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Hunt11 posted:I do like how they stopped bothering with making excuses with late fees and just got rid of the mechanic altogether. For all that the big changes are done pretty well I'm honestly appreciating the tiny fixes to gameflow they did much more. I honestly loved P5 and it was one of those games I would occasionally go back and replay, but there was all kinds of little poo poo that always irritated me. And now they fixed almost all of it. It's gone from a very good, but a little rough game to something polished to a loving mirror shine.
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# ? Apr 1, 2020 20:17 |
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# ? Apr 27, 2024 17:23 |
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It feels like closing the diner until May is a change they made entirely to gently caress with people like me who know how useful it was to optimize your social stats in the earlygame.
Arist fucked around with this message at 20:25 on Apr 1, 2020 |
# ? Apr 1, 2020 20:23 |
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Arist posted:It feels like closing the diner until May is a change they made entirely to gently caress with people like me who know how useful it was to optimize your social stats in the earlygame. I am not sure if that needs to be spoilered but yeah it definitely sucks. It also feels like you get less points then you used to.
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# ? Apr 1, 2020 20:38 |
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Arist posted:It feels like closing the diner until May is a change they made entirely to gently caress with people like me who know how useful it was to optimize your social stats in the earlygame. I feel like it was a way to shove players coming back from P5 towards getting into the habit of using the activities at Leblanc as their primary stat builders.
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# ? Apr 1, 2020 20:39 |
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ROFL Octopus posted:Yeah Izanagi-No-Okami is completely ridiculous even by DLC standards. Victory Cry and a signature move that makes Morning Star look like chump change, all at base. Maybe it’s to make up for the fact that it wasn’t really worth fusing in 4 lol. I remember spending stupid amounts of time fusing to get Beelzebub for Victory Cry near the end of Persona 3. Crazy that it would be available from the start in P5R.
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# ? Apr 1, 2020 21:03 |
Did kawakami slip the wrong card to the protagonist in the original game? I really don’t remember that happening
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# ? Apr 1, 2020 21:03 |
Endgame spoiler: I like how they had another great opportunity to slip Nyarthalotep in and just didn't. Persona 1/2 have been totally unpersoned. Hunt11 posted:I do like how they stopped bothering with making excuses with late fees and just got rid of the mechanic altogether. I thought it was funny how even the zero punctuation review brought up how video renting would inevitably end with you skipping ahead two weeks and not being able to return them in time. It was kinda a cute idea to add to the feel but in practice it was kinda dumb and I never bothered with it.
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# ? Apr 1, 2020 21:07 |
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Spiffster posted:Did kawakami slip the wrong card to the protagonist in the original game? I really don’t remember that happening It's new
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# ? Apr 1, 2020 21:15 |
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So I had been following this guide up until now https://www.thegamer.com/persona-5-royal-may-walkthrough-guide/ and it had been seeming pretty good and accurate, now it's turned out that it gave me some innaccurate info on an event and now I'm way past where I would have been able to go back, I just finished Madarames palace at the point it told me too and then it says the next chariot hangout should be a rank up but it wasn't for me so seems like the answers it gave me at the previous scene were wrong and Kawakami wasn't outside the faculty lounge on the 28th either so not sure when I'll be able to start that, either way the entire guide will get messed up because of that so following it would be weird. I like how it specifally says the only ones you must keep up with are temperance and chariot as well and those are the ones that have been not correct for me. Mainly just asking/making sure that the games not actually so tight that this will properly screw me on finishing all the confidants is it? Been so long since I played the original. Guess it means any guide is now useless though or I'll have to modify it a bit. Edit: Oh no, turns out by "story segment" at nighttime on the 27th the guide meant "go talk to mishima and start the temperance thing" so that part isn't boned up, just very unclear. Chariot was still hosed for me though now I'm wondering if I boned it up, pretty sure I selected the options it said and had a chariot persona though. Eh, it'll probably be fine. thebardyspoon fucked around with this message at 21:55 on Apr 1, 2020 |
# ? Apr 1, 2020 21:36 |
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Only an hour or so in but I'm appreciating all the little translation fixes. They even re-dubbed the lines.Spiffster posted:Did kawakami slip the wrong card to the protagonist in the original game? I really dont remember that happening No that's definitely new.
