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Terrible Opinions posted:Andromeda was also preceded by the very bad ME3. ME3 was a good game with just the worst possible ending to the series. Just the worst. Couldn't have poo poo the bed harder if they tried. The core gameplay loop was solid though.
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# ? Feb 4, 2019 00:30 |
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# ? Apr 26, 2024 02:24 |
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Leal posted:I wonder if this Mauler guy makes really long videos so he can put more ads in them Isn't there only so long a time limit before Youtube just stops putting ads on the video and you can just watch uninterrupted? I don't know his metrics but if people are watching all the way through then surely he's not making as much as he could?
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# ? Feb 4, 2019 00:37 |
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VanSandman posted:ME3 was a good game with just the worst possible ending to the series. Just the worst. Couldn't have poo poo the bed harder if they tried.
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# ? Feb 4, 2019 00:43 |
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I think post-'06 Sonic might actually have more winners than stinkers, at least as far as the main releases go? Lost World, Boom, and most of Unleashed were pretty bad, but then there's Colors, Generation, Mania, and Forces. I did remember, while making this post, that Sonic the Hedgehog 4 thing they did 2 episodes of that were pretty dire. But most of the stinkers were pre-Generation.
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# ? Feb 4, 2019 00:47 |
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Kim Justice posted:Generations the only good Sonic game of the last 25 years? I think Sonic Mania might want to have a word... i don't know how i forgot about mania, whoops. and yeah, driv3r definitely fits into this category. VanSandman posted:ME3 was a good game with just the worst possible ending to the series. Just the worst. Couldn't have poo poo the bed harder if they tried. mass effect 3 was loving terrible. top to bottom. the game falls the gently caress apart the second you meet the SPACE NINJA and it never recovers. there are a few bright spots like tuchanka, but by and large it is a fuckin mess. that said, i still place andromeda on a whole other level than 3 because not only was the story somehow way worse (a huge accomplishment, really), but it was a buggy fuckin mess with terrible gameplay design. me3 was like the sonic adventure or sonic heroes of the series while andromeda was like, sonic boom. except maybe even worse because it literally killed the fuckin series.
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# ? Feb 4, 2019 01:08 |
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Leal posted:I wonder if this Mauler guy makes really long videos so he can put more ads in them From what I have seen of him, he doesn't seem cynically motivated enough for that. He's just a pedant with verbal diarrhea and no ability to edit.
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# ? Feb 4, 2019 01:10 |
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Raycevik said RE6 was the "best bad game". I'm not going to play whatever happened between 4 and 7 so can someone summarise what made 6 so divisive? Not that it was an action-game instead of a horror-game, but how it was a bad action-game.
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# ? Feb 4, 2019 01:30 |
Inspector Gesicht posted:Raycevik said RE6 was the "best bad game". I'm not going to play whatever happened between 4 and 7 so can someone summarise what made 6 so divisive? Not that it was an action-game instead of a horror-game, but how it was a bad action-game. I mean, he kinda covered it pretty well, RE6 more or less exults in every irritating cliche and trend of contemporary Big Dumb Action Games without even executing them especially well compared to the competition. It's just that in retrospect, 6's sheer po-faced insanity grants it a level of charm that other action games don't have. Babysitter Super Sleuth fucked around with this message at 02:06 on Feb 4, 2019 |
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# ? Feb 4, 2019 02:03 |
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I’m the weird kid who liked the other Sonic cartoon over SatAM.
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# ? Feb 4, 2019 02:43 |
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Pants Donkey posted:I’m the weird kid who liked the other Sonic cartoon over SatAM. Same, Sonic Underground owned.
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# ? Feb 4, 2019 03:02 |
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Inspector Gesicht posted:Raycevik said RE6 was the "best bad game". I'm not going to play whatever happened between 4 and 7 so can someone summarise what made 6 so divisive? Not that it was an action-game instead of a horror-game, but how it was a bad action-game. I have played through and enjoyed all of RE6 with a friend and my first reaction to a picture of Chris and Pierce was "what which one was Pierce again?" His name isn't even Pierce, it's Piers. Pierce is a character from Saints Row. It has fun set pieces but the story and characters as totally forgettable and it leans so hard into stupid poo poo in a way even RE5 hadn't. Wouldn't be a bit surprised if there wasn't also some lingering bitterness over how promising and horror oriented the first part of Leon and Helena's campaign is, compared to the Zombiesaurus Rex gunathon it turns into later. edit: Also the three campaigns have enough mechanical and tonal differences between them that there's probably one you didn't like even if you liked the game otherwise. The way character's stories intersect by hooking you up with actual players is still super loving cool and I'm glad the new DMC is exploring a similar idea. TGLT fucked around with this message at 03:18 on Feb 4, 2019 |
# ? Feb 4, 2019 03:03 |
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Playing through Resident Evil 6 with the Boss and Pierce, NOW you have my attention. Shame about Agents of Mayhem.
