 12, 2018 23:13 |
|
If they add a bretonian it better just be a crazy peasant with a pitch fork.
|
# ? Mar 12, 2018 23:14 |
Coolguye posted:it does not hit substantially harder for it to be relevant beyond bosses, though. kerillian's longbow can still one shot most elite units on its strong attack (presuming suitably high hero power) and is otherwise better than kruber's longbow in every measurable way. seems like kruber's also oneshots, albeit I am way overleveled for vet so who knows. The real trip report from trying it before crashing out to a random driver crash is that getting headshots is bizarrely fiddly. Turns out headshot does, in fact, mean "hit precisely on the head" which is an issue with their tiny noggins and instant turns. You can actually go over your ammo cap tho
|
|
# ? Mar 12, 2018 23:14 |
|
SuperKlaus posted:A very good idea for a new character I think: a Bretonnian wizard woman. You get a Bretonnian, but it's more different and interesting than a Knight (who'd just be some kind of Kruber with a bit of Slayer Bardin). She's not just a second Sienna either because they use different magic so you could have like lightning and wind and stuff. Yeah, I'd been thinking the same thing. Bretonnian Damsels can use the magic lores of Life (healing, protective buffs), Beasts (offensive buffs, metamorphosis, literally going beast mode), and Heavens (shoot lightning, control wind, and debuff enemies). Heavens would probably be the most appropriate choice since that's the one that offers the most potential in terms of actually killing poo poo, but depending on how far they'd be willing to stretch things the others could be incorporated as well. Perestroika fucked around with this message at 23:25 on Mar 12, 2018 |
# ? Mar 12, 2018 23:18 |
|
Beast magic as a ton of different claws and crazy bulked out killing stuff you turn your arms into would rule.
|
# ? Mar 12, 2018 23:19 |
|
Coolguye posted:it does not hit substantially harder for it to be relevant beyond bosses, though. kerillian's longbow can still one shot most elite units on its strong attack (presuming suitably high hero power) and is otherwise better than kruber's longbow in every measurable way. Yeah, and the thing is really drat hard to use anyway because its combination of slowing you down + preventing you from switching to melee for pretty much a full second after you shoot means it’s really likely to make you get hit if you try to do any kind of clutch snipes with it in the middle of a fight I’m having better results for sniping by just taking the handgun with the lumberjack’s 20% faster reload, but the handgun has a pile of issues of its own in this game
|
# ? Mar 12, 2018 23:21 |
|
Ugh, the game just will not match me into a fresh run. I did 4 levels just now, each shorter than the last, culminating in this one. Easy loot sure, but I want to play the drat game.
|
# ? Mar 12, 2018 23:22 |
|
This probably needs to go in the OP: The Vermintide 2 Dev Roadmap. First DLC hits next month with mod support and dedicated servers. They’ll be updating this frequently. http://www.vermintide.com/roadmap/
|
# ? Mar 12, 2018 23:26 |
|
Perestroika posted:Yeah, I'd been thinking the same thing. Bretonnian Damsels can use the magic lores of Life (healing, protective buffs), Beasts (offensive buffs, metamorphosis, literally going beast mode), and Heavens (shoot lightning, control wind, and debuff enemies). Heavens would probably be the most appropriate choice since that's the one that offers the most potential in terms of actually killing poo poo, but depending on how far they'd be willing to stretch things the others could be incorporated as well. I think Heavens also usually makes you crazy in a more entertainingly overt way than the other lores they'd consider
|
# ? Mar 12, 2018 23:28 |
|
SUN GOD AVATAR posted:This probably needs to go in the OP: mappack dlc's ftw.. lol...
|
# ? Mar 12, 2018 23:31 |
|
The Moon Monster posted:Ugh, the game just will not match me into a fresh run. I did 4 levels just now, each shorter than the last, culminating in this one. Hell of a damage taken stat, though...what’s your secret
|
# ? Mar 12, 2018 23:38 |
|
BadLlama posted:If they add a bretonian it better just be a crazy peasant with a pitch fork. A crazy peasant with a pitchfork and a dead grail knight strapped to his back.