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# ? Apr 1, 2020 22:13 |
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thebardyspoon posted:So I had been following this guide up until now https://www.thegamer.com/persona-5-royal-may-walkthrough-guide/ and it had been seeming pretty good and accurate, now it's turned out that it gave me some innaccurate info on an event and now I'm way past where I would have been able to go back, I just finished Madarames palace at the point it told me too and then it says the next chariot hangout should be a rank up but it wasn't for me so seems like the answers it gave me at the previous scene were wrong and Kawakami wasn't outside the faculty lounge on the 28th either so not sure when I'll be able to start that, either way the entire guide will get messed up because of that so following it would be weird. I like how it specifally says the only ones you must keep up with are temperance and chariot as well and those are the ones that have been not correct for me. I did the original blind (outside basic poo poo like just knowing when the confidants are available) in Japanese and ranked up everyone with a few days to spare. You'd figure Royal would be even more lenient
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# ? Apr 1, 2020 22:18 |
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Perfect Potato posted:I did the original blind (outside basic poo poo like just knowing when the confidants are available) in Japanese and ranked up everyone with a few days to spare. You'd figure Royal would be even more lenient If I remember right the hardest part about getting all the confidants maxed was hitting Makoto's max Charm qualifier at the right time.
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# ? Apr 1, 2020 22:23 |
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Dawgstar posted:If I remember right the hardest part about getting all the confidants maxed was hitting Makoto's max Charm qualifier at the right time. That and her Nice requirement even before then. I definitely stonewalled at that, but I didn’t work in the flower shop enough I think is what it meant?
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# ? Apr 1, 2020 22:30 |
God, hopefully I can beat the first boss this time around. One of the minibosses in the first palace kept wrecking my rear end and I just gave up with the load times and having to go back through things to get to that point.
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# ? Apr 1, 2020 22:31 |
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Sydin posted:Only an hour or so in but I'm appreciating all the little translation fixes. They even re-dubbed the lines. I played through the first bit when P5 first came out but got drug away by other things and never finished after getting half way through the second palace. This time I feel like the story is a bit clearer and everything just makes more sense. I dont know if this because I had some interaction with it a few years ago and its easier to grasp because of old memories of the game or if the translation is just better. FlyingCowOfDoom fucked around with this message at 22:54 on Apr 1, 2020 |
# ? Apr 1, 2020 22:41 |
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Perfect Potato posted:I did the original blind (outside basic poo poo like just knowing when the confidants are available) in Japanese and ranked up everyone with a few days to spare. You'd figure Royal would be even more lenient Yeah I did pretty well on the original as well, think I had Haru at rank 8 and the arcade kid at around the same left to do when I was a couple days from the point of no return and saw I wasn't going to do it based on the time I had available so didn't worry about it, intending to do it on NG+ which never happened. Was hoping to just get everyone maxed out in royal the first time and then if I ever want to do NG+ I'll be all free and breezy doing whatever I want. It'll probably be fine, like I'll just hang out with Ryuji the next time he's available and replace whatever was in that day later I guess.
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# ? Apr 1, 2020 22:41 |
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Iymarra posted:God, hopefully I can beat the first boss this time around. One of the minibosses in the first palace kept wrecking my rear end and I just gave up with the load times and having to go back through things to get to that point. If that's the one I'm thinking of then they made it optional.
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# ? Apr 1, 2020 22:56 |
The guide demanding you get the +2 bonus points from crafting is gonna totally throw me off forever but gently caress I don't care. I sat there for 45 minutes on the first one trying to get it and never got it. I'm certainly going to play NG+ so whatever.
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# ? Apr 1, 2020 23:14 |
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Is it really that hard to max all the confidants this time round? I finished them all with 3 weeks to spare without a guide in vanilla and they give you more time now, don't they?
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# ? Apr 1, 2020 23:20 |
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CJ posted:Is it really that hard to max all the confidants this time round? I finished them all with 3 weeks to spare without a guide in vanilla and they give you more time now, don't they? Should be, yes. And 99% of the completionist guides right now are just copy pasted from the original game with a new title to draw clicks, so they're basically useless anyway.
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# ? Apr 1, 2020 23:28 |
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Stroth posted:Should be, yes. I thought that might be the case but the one I was using did have stuff you couldn't do in the original in it. Could still be the case and they've just added stuff at night after going into the dungeons and stuff I guess.
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# ? Apr 1, 2020 23:54 |
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I was going to use this one first but the first classroom answer it had for 4/12 was wrong so I jumped to the one that was posted earlier when I asked.
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# ? Apr 2, 2020 00:11 |
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mateo360 posted:I was going to use this one first but the first classroom answer it had for 4/12 was wrong so I jumped to the one that was posted earlier when I asked. Yeah I was using the one from thegamer.com last night but I think I'll abandon it and use the one posted earlier that's hosted on github. https://aqiu384.github.io/p5r-walkthrough/walkthrough
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# ? Apr 2, 2020 00:23 |
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I've been using this one: https://samurai-gamers.com/persona-5/ It even splits off the things that are different. I haven't really been using the step-by-step walkthrough, though. Just some of the confidant and question answers.
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# ? Apr 2, 2020 00:31 |
Just ignore the confidants that suck, like Makoto's. I say that as someone who liked Makoto.
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# ? Apr 2, 2020 00:34 |
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Are they going to fix the horrific translation in certain parts of the game?
