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Source youtube that’s a little longer: https://youtu.be/REpa-IInlXI Edit: someone starts posting cock and ball torture in that twitter thread, seriously go to the YouTube link. Midjack fucked around with this message at 20:23 on Oct 15, 2019 |
# ? Oct 15, 2019 20:20 |
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# ? Jun 3, 2024 23:53 |
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Midjack posted:Edit: someone starts posting cock and ball torture in that twitter thread, seriously go to the YouTube link. Never clicked on a link so fast in my life.
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# ? Oct 15, 2019 21:14 |
gtrmp posted:You can initially only carry 12 Fulton balloons at a time
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# ? Oct 16, 2019 00:41 |
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Urgh, I forgot about the degrading suppressors in this game - the only bad feature introduced in MGS3! Please tell me that there are some R&D options that negate this, so you go back to having MGS1+2 suppressors. (Also, last night I found DD before stopping for the night. I also abducted some A+ tier Spetsnaz commander I was meant to kill - he's currently in my brig. Hopefully I can convince him to join me, so I can have him aiding me in the field against his former allies)
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# ? Oct 16, 2019 00:56 |
Major Isoor posted:Urgh, I forgot about the degrading suppressors in this game - the only bad feature introduced in MGS3! Please tell me that there are some R&D options that negate this, so you go back to having MGS1+2 suppressors.
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# ? Oct 16, 2019 01:00 |
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Zereth posted:There's a couple of weapons that are just innately silent, and also you can call in a supply drop that'll refill your suppressors. And some guns have better silencers on them, and you can eventually unlock weapon customization to use them on things other than the exact weapon your developed them on. Hmm, OK that's interesting. So like, one of those is a welrod or something, I assume? That's interesting if so - I might need to get that ASAP. Since for the AR I don't mind a degrading suppressor as much, but I mean, if my silencer only lasts for a pistol mag, that's just gonna get on my nerves. That's good to hear about the supply drops, though! So what, it'll just restock my ammo and give me a new suppressor? (I think I can only have one at a time, atm) Or do I need to manually go in and specify what I want dropped in?
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# ? Oct 16, 2019 01:03 |
It'll refill your ammo, fultons, suppressors, and random items like cardboard boxes, grenades, mines, etc.
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# ? Oct 16, 2019 01:20 |
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You can upgrade your suppressor a few times to the point it’s either permanent or effectively permanent. I like degrading suppressors and rarely deployed with the max level one. You already have so many stealth advantages, so it takes away the urge to just tranq everybody.
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# ? Oct 16, 2019 01:33 |
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Look Sir Droids posted:You can upgrade your suppressor a few times to the point it’s either permanent or effectively permanent. Yeah, I dunno, it just doesn't make any sense to me, really. I mean, Snake isn't using a pillow or a can stuffed with steel wool as a suppressor, after all! ...Although then again, maybe the DDs use a very cheap plastic suppressor, that doesn't stand up to the heat very well? That might explain having to swap it out after firing-off a few rounds, heh
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# ? Oct 16, 2019 01:45 |
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Major Isoor posted:Yeah, I dunno, it just doesn't make any sense to me, really. I mean, Snake isn't using a pillow or a can stuffed with steel wool as a suppressor, after all! Suppressors that use wipes rather than baffles have to replace them routinely.
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# ? Oct 16, 2019 02:16 |
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Midjack posted:Suppressors that use wipes rather than baffles have to replace them routinely. I thought that suppressors with decent baffles were fairly commonplace by the mid '80s, though? I could be wrong though - I'm hardly an expert. Although actually, I suppose if the DDs are making their own anyway, they probably aren't using the most sophisticated tech available. So I guess that makes sense, in hindsight. (Especially since they're using captured frontline soldiers to make them, instead of bringing in people with experience manufacturing them! )
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# ? Oct 16, 2019 02:30 |
It's not the same without the sound effects dubbed in.
