I was going to say Miner 2049er or some Mr Do type of game, but I don't think you'd find a sidescrolling platformer on the Apple II. Lots of these are ports of arcade titles, so maybe find the arcade original? Like I remember a friend of mine having a copy of Robocop but it was black and white and ran incredibly slowly and the crosshairs on the the hostage portions taking a long time to draw the closest thing I can find to my memory was the ZX Spectrum port of this. Now why in the hell my friend had a ZX is another mystery. https://www.youtube.com/watch?v=VhkliKXIegg There's this youtube channel with this guy just plowing through all sorts of old stuff that nobody remembers. Lots of bedroom coders in the 8-bit micro days where thirty thousand boxed or bagged copies is a best seller (and warez'd 100x over, lol) https://www.youtube.com/watch?v=1ON_EBMXhv8 If you're trying to find a specific Galaga-alike on an Apple II, good luck. It's like finding a specific side scroller the NES, there's a thousand of them.
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# ? Jul 31, 2020 17:50 |
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# ? May 11, 2024 15:17 |
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I actually found it on an old disk. Thread got me thinking to look through my old crap. It’s a lode runner knockoff called key’s quest that I cannot seem to find in Google. I don’t have a working 5 1/4 drive (or Apple 2) or I’d try and rip it. Might try to eBay something.
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# ? Jul 31, 2020 19:04 |
How did "ripping" disks ever become slang? Was that the name of the first popular program to do it? It feels like it could be but I don't remember.
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# ? Aug 2, 2020 12:39 |
The internet is so dumb
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# ? Aug 2, 2020 12:45 |
SniperWoreConverse posted:How did "ripping" disks ever become slang? Was that the name of the first popular program to do it? It feels like it could be but I don't remember. https://en.wikipedia.org/wiki/Musicmatch_Jukebox "Rip Mix Burn" Apple 2001, which was definitely a statement from them, but a common term. https://www.youtube.com/watch?v=pleybGLgaEc DVD ripping and encoding around the DECSS time definitely saw use of the term.
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# ? Aug 2, 2020 21:01 |
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I have two, neither should be too tough but I haven't been able to find them. The first was probably a starcraft rip off, I played it as a demo in the 90s (or possibly early 2000s). It was an RTS where you played as humans fighting aliens, I believe martians specifically, and they were very typical "greys" with the big heads and all. I remember you could build marines among other units. I don't remember how resources or buildings worked, but I remember it being fairly typical RTS stuff for that era, warcraft, C&C etc style. I don't think it was very good, but that may have been because I was a kid so hard to say. The graphics seemed decent at the time, like more advanced than C&C or Warcaft one
Pb and Jellyfish fucked around with this message at 01:37 on Aug 5, 2020 |
# ? Aug 5, 2020 01:26 |
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The other game I don't remember as well, I probably also played it as a demo, also in the 90s (or maybe early 2000s). It was a top down shooter in what seemed to be a post apocalyptic ruined city. I don't recall what the enemies were, but mutants/creatures seems familiar (as opposed to robots or some such). I'm sure there were different weapons, and I think you could go into buildings. One distinct mechanic I remember was that there were stations where you could buy ammo or health or some such, sort of like ATMs or vending machines. I feel like it was pixel style graphics. Something like this: Pb and Jellyfish fucked around with this message at 01:37 on Aug 5, 2020 |
# ? Aug 5, 2020 01:34 |
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Pb and Jellyfish posted:I have two, neither should be too tough but I haven't been able to find them. The first was probably a starcraft rip off, I played it as a demo in the 90s (or possibly early 2000s). It was an RTS where you played as humans fighting aliens, I believe martians specifically, and they were very typical "greys" with the big heads and all. I remember you could build marines among other units. I don't remember how resources or buildings worked, but I remember it being fairly typical RTS stuff for that era, warcraft, C&C etc style. I don't think it was very good, but that may have been because I was a kid so hard to say. The graphics seemed decent at the time, like more advanced than C&C or Warcaft one Dark Colony?