|
# ? Mar 12, 2018 23:39 |
|
So uh, how DO you get new hats? Do they show up in chests eventually?
|
# ? Mar 12, 2018 23:50 |
|
Night10194 posted:Also, since I'm not sure the game still gives the Khazalid primer on the loading screen, Bardin's nicknames for everyone mean 'Tough Human' for Kruber, 'Grim Human' for Saltzpyre, 'Fire Queen' for Sienna, and 'Dumb Elf' for elf. I thought "wutelgi" is just literally "wood elf" or does he call her something else in dwarven?
|
# ? Mar 12, 2018 23:51 |
|
i'm hoping the dlc has more in it than just a couple maps
|
# ? Mar 12, 2018 23:53 |
|
Ppl care more about hats than modding support
|
# ? Mar 12, 2018 23:55 |
|
I care about modding support because I want a mod that shows me where all the tomes/grims are and how to get to them. I refuse to memorize all that crap.
|
# ? Mar 12, 2018 23:57 |
|
My issue with Chaos is that they sound more like Khorne worshippers then Nurgle ones. Khorne is all about “Rarrgh I’m gonna kill you southlander!” Nurgle’s followers are all about being joyful and bringing Papa Nurgle’s gifts to as many people as they can. The only remotely jovial one of the bunch is the Life Leech and the Chaos Spawn should’ve really been something of Nurgle’s creation as a Spawn typically tends more towards The Changer of Ways for a demon
|
# ? Mar 12, 2018 23:58 |
nah they're still norscans, they're also all about killing you southlanders and taking your stuff cuz vikings
|
|
# ? Mar 13, 2018 00:11 |
|
I made a video with all tomes and grims in all 13 maps. Timestamps on the description.
|
# ? Mar 13, 2018 00:28 |
|
Gamerofthegame posted:nah they're still norscans, they're also all about killing you southlanders and taking your stuff cuz vikings I don't really see the Norscans as dirty shirtless people that attack you with blacksmith pointy sticks though.
|
# ? Mar 13, 2018 00:34 |
|
Skypie posted:I thought "wutelgi" is just literally "wood elf" or does he call her something else in dwarven? Yeah. Wut, though, means very good wood, the only kind that dwarves would build with. Bardin's even pretty nice to Kerillian.
|
# ? Mar 13, 2018 00:35 |
|
It'd be cooler I think to have had Beastmen and Plaguebearers instead of Norsemen
|
# ? Mar 13, 2018 00:37 |
|
Shoehead posted:It'd be cooler I think to have had Beastmen and Plaguebearers instead of Norsemen I want to fight demons god drat it
|
# ? Mar 13, 2018 00:39 |
|
Lunethex posted:I made a video with all tomes and grims in all 13 maps. Timestamps on the description. Thanks for this. Much better than the other guide I've seen. Still holding out for an eventual mod, but this is great in the meantime.
|
# ? Mar 13, 2018 00:50 |
|
I think a Wolf Priest of Ulric would be a good choice. It would fit with the Norsca theme and have cool interactions with the other characters. Mechanically it would also bring in a Holy caster. For subclasses maybe a wolfskin berserker type and a dude that throws axes.
|
# ? Mar 13, 2018 00:53 |
are ya'll just spitballin here or did Fatshark say something about a new DLC hero? and yeah, now that I've played all the maps and seen all the enemies, I'm kinda bewildered that there are no Daemons of Nurgle. come on guys, how could you?