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# ? Feb 4, 2019 03:09 |
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Honestly Operation Raccoon City could have been a pretty good story excuse to have Resident's Row. It's pretty explicitly non-canon and you're Umbrella agents so you got an excuse for why you can so easily run around the city being huge dick bags. Ah well, at least the ending twist was neat even if the rest of it wasn't.
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# ? Feb 4, 2019 03:14 |
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Hbomberguy posted:leave me alone no ThePlague-Daemon fucked around with this message at 03:38 on Feb 4, 2019 |
# ? Feb 4, 2019 03:35 |
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Sonic Adventure 1 and 2 may have aged like milk full of piss, but I for their time those were some drat fun games.
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# ? Feb 4, 2019 03:55 |
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LGR has a retrospective on the original SimCity commemorating 30 years since its release: https://www.youtube.com/watch?v=TrScy1icWjI Logic magazine has an article fleshing out some of the political context and consequences of the game, if you want to dig into that.
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# ? Feb 4, 2019 04:05 |
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Babysitter Super Sleuth posted:I mean, he kinda covered it pretty well, RE6 more or less exults in every irritating cliche and trend of contemporary Big Dumb Action Games without even executing them especially well compared to the competition. It's just that in retrospect, 6's sheer po-faced insanity grants it a level of charm that other action games don't have. Game's also extremely nihilistic. You don't succeed in any capacity in that game. An entire town, Chris's team and half of Shanghai are destroyed. You prevent pretty much no catastrophe other than killing the guy who already succeeded. Nothing matters in that game. A shame the gameplay is really fun or else there'd be no reason to ever play it. Unless you are in a good mood and want to feel like garbage.
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# ? Feb 4, 2019 04:11 |
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Jimbot posted:Game's also extremely nihilistic. You don't succeed in any capacity in that game. An entire town, Chris's team and half of Shanghai are destroyed. You prevent pretty much no catastrophe other than killing the guy who already succeeded. sorta. i can't believe i actualy remember this but the t rex dude wasn't really the big bad. the big bad is faux ada wong. and her plan if i remember was some Kill the world poo poo, which was that giant yokai thing in the super submarine. T rex dude was the rear end in a top hat who turned whatsherface into fake ada wong because he was a weird incel who wanted to gently caress her. idk. I miss the story being like 4.
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# ? Feb 4, 2019 04:17 |
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the real problem with Resident Evil 6 is that the actual combat and action mechanics of the game are super cool and good, but the game itself never actually teaches you how to use them properly and they're awkward to use unless you know how to take full advantage of them, so unless you really dedicate your time to the game it's gonna feel like loving poo poo to play
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# ? Feb 4, 2019 05:07 |
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Alaois posted:the real problem with Resident Evil 6 is that the actual combat and action mechanics of the game are super cool and good, but the game itself never actually teaches you how to use them properly and they're awkward to use unless you know how to take full advantage of them, so unless you really dedicate your time to the game it's gonna feel like loving poo poo to play My co-op buddy found an online manual on the official website and that's how we found out about cool poo poo like Helena's trick shots. Instructions and tutorials are, in fact, good.
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# ? Feb 4, 2019 05:36 |
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DEEP STATE PLOT posted:i don't know how i forgot about mania, whoops. and yeah, driv3r definitely fits into this category. My favorite part of ME3 was the part when Kai Leng sends you an e-mail to just laugh at you.
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# ? Feb 4, 2019 05:36 |
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RE6 is what you'd get if you made a character action game but instead of melee weapons you got guns. If you watch any of the Merc videos of very skilled players it's really something else. They were on to something with that but the campaign itself was a real letdown and got away from what mattered. You either go in the RE1 - Code Veronica way and play a deadly serious story or you go into 4 territory and ham it up with B-movie shlock. 5 and 6 tried to find a middle-ground that wasn't quite there. Though 5 did have its entertaining aspects in the story.