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# ? Apr 2, 2020 00:37 |
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What's the rate of getting an extra on crafting? I'm save scrubbing and this poo poo is taking forever.
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# ? Apr 2, 2020 00:59 |
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They may very well have lowered the double craft/bonus point proc rate considering that you now have way more free nights to craft.
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# ? Apr 2, 2020 01:02 |
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Peachfart posted:Are they going to fix the horrific translation in certain parts of the game? Only a couple hours in but so far they've mad a ton of translation fixes.
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# ? Apr 2, 2020 01:02 |
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Arist posted:They may very well have lowered the double craft/bonus point proc rate considering that you now have way more free nights to craft. Yeah the guide I'm following says I need to get it tonight but I may just wait till i get the fortune teller and use that trick instead later, i dunno.
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# ? Apr 2, 2020 01:04 |
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Cuntellectual posted:Endgame spoiler: I think you mean Persona 1/2 have been totally unpersonaed. onesixtwo posted:Guns are amazing when they reload every fight, dang. I also loved the lore explanation for why they would of course reload. Not actually going to play this unless it gets ported to Switch so what is the explanation for it? Hoping/assuming it's that only the enemies you are fighting in the current battle would be able to keep track of how many bullets you are supposed to have. Outside of reloading between fights do they just do more damage now? I'm contractually obligated to bring up P5S in every post but guns are a lot more useful in that game than original P5 since there's less distinction between dungeon exploration and battles and you can shoot them outside of battles. So when there are sometimes enemies wandering the dungeon that you're not in a position to easily ambush, you can just shoot them from a far distance to trigger a battle. It won't count as a preemptive strike but at least will let you avoid being ambushed by the enemy.
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# ? Apr 2, 2020 01:29 |
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Item Getter posted:Not actually going to play this unless it gets ported to Switch so what is the explanation for it? Hoping/assuming it's that only the enemies you are fighting in the current battle would be able to keep track of how many bullets you are supposed to have. The idea is "the enemy expects you to be locked and loaded coming into a fight", so you are. It isn't like you carried real ammo to begin with. As far as damage, it is about the same from what I can tell. But you can't sell back old guns to the airsoft shop anymore which is an interesting but annoying change.
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# ? Apr 2, 2020 02:03 |
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I got about 75% of the way through Persona 5 so I'm excited for what is basically Persona 5 but better
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# ? Apr 2, 2020 02:11 |
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Just unlocked the first calling card, (haven't sent it yet.) I'm loving the changes to baton pass. Not only giving it to everyone right from the start, but they altered enemy formations so that baton pass is more useful. The first time I finished off an enemy group by quad-baton, I felt like such a badass.
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# ? Apr 2, 2020 03:50 |
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rbakervv posted:Just unlocked the first calling card, (haven't sent it yet.) I'm loving the changes to baton pass. Not only giving it to everyone right from the start, but they altered enemy formations so that baton pass is more useful. The first time I finished off an enemy group by quad-baton, I felt like such a badass. Yeah, this. They took an already enjoyable fast paced combat system and figured out how to make it even faster from the get go
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# ? Apr 2, 2020 04:08 |
Stroth posted:If that's the one I'm thinking of then they made it optional. Yeah, I'm referring to the enemy in the first castle, I guess the tutorial castle the mounted mini boss guy, I think. If memory serves there was that sneaking around bit and then fighting one of those guys after getting a key? Constantly getting wiped and going back to the save prior to the sneaking part made me frustrated. If that's been changed then I'm quite happy. So what's the DLC situation? I recall there being a bunch of free stuff for P5, like extra personas and stuff. Is that included, or a different download on PSN etc?
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# ? Apr 2, 2020 04:20 |
Iymarra posted:Yeah, I'm referring to the enemy in the first castle, I guess the tutorial castle the mounted mini boss guy, I think. If memory serves there was that sneaking around bit and then fighting one of those guys after getting a key? Constantly getting wiped and going back to the save prior to the sneaking part made me frustrated. If that's been changed then I'm quite happy. It's a free option in the PSN store. Gotta get it separate.
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# ? Apr 2, 2020 05:11 |
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I'm liking the little changes I've noticed so far, but I'm only just getting into the first palace. Was the "thieves aid" option in saferooms that heals you to full always there? I don't remember it. What's the downside? Also I played the first game on normal and started this one on hard - I want a challenge as someone who beat the game already but nothing masochistic. How high did they tune the difficulty from normal?
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# ? Apr 2, 2020 05:26 |
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I'm playing on normal for my first run through and the first glowing red enemy I ran into was one-shotting Ann and Morgana, I've already had to burn a couple revivadins.
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# ? Apr 2, 2020 05:40 |
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# ? Apr 27, 2024 17:23 |
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I'm playing on Normal and it's pretty easy, though part of that's the 150,000 yen (!) they give you from the DLC and the save bonus.
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# ? Apr 2, 2020 05:42 |