|
|
# ? Mar 13, 2018 01:00 |
|
We're gonna get an Unclean One as the boss of a DLC map at some point book it Chaos are a good addition
|
# ? Mar 13, 2018 01:03 |
|
I like the addition of chaos. They feel more dangerous and, at least in my experience, require a bit more finesse to deal with than the Skaven. Chaos warriors are also tough enough, or at least hearty enough, to be an unwelcome sight. As it stands, the only specials the rats have that really bug me are the plague priests. They're worse than berserkers and have a tendency to clump around you really quickly. Still taking me a while to get use to the game, though, since the change in speed has had quite an effect on my playing ability it seems. Still not sure about shields either. They're overly tough to get around, but man are they annoying during hordes.
|
# ? Mar 13, 2018 01:13 |
|
Is mace and shield worth it on the soldier when playing with pubbies? I like the glaive because it has long reach, does decent damage and helps with crowd control, so I'm a bit hesitant to give all that up and take on a more specialized role if the rest of the team can't be expected to reliably play along.
|
# ? Mar 13, 2018 01:17 |
|
At what level/hero power should I dump all my scrap into upgrading my weapons to orange?
|
# ? Mar 13, 2018 01:18 |
|
Kind of funny how many little mechanics went unknown to people. There's a thread on the poopy subreddit about the little follow up attack you can access when blocking and there's literally people who play on legend who had no idea it existed :X Speaking of oddities. I had a group yell at me for not having the team wide regen on waystalker. Is that talent actually good at all? I tried it briefly and it seemed to regen very very little. They were horrifyingly bad anyway. Rascyc fucked around with this message at 01:29 on Mar 13, 2018 |
# ? Mar 13, 2018 01:27 |
|
Capri Sun Tzu posted:At what level/hero power should I dump all my scrap into upgrading my weapons to orange? You can do it around lvl 12-15 easy to keep all oranges. Since power from items is an average of all slots you can use some items really below the lvl they drop for you. You can also just wait for blues to upgrade to orange and save the material from crafting and doing all of the upgrades.
|
# ? Mar 13, 2018 01:34 |
|
SUN GOD AVATAR posted:This probably needs to go in the OP: Aww yiss. Looking forward to them clean skin and bigger boobs n' butts mods in April! Jokes aside (but really, those will show up at some point), I'm curious to see what kind of stuff they do with the characters. Kerillian's VT1 outfit is so much better than her VT2 stuff it's not even funny. Luckily the other characters didn't get short-changed in that category and Bardin got a straight upgrade. uber_stoat posted:are ya'll just spitballin here or did Fatshark say something about a new DLC hero? What will that character be? As my knowledge of the warhams comes from Total War and the dead MMO, having a high elf would be neat. Or a Bretonnian knight. But that seems like it would be tough and probably cost money since there's a lot of banter between the characters.
|
# ? Mar 13, 2018 01:35 |
|
Rascyc posted:Kind of funny how many little mechanics went unknown to people. There's a thread on the poopy subreddit about the little follow up attack you can access when blocking and there's literally people who play on legend who had no idea it existed :X I've been in games where after a bad run everybody had white health to the point that they would die instantly next down. Does the trait negate that?
|
# ? Mar 13, 2018 01:37 |
|
enraged_camel posted:Is mace and shield worth it on the soldier when playing with pubbies? I like the glaive because it has long reach, does decent damage and helps with crowd control, so I'm a bit hesitant to give all that up and take on a more specialized role if the rest of the team can't be expected to reliably play along. Haven't gotten around to Kruber just yet, but I'd be interested in this as well (although, more interested in SnS, since that use to be my Kruber main).
|
# ? Mar 13, 2018 01:40 |
|
Mace and Shield/Hammer and Shield feel an awful lot better than they did in VT1.
|
# ? Mar 13, 2018 01:42 |
|
|
# ? Apr 28, 2024 19:50 |
|
I initially tried Saltzpyre until I realized I didn't care about unlocking his subclasses, so I've switched to Kruber. Let me say this to all Krubers: use the Halberd.
|
# ? Mar 13, 2018 01:43 |