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# ? Aug 5, 2020 03:19 |
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That is exactly it, thanks!
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# ? Aug 5, 2020 11:34 |
Pb and Jellyfish posted:The other game I don't remember as well, I probably also played it as a demo, also in the 90s (or maybe early 2000s). It was a top down shooter in what seemed to be a post apocalyptic ruined city. I don't recall what the enemies were, but mutants/creatures seems familiar (as opposed to robots or some such). I'm sure there were different weapons, and I think you could go into buildings. One distinct mechanic I remember was that there were stations where you could buy ammo or health or some such, sort of like ATMs or vending machines. I feel like it was pixel style graphics. Something like this: Maybe "Take no Prisoners"?
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# ? Aug 5, 2020 12:52 |
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I'm trying to remember a game I had back on the Sega Genesis that was kind of a jet-fighter bullet-hell type game. The first level was a top-down free-ish roam kind of level cordoned off by a very large grid of walls with gates in them and that you were blowing up bases. The second level was the same controls, but portrayed more as a side-scroller, and had very very narrow, jaggedy cave corridors and a blood-red kind of cave. I think the levels alternated between the top down and side as it went, and I want to say the game may or may not have been well translated into English.
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# ? Aug 6, 2020 05:46 |
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holttho posted:I'm trying to remember a game I had back on the Sega Genesis that was kind of a jet-fighter bullet-hell type game. The first level was a top-down free-ish roam kind of level cordoned off by a very large grid of walls with gates in them and that you were blowing up bases. The second level was the same controls, but portrayed more as a side-scroller, and had very very narrow, jaggedy cave corridors and a blood-red kind of cave. I think the levels alternated between the top down and side as it went, and I want to say the game may or may not have been well translated into English. That's gotta be Thunder Force II https://www.youtube.com/watch?v=Bv5c6Dq7_Yg
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# ? Aug 6, 2020 14:20 |
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Success! Thanks!
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# ? Aug 6, 2020 16:35 |
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Flannelette posted:Maybe "Take no Prisoners"? That looks like it, thank you! The screen movement is disorienting looking at gameplay now
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# ? Aug 6, 2020 21:29 |
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Probably an incredibly long shot, but: 1999/2000, freeware (?) Linux game, 2D sidescroller perspective. Big expansive arena-style levels with multiple floors linked by stairs/ladders, maybe. Range of playable characters to choose from. Gameplay was in a skirmish/deathmatch kind of format; the levels didn't have any objectives or end states and they were packed with characters running around trying to kill each other. I don't remember it having anything resembling a campaign. Felt like it was designed with multiplayer in mind but I only ever played against bots. I remember the environment being grey and maybe there was a tall red guy I liked playing as??? It was a contemporary of XBill if that helps at all.
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# ? Aug 10, 2020 11:11 |
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XEvil
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# ? Aug 13, 2020 05:36 |
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Oh my god that's it, thanks. https://www.youtube.com/watch?v=YhYkiGniyBk It's a lot more mid-90s Piss poo poo Edgy than I remember it being!
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# ? Aug 14, 2020 05:27 |
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Pretty good posted:Oh my god that's it, thanks. Oh poo poo, I remember playing the Windows version of this. What a weird thing.
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# ? Aug 14, 2020 06:13 |
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I'm trying to remember the name of a PS1 FPS that I played a demo of from the UK Official Magazine at the time. I remember that it had coloured lighting and I seemed to drop a lot of flares. It may have been made by Psygnosis, Codemasters or other UK dev?
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# ? Aug 19, 2020 09:44 |
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Anonymouse Mook posted:I'm trying to remember the name of a PS1 FPS that I played a demo of from the UK Official Magazine at the time. I remember that it had coloured lighting and I seemed to drop a lot of flares. It may have been made by Psygnosis, Codemasters or other UK dev? Assault Rigs maybe?