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# ? Feb 4, 2019 05:38 |
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Roth posted:My favorite part of ME3 was the part when Kai Leng sends you an e-mail to just laugh at you. That one is just delightful and really sells what a dipshit pisshead troll that literally no one likes he is. There’s a mod out there that removes it and I think it’s the height of sacrilege.
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# ? Feb 4, 2019 05:39 |
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I still don't know how they could have ended ME3 well after how overpowered they made the Reapers.
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# ? Feb 4, 2019 06:13 |
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There should have been a way to talk the reapers out of it like Shepard has been doing over the course of all three games.
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# ? Feb 4, 2019 06:16 |
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Or you could just punch them because they are big stupid jellyfish.bobjr posted:I still don't know how they could have ended ME3 well after how overpowered they made the Reapers. A magic space McGuffin built by all the races in the history of the galaxy is a big dumb idea but it's the kind of big dumb idea that Mass Effect could work with. It's when you add in the Star Child and the circular motivation for the Reapers and the overwrought cutscenes and the silliness of Synthesis that it gets poo poo.
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# ? Feb 4, 2019 06:16 |
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Yeah they lost me at the star child poo poo which only appears in that game. The rest of the game was fine for the most part but I felt like they messed up with having Cerberus working against you only because the Reapers were controlling the Illusive Man. I liked it better when they were an independent adversary with their own agenda.
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# ? Feb 4, 2019 06:32 |
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ME3 has three primary weaknesses outside of the ending: The Cerberus plotline, EDI's storyline and the half-assed treatment of a large part of the expanded cast and multiple previous choices. The first one started with a good idea: The Illusive Man, an obsessive amoral control-freak dedicated to the preservation of humanity but fixated with the idea of using the Reaper conflict to assure it's ascension to supremacy over the galaxy, makes stupid decisions in the interim between ME2 and 3 and as a result becomes indoctrinated himself. You're left to ponder a neat chicken-egg question: did he become indoctrinated trying to control the reapers, or is the belief he can control the reapers a product of the indoctrination? Every time you meet TIM or encounter Cerberus through the war, they go further and further down their own rabbit hole, illustrating the deepening of their and their leader's enslavement. Every plot they undertake does more to undermine the fight against the Reapers and the rationalizations for inacting those plans become more and more flimsy. Finally confront TIM face to face as your final enemy and he is no longer really human, a tool of the Reapers by his own hand just like Saren, the ultimate ironic end for someone who truly believed that a single human being was capable of stopping of an eon's old cycle of galactic destruction. In addition to this, the Cerberus plot introduces Kai Leng, a character intended to be a dark mirror of Shepherd - what the Illusive Man wanted Shepherd to be, what you could have been if you'd remained on TIM's path, and one who lives in Shepherd's shadow despite his protestations of superiority, making it his mission to bring everything Shepherd cares about to ruin to prove he's more than a silver medal. The problem is this good idea was executed like garbage, almost none of the Cerberus storyline was engaging, satisfying or sensible. EDI's issue was that they took a really fun, unique and cool character from the last game and jammed her into a sexbot body basically so they could crib a bunch of TNG Data Episodes. Mass Effect was never shy about borrowing from other great Scifi, but it always made sure to bring something new and valuable to the table when it did. EDI was basically wholesale ripoff of stories done better elsewhere. And the last one is a laundry list of small problems. The Virmire Survivor was handed a giant idiot-ball for the sake of forced drama during the Citadel attack. Jack changed so much off-screen she was basically a totally new character who was more there for snarky oneliners than anything substantive. Jacob is made to look like a giant scumbag if he was your romance option. Cerberus gets their hands on Collector tech and a baby Reaper whether you blow up their base or not. The Rachni Queen appears whether you killed her or not with a pointless "twist," tacked on if you didn't to pantomime consequences to your actions. I could easily go on. The only good in this category is that the Citadel DLC is kind of a giant apology for SOME of the middle fingers the base game gave you on these scores. ME3 is a good game, but even without the abomination that is the ending those three wounds are DEEP ones.
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# ? Feb 4, 2019 06:32 |
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Glad to see Timothy Spall has been cast in the DK64 movie
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# ? Feb 4, 2019 06:36 |
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I liked Cerberus more when they were a just an Alliance black ops team gone rogue, and all your interactions with them involved shooting small groups of them and/or seeing the disastrous results of their latest stupid evil science experiment. They had also been responsible for the deaths of my Shepard's entire unit on Akuze in the Sole Survivor backstory, which is ignored in ME2 (I think they give you the "well actually it was a rogue cell" excuse you get for everything stupid and evil Cerberus does in ME2) because the plot dictates you have to work with TIM and his merry band of idiots since they are now apparently the only people in the galaxy who "get poo poo done" and, despite having been established as a bunch of incompetent morons who couldn't run a hot dog stand without hundreds of human casualties, somehow able to cure death by the time ME2 rolls around. I can't stand Cerberus in ME2 or especially 3, which is a bit of a shame because they're such a central part of the plots of those games.