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# ? Oct 16, 2019 02:47 |
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Major Isoor posted:I thought that suppressors with decent baffles were fairly commonplace by the mid '80s, though? I could be wrong though - I'm hardly an expert. They have some advantages. Wipes generally start out quieter than baffles (though this degrades a little with each shot fired) and the design, manufacture, and maintenance of a suppressor with wipes are simpler than one with baffles.
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# ? Oct 16, 2019 04:14 |
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i'm pretty sure suppressors in the eighties, while definitely needing to be replaced, did not wear out after one and a half magazines of ammo for your selected weapon. especially the tranq pistol, considering the drop off the rounds have
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# ? Oct 16, 2019 10:15 |
drkeiscool posted:i'm pretty sure suppressors in the eighties, while definitely needing to be replaced, did not wear out after one and a half magazines of ammo for your selected weapon. especially the tranq pistol, considering the drop off the rounds have The people who invented those suppressors invented holographic computer radios instead in the metal gear timeline.
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# ? Oct 16, 2019 10:20 |
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drkeiscool posted:i'm pretty sure suppressors in the eighties, while definitely needing to be replaced, did not wear out after one and a half magazines of ammo for your selected weapon. especially the tranq pistol, considering the drop off the rounds have Now I'm reading about the history of silencers on Wikipedia and this sounds coooool quote:Silencers were regularly used by agents of the United States Office of Strategic Services, who favored the newly designed High Standard HDM .22 LR pistol during World War II. OSS Director William Joseph "Wild Bill" Donovan demonstrated the pistol for President Franklin D. Roosevelt at the White House. According to OSS research chief Stanley Lovell, Donovan, an old and trusted friend of the President, was waved into the Oval Office, where Roosevelt was dictating a letter. While Roosevelt finished his message, Donovan turned his back and fired ten shots into a sandbag he had brought with him, announced what he had done and handed the smoking gun to the astonished president.
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# ? Oct 16, 2019 10:41 |
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Fired up MGSV for the first time in like 3 years. I have a ton of PF points! But I could only buy a few S++ dudes before hitting some limit. I recall there being a way around this? I see game is still doing FOB events. Also in 3 years my FOB was attacked only 10 times.
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# ? Oct 16, 2019 13:02 |
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drkeiscool posted:i'm pretty sure suppressors in the eighties, while definitely needing to be replaced, did not wear out after one and a half magazines of ammo for your selected weapon. especially the tranq pistol, considering the drop off the rounds have You may also be astonished to learn that the Fulton recovery system in real life didn’t work like it does the games either!
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# ? Oct 16, 2019 13:07 |
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What about cloud control systems, though?
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# ? Oct 16, 2019 20:03 |
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Or, for that matter, tranquilizer darts?
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# ? Oct 16, 2019 20:06 |
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Game is bullshit, Venom uses spraypaint to heal wounds. That's not real. Refund.
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# ? Oct 16, 2019 20:09 |
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The lovely pin-ups on a cardboard box distraction is pretty realistic though.
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# ? Oct 16, 2019 20:58 |
Mzbundifund posted:The lovely pin-ups on a cardboard box distraction is pretty realistic though. The absolute peak of that is a pyro setting him on fire then getting distracted by the spray.
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# ? Oct 16, 2019 21:04 |
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I was trying to say that cherry picking real world examples of something to justify a silly gameplay system is silly, ya dinguses. E: I don’t have a problem with systems or anything, they add more to the game then take away imo.
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# ? Oct 17, 2019 01:12 |
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in the FOB missions tab it says "PFs of equal grade". What determines "equal grade"? Most of the PFs in the listing have an espionage rank of around 60k, a score of around 10k, and a grade of one diamond while I'm around 14k rank, a score 118k, and grade of two diamonds. PF ranks appear to be all over the map and the grades vary from A+ all the way down to CCC- and poo poo. I'm actually not into the multiplayer that much and just want to get high-rank research cheese weapons. Does it affect my "grade" for the purposes of matchmaking if I am winning weekly mock-battle league matches? I assume doing events counts somehow.