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# ? Aug 19, 2020 11:51 |
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Lifeforce Tenka? https://www.youtube.com/watch?v=7HOZI2KuxQQ
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# ? Aug 20, 2020 00:10 |
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i think i tried this one before with no real luck: it was a dos action platform game that i had on a shareware cd, main character was a punk looking guy with rockets for legs, he had a strange walk animation and the controls were really slippery, you could propel yourself upward using his rocket legs, the game's most notable thing were the graphics, there was a lot of parallax scrolling and every platform was 3d or pseudo-3d although the game itself was just a normal 2d type of game
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# ? Aug 20, 2020 13:31 |
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As a kid I had/played some game or possibly edutainment software where the badguy's catchphrase was "Uk yuk, rotten luck", and I remember nothing else about it. Probably ran on Mac. The only hit on Google is a Japanese site rehosting a video and comments on a Gigglebone Gang LP where someone says it in the comments, and while the publishers intro looks vaguely familiar, none of the titles they put out jump out.
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# ? Aug 21, 2020 17:25 |
Some Goon posted:As a kid I had/played some game or possibly edutainment software where the badguy's catchphrase was "Uk yuk, rotten luck", and I remember nothing else about it. Probably ran on Mac. The only hit on Google is a Japanese site rehosting a video and comments on a Gigglebone Gang LP where someone says it in the comments, and while the publishers intro looks vaguely familiar, none of the titles they put out jump out. Definitely sounds like Gigglebone gang game though, there's a character who had that exact catchphrase and he's voiced by Stephan Weyte of all people. https://www.youtube.com/watch?v=okdSyPV-ndM&t=461s
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# ? Aug 21, 2020 18:42 |
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Flannelette posted:Definitely sounds like Gigglebone gang game though, there's a character who had that exact catchphrase and he's voiced by Stephan Weyte of all people. Upon further digging it was "Gigglebone Gang in Infinitely City", though I might have just had a demo that either came with something or was just on one of those shareware compilation disks.
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# ? Aug 21, 2020 22:15 |
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Looking for 2 titles: - arcade game from the 90s, with Spider-Man and 3 other characters to choose from. It changed perspective so some stages played like a classic beat'em up and some like a platform game. - DOS game, similar to Archon in that you have a main boardgame map but when pieces meet they duke it out in an action part. Instead of a pseudo-chess board, it had an actual map and you bought units, traps and other stuff (spells? items?) with points. I remember two units - an emaciated ghoul that was invisible for most of the fight and an extremely muscly red demon that barely fit into its square. Pierzak fucked around with this message at 14:55 on Aug 22, 2020 |
# ? Aug 22, 2020 14:45 |
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Pierzak posted:- arcade game from the 90s, with Spider-Man and 3 other characters to choose from. It changed perspective so some stages played like a classic beat'em up and some like a platform game. That was just called Spider-Man: The Videogame. quote:- DOS game, similar to Archon in that you have a main boardgame map but when pieces meet they duke it out in an action part. Instead of a pseudo-chess board, it had an actual map and you bought units, traps and other stuff (spells? items?) with points. I remember two units - an emaciated ghoul that was invisible for most of the fight and an extremely muscly red demon that barely fit into its square. Dark Legions?
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# ? Aug 22, 2020 16:02 |
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Action Jacktion posted:That was just called Spider-Man: The Videogame. That's it! Thanks! Pierzak fucked around with this message at 16:30 on Aug 22, 2020 |
# ? Aug 22, 2020 16:25 |
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I bought Dark Legions immediately upon playing it two-player at my buddy's house, because the concept was fantastic, but it definitely needed the "fog of war" of modem play to really work (hard to surprise someone with traps when you could just watch them being placed). I never played it again. Truly the greatest gaming tragedy of all time
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# ? Aug 22, 2020 19:23 |
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Watching a let’s play of Outer Wilds recently jogged some very blurry childhood memories of a (most probably) C64 space game. You explored a solar system, I think overrun with hostile aliens, in your spaceship and the view would transition from each planet surface to the entire solar system by zooming out. I remember one gas giant with half a dozen satellites around it that you could visit, tho going to the gas giant itself would crush your ship. On each world there were physical puzzles to solve and I think there was a tight time limit too. Frankly I’m not even sure whether I ever played this thing or if I’m remembering a childhood dream.