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# ? Feb 4, 2019 07:08 |
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StC was the best Sonic comic because once it stopped being child-level weird chicken scratch art, it leaned in hard on the idea of Sonic and his friends being anti-industrialist, anti-capitalist resistance members to Robotnik's 1984-style dictatorship. Pity nobody but a few weird British kids ever read it.
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# ? Feb 4, 2019 11:14 |
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Joseph Anderson was right about SMO and BOTW and FO4 so I'll be watching his FO76 video
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# ? Feb 4, 2019 11:36 |
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in FO76's case, the shallow interpretation is the right one
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# ? Feb 4, 2019 11:42 |
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the real way to fix the plot of Mass Effect is have the Reapers actually be neutralized as a threat for the long-foreseeable future after 1 when you foil their plan to return to the galaxy using the citadel. like bobjr said they're way, way too powerful to actually be an interesting or useful direct antagonist and keeping them around just means the rest of the series needs to be dedicated to WE HAVE TO STOP THE REAPERS BY ANY MEANS, AT ANY COSTS because they're such an existentially more powerful threat than any one threat that originates within the galaxy itself could possibly be, which leads to stupid poo poo like Shepard actually dying and being resurrected from the dead with magic space technology by a bunch of loving yahoos who previously couldn't even grow some plants in a terrarium without killing an entire branch of their organization, simply as the setup for them having leverage to make Shepard work for them, after which they continue trying to pile on leverage with things like THE ALLIANCE AND COUNCIL DON'T TAKE THIS REAPER THREAT SERIOUSLY and THERE'S TOO MUCH RED TAPE WORKING WITH THE ALLIANCE, CERBERUS GETS THINGS DONE which is like working with Umbrella because yeah sure every single thing they've ever done has resulted in their own operations being completely destroyed while causing untold deaths but damnit, the US Government isn't taking the threat of the aliens from Independence Day seriously, and Umbrella gets results!
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# ? Feb 4, 2019 12:31 |
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Hungry posted:StC was the best Sonic comic because once it stopped being child-level weird chicken scratch art, it leaned in hard on the idea of Sonic and his friends being anti-industrialist, anti-capitalist resistance members to Robotnik's 1984-style dictatorship. Something something Ken Penders. :P
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# ? Feb 4, 2019 13:27 |
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Hungry posted:StC was the best Sonic comic because once it stopped being child-level weird chicken scratch art, it leaned in hard on the idea of Sonic and his friends being anti-industrialist, anti-capitalist resistance members to Robotnik's 1984-style dictatorship. I bought an issue or two on vacation in Britain when I was a kid and my mind was blown that they could interpret things so differently from the stuff in the US. I wonder if there's any way to read them collected nowadays...
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# ? Feb 4, 2019 15:52 |
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Absurd Alhazred posted:LGR has a retrospective on the original SimCity commemorating 30 years since its release: Are you subscribed to Logic Magazine? If you are, would you recommend the print subscription? Also, does anyone know if we have a good magazine/zine thread on the forums?
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# ? Feb 4, 2019 16:00 |
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Prop Wash posted:Are you subscribed to Logic Magazine? If you are, would you recommend the print subscription? Also, does anyone know if we have a good magazine/zine thread on the forums? No, someone just shared this online. There were several attempts at longform print threads in D&D and/or CSPAM, don't know if there's anything current.
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# ? Feb 4, 2019 16:20 |
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Sonic Forces is the best Sonic game because it understands Sonic is all about goofy animals with dumb melodrama it actually doesn't take seriously accompanied by a poo poo kicking soundtrack
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# ? Feb 4, 2019 16:43 |
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# ? Apr 26, 2024 02:24 |
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Calaveron posted:Sonic Forces is the best Sonic game because it understands Sonic is all about goofy animals with dumb melodrama it actually doesn't take seriously accompanied by a poo poo kicking soundtrack okay but actually being fun to play would be nice too don’t you think
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# ? Feb 4, 2019 17:34 |