(Thread IKs:
Captain Foo)
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MMF Freeway posted:You can do stuff like corrupt resolute technique on it too. Not sure how much accuracy skeles need but it's an option I don’t think they miss very often anymore. I think that’s part of why they got rid of the perfect accuracy mod in Necro, the changes to accuracy scaling mean they rarely miss as it is. That being said scaling crit on them also isn’t very realistic.
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# ? Sep 16, 2020 22:23 |
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# ? Apr 26, 2024 20:38 |
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Fenris13 posted:I am pretty sure the sword replaces the default skeletons attack, which means they no longer scale with level, however when adding raw damage to them they not only gain the triple damage scaling but the sword should give them a much higher attack speed, as much as double. That means raw damage actually has 6x the value when added to this as it does regular SW. Need to borrow Zero's Aura bot with 6 or 9 vengeful commanders and both anger and wrath. Ahh Vengeful Commander stacking with full cold will be so loving stupid with this but I'm too lazy to click to make skeletons constantly. Maybe I can get a helmet with Minion Damage and "socketed gems deal 30% more elemental" then craft "Cast on Focus" into it? Edit: Or I guess I could just link them in a chest to "Cast When Stunned" and wade into packs lol Edit 2: I'm thinking this will definitely be better than Soulwrest for AFK Blight strats though since you're not trying to run and cast at the same time Zero VGS fucked around with this message at 22:38 on Sep 16, 2020 |
# ? Sep 16, 2020 22:27 |
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search engine posted:I can show you what a hardcore viable bleed lacerate gladiator should look like in pob, but there's no guide since it's all just homebrew stuff that I run on instinct after the better part of a decade playing this dumb game. https://pastebin.com/dkjHkC6s is the end state. This isn't gonna be enough detail if you're looking for the long version, but some notes on getting there: Thanks a ton, that level of detail is great. Time to not minion or cyclone this league!
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# ? Sep 16, 2020 22:28 |
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Pob is saying 820 dmg per hit at level 20 summon skeleton, 1k at 22, 1.25 base aps Total base dps is 1k -> 1.25k Let's test a full overwrite Assuming average damage of 170 on the sword and 1.5 aps, that's 255 with 30% qual, 331 with unholy might (assume full chaos conversion): 430 x3 for recent hit: ~1300 Now finally max withered, no other sources of -chaos res: ~2450 dps, vs max withered conversion without sword, lvl 22: ~2381 But, max withered is harder to get for the latter option (need that cluster notable or totems or waste a support on withering touch) So, the real issue is roll-able range on the weapon and whether this is bonus damage on top of base or not
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# ? Sep 16, 2020 22:32 |
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Based on the math I am going to assume it replaces their damage, because while baseline it's maybe not that good. Start looking at it when you add in stuff like a full set of flat phys+chaos Abyssal Jewels, or Awakened Added Chaos or Envy Aura.
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# ? Sep 16, 2020 22:37 |
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Cinara posted:Based on the math I am going to assume it replaces their damage, because while baseline it's maybe not that good. Start looking at it when you add in stuff like a full set of flat phys+chaos Abyssal Jewels, or Awakened Added Chaos or Envy Aura. Yup. also lol tripled smite aura for +350 avg base damage, on top of stupid poo poo like wrath and anger Grimoire fucked around with this message at 22:44 on Sep 16, 2020 |
# ? Sep 16, 2020 22:41 |
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Zero VGS posted:Ahh Vengeful Commander stacking with full cold will be so loving stupid with this but I'm too lazy to click to make skeletons constantly. Maybe I can get a helmet with Minion Damage and "socketed gems deal 30% more elemental" then craft "Cast on Focus" into it? You could through it an arcanist brand, you would loose a link and they would do about 10% less damage to the branded target, but with base duration it will cast 3 times, to max out your summoned skeletons and then you only need to recast it when they start dying or you move to the next pack. Or you could put them in CwC and charged dash, get hits with the sword, trigger fortify, jump over cliffs, dodge telegraphed attacks all with one button!