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# ? Oct 18, 2019 01:12 |
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Hey, quick question. So, I pinched a jeep on a mission and drove it out of the mission area (since I don't have the fulton upgrade). I then got the 'mission complete' screen and some spray paint sounds. So, what I'm wondering is, am I able to simply abandon the jeep and call in a new one the next time I come back to Afghanistan? (Also, what if it gets destroyed? Can I get a new one next mission, or will I have to capture another one?)
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# ? Oct 18, 2019 03:05 |
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Major Isoor posted:Hey, quick question. So, I pinched a jeep on a mission and drove it out of the mission area (since I don't have the fulton upgrade). I then got the 'mission complete' screen and some spray paint sounds. It's simply another vehicle in the game that happens to be painted your camo colors (customizable under one of the menus fyi, I like the dazzle stripes on the chopper). It's no different from requesting a vehicle drop or deploying with a vehicle at the start of a mission. If circumstances permit, you should fulton it to your base when you're done with it, since you can deploy a vehicle out of your stockpile at the start of a mission. Vehicle/emplacement stockpiles also count towards your PF grade (which earns you PF points, which are one of the only ways to get top-ranked S++ soldiers, or instant supplies of materials/rare plants/etc). Or you can also sell vehicles/emplacements out of your stockpile for some quick GMP if you need (though it's a bad long-term move since you'll be swimming in GMP eventually). So the incentive is to fulton it. If it gets destroyed or you need to abandon it, or you don't have the cargo fulton/wormhole fulton yet (you need a Transportation Specialist) then oh well, there will be plenty more. If you play it for a couple weeks and just fulton every vehicle you see, you should be rolling in basic vehicles like trucks/jeeps, have a decent supply of armored vehicles, and the only vehicles that I felt were semi-rare were walker gears (in part because I really didn't enjoy many of the missions walkers were in). Same for MGs and mortars... AA guns are a little rarer. MGSV: The Fulton Pain Paul MaudDib fucked around with this message at 04:07 on Oct 18, 2019 |
# ? Oct 18, 2019 04:00 |
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D-Horse is always around if you run out of jeeps before you get the heavy upgrade and an endless supply. I don't even remember exactly how the vehicle recovery mechanics work because they're so inconsequential.
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# ? Oct 18, 2019 04:11 |
Paul MaudDib posted:It's simply another vehicle in the game that happens to be painted your camo colors (customizable under one of the menus fyi, I like the dazzle stripes on the chopper). It's no different from requesting a vehicle drop or deploying with a vehicle at the start of a mission. Do you even need Walkers for anything since you've got, you know, D-Walker?
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# ? Oct 18, 2019 04:27 |
I think if your vehicle is still intract when you leave on the helicopter or otherwise it'll get sent back to mother base?
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# ? Oct 18, 2019 04:27 |
Cuntellectual posted:Do you even need Walkers for anything since you've got, you know, D-Walker?