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# ? Aug 26, 2020 15:48 |
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Captain Blood, maybe? https://www.mobygames.com/game/c64/captain-blood/screenshots
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# ? Aug 26, 2020 16:06 |
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No, but I played hours upon hours of captain blood as a kid. The language interface was fun.
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# ? Aug 26, 2020 16:24 |
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It didn't have puzzles as its main thing, but maybe Star Control? E: This hinges on you misremembering things, but maybe it can push your memory in the right direction.
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# ? Aug 26, 2020 16:28 |
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A game that I have been wondering about for, like, 10 years. I tried posting it once in one of these threads many years ago but no luck. But who knows, time to try again! It's a top-down game where you controlled a red character. The game had screens, so no scrolling but you walked off one screen on to the next. You started with a knife but you could find various different weapons, I remember a pistol and a machine gun specifically. Every weapon was in the game twice and if you found both versions, you'd get an improved version: I remember finding both pistols gave you a handgun for example, that shot farther and faster (I think?), and finding a second knife made you able to stab things faster. I also remember that there was a lake that you had to cross, but first you had to obtain a boat. There was also a church, I even think it was on the same screen as the lake, but I'm not sure. Time period must have been late eighties at the latest I'm guessing: I'm not sure if I played this in DOS or Windows 3.1, but I think it was a very early VGA game. E: MSpaint! The character, currently using his knife, is quite close to what he(?) looked like in my memory, the rest is more vague. Martian fucked around with this message at 14:14 on Aug 28, 2020 |
# ? Aug 28, 2020 13:42 |
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Martian posted:A game that I have been wondering about for, like, 10 years. I tried posting it once in one of these threads many years ago but no luck. But who knows, time to try again! Sounds a lot like Hoosier City: https://www.mobygames.com/game/dos/hoosier-city/screenshots
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# ? Aug 28, 2020 15:04 |
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vaudeville posted:Sounds a lot like Hoosier City: Yes, that's it! Awesome, thank you.
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# ? Aug 28, 2020 15:18 |
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What in the world, I would have been all about this game back in the day, and it is just one of at least three games in the same style according to MobyGames. Is this as obscure as it seems to me, or did I just somehow miss this corner of the shareware market in 1992?
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# ? Aug 28, 2020 15:34 |
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I think it's pretty obscure, over the years I tried a lot of combinations in google to find it, but never did. Apparently it has three acts , I didn't know that either; presumably because only the first act would have been shareware. I never managed to finish act 1 as a kid, iirc. It looks better than I remember and is (fittingly) very difficult. And yes, the church is on the same screen as the lake!
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# ? Aug 28, 2020 16:11 |
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BlueHeron posted:Seems like it could be this, although it's a compilation of different games: gently caress me drunk, those particular games don't seem to match but that's definitely the YOWZA BRILTOID thing I remember.
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# ? Oct 14, 2020 06:14 |
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# ? May 11, 2024 15:17 |
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Alright, this one might be a little vague? It's some sort of educational software, most likely Windows, from around 2000/2001, and it was either about, or included a section about, electronic circuit design. I never played it myself, but I was in a school computer room where it got played a whole bunch. All the different circuit components would have different personalities and would introduce themselves to the player. The transistors were some sort of cheerleaders whose chant is now burned into my brain: "I'm a transistor sister! I get an electric charge! Then I open up a valve To make the current very large!"
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# ? Oct 14, 2020 06:45 |