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# ? Oct 18, 2019 04:27 |
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Oh wow, I didn't even realise you could steal mortars and MGs! Hmm, I'll have to nab a few, then. (Plus more jeeps, since they're too fun NOT to have! Sorry D-horse)
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# ? Oct 18, 2019 04:30 |
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e: whoops double post
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# ? Oct 18, 2019 04:32 |
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Cuntellectual posted:Do you even need Walkers for anything since you've got, you know, D-Walker? farming PF points to buy high-ranking soldiers, although of course any vehicles help with that, not just walkers FOB invasion support deployments require specific types of vehicles and some of them will require walkers specifically. Also a few of the combat deployments I think. or just sell them for GMP (although like I said that's not really ideal since vehicles do things for you that GMP can't and by the time you've progressed a little bit you will be swimming in GMP). few more notes on saving money: It is always cash-positive to fulton extract anything (and then sell it if applicable) if you have enough fultons to spare. Not hugely so for some of the animals or emplacements but at least by a little bit. Calling in a resupply costs you the same as when you deploy in the first place (including plants/minerals) so if you're short on fultons then it may not be worth calling a resupply just to get more fultons. Once you get a couple levels in fultons though, you can call a loadout change box, and swap from Level 5 down to Level 4 which will refill all your fultons, then next time you call for a level 5 fulton and it's full again. Much cheaper than calling a full resupply. Note that this means the infinity bandana is by far the best item for free-roaming and just farming everything in sight, since you will never have to resupply ammo/fultons. You can use a really high-tier expensive loadout and only pay the cost once instead of every time you resupply. Even in late-game I feel icky about some of the loadouts that take thousands of diamonds or poo poo to deploy, but as long as you're not paying it once every couple minutes it's not too bad to just use it and go clear half of a play area. You also pay the resupply cost (including plants/minerals) every time you return to mother base, so if you are really short on cash (or using an expensive high-tier loadout) you can un-equip almost all of your items, go wash up, then re-equip them before the mission. Also, "return to ACC" has a similar mechanism. Calling the chopper costs a fixed amount of money (depending on how you have customized it). "Return to ACC" doesn't cost you anything. If you're hard up for cash, use "return to ACC". Paul MaudDib fucked around with this message at 04:50 on Oct 18, 2019 |
# ? Oct 18, 2019 04:33 |
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Necrothatcher posted:Now I'm reading about the history of silencers on Wikipedia and this sounds coooool lmao, I thought real life silencers weren't actually supposed to be *that* silent
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# ? Oct 18, 2019 08:38 |
Lunchmeat Larry posted:lmao, I thought real life silencers weren't actually supposed to be *that* silent It very heavily depends on the gun and the bullet it's firing. I'm not a gun person but from what I understand what makes a gunshot loud is the muzzle blast, action sound, and the bullet breaking the sound barrier. A silencer suppresses the first one by modifying the sound with baffles inside of the silencer itself which slow and cool the propellant down so that the energy is dispersed slower and over a longer period, ie, it's quieter. That being said, "quieter" is still loud. A low caliber gun like a .22 revolver is still something like 160 decibels when firing, and a silencer only reduces that by something like 30 decibels or less. An exceptionally quiet gun, the Welrod, makes something like 73 decibels. I'm not sure if it fires subsonic rounds or not, someone else could probably tell you. I'm not sure if there's quieter guns, but at the very least it's the quietest one that I know of. For comparison, a jet engine is something like 155 decibels. A hair dryer or blender is around 85. In summary: The story was probably apocryphal.
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# ? Oct 18, 2019 10:05 |
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Maybe Roosevelt hosed up his hearing during his teenage metal years
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# ? Oct 18, 2019 10:06 |
I think the really quiet guns are firing subsonic ammunition
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# ? Oct 18, 2019 18:52 |
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Even still they're quite loud. It's more that it changes gunfire from something that is unmistakably gunfire from a mile away in anything short of of a major rainstorm, to something you might not pick out of ambient noise at a few hundred yards, and something less immediately recognizable as gunfire if you do hear it. Supersonic ammo will always still be immediately obvious to anyone who knows what gunfire sounds like, because the supersonic crack of the bullet is still exactly the same. It is, however, harder to tell exactly where it came from, because normally if someone is shooting toward you, you hear the bullet's sonic boom, and that alerts your brain in time to hear the muzzle report and really hone in on where it came from. The biggest benefit of suppressors is to the person using the firearm and everyone around them. It's a lot less obnoxious.
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# ? Oct 18, 2019 18:58 |
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# ? Jun 3, 2024 23:53 |
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Christ I’m terrible at MGS5 now. I was never great but I’m just awful know. Like a child.
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# ? Oct 18, 2019 22:04 |