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# ? Sep 16, 2020 22:50 |
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Grimoire posted:
21 withering touch is 30% physical as extra Chaos and 20 qual is 10% increased chaos damage; I'd hardly call that a waste. Just to get to the full withered stacks faster and more consistently it might be worth it considering the other perks
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# ? Sep 16, 2020 22:52 |
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You would typically compare it to like a lvl 25 Skeleton gem because that's what Necromancers are actually working with most of the time. That said, the fact that the weapon scales flat added damage really well and makes it so you don't actually have to scale skeleton gem level much makes for interesting new builds. I think it's worth pointing out that a lvl 5 Awakened Added Chaos gem adds 243 flat chaos damage, which becomes 364 with the Skeleton's 150% damage effectiveness. That's about a 170% more multiplier in a single link.
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# ? Sep 16, 2020 22:59 |
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You can probably stuff the link full of poo poo like added cold and added chaos with that sword
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# ? Sep 16, 2020 23:03 |
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So assuming I want to run Trickster as a generic caster to play around with the new spells and such, what are the ascendancy choices to be made? It doesn't seem as clear cut as most others. I'm guessing both ghost shroud things as defensive layer, the rng chaos one and... I have no idea what the fourth is. Or even if the rng chaos one is good.
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# ? Sep 16, 2020 23:04 |
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Infinity Gaia posted:So assuming I want to run Trickster as a generic caster to play around with the new spells and such, what are the ascendancy choices to be made? It doesn't seem as clear cut as most others. I'm guessing both ghost shroud things as defensive layer, the rng chaos one and... I have no idea what the fourth is. Or even if the rng chaos one is good. Charges on kill is really good
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# ? Sep 16, 2020 23:04 |
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I really think guardian would be the way to go with this - if the damage from levels is nuked by this, then lean into his generic minion bonuses and onslaught Dualwielding with United in Dream could be neat, on top of envy you get minion poison, which works well with base damage, but I'll need to pob to sim
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# ? Sep 16, 2020 23:05 |
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Infinity Gaia posted:So assuming I want to run Trickster as a generic caster to play around with the new spells and such, what are the ascendancy choices to be made? The best ascendancy choices would be respec to Assassin. Trickster really isn't a great generic caster, but you'd take Ghost Shrouds, Harness the Void and Swift Killer.
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# ? Sep 16, 2020 23:06 |
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https://www.youtube.com/watch?v=BW_TZp8kyU0
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# ? Sep 16, 2020 23:19 |
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Grimoire posted:Pob is saying 820 dmg per hit at level 20 summon skeleton, 1k at 22, 1.25 base aps doesn't the sword also have a significantly higher attack speed than ordinary summoned skeletons do? e: oh jeez, the wiki says that skellies have 0.8 base APS...that doesn't scale with gem level or anything, right? wouldn't that make this sword, at 1.52 aps, like double the dps if they're just wailing on a single target? Reiterpallasch fucked around with this message at 23:29 on Sep 16, 2020 |
# ? Sep 16, 2020 23:25 |
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Do keep in mind about that sword that you have to compare it to a well rolled convoking wand, is the triple damage and wither stacks going to be worth giving up +1-2 minion levels, up to 80% minion damage, 5% chance to deal double damage, 25% minion attack/cast speed and space for trigger socketed spells crafted on? You could probably cyclone cast while channeling to replace the trigger socketed spells at least, but you also need to be in the danger of melee range to hit for the triple damage.
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# ? Sep 16, 2020 23:31 |
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Reiterpallasch posted:doesn't the sword also have a significantly higher attack speed than ordinary summoned skeletons do? that's a data dump on the wiki, which gets run through a whole other bunch of poo poo. Use PoB, which states 1.25 base aps for regular skeletons, as in my post above
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# ? Sep 16, 2020 23:34 |
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Can someone with more experience tell me if this is a good ED-C Trickster build guide? https://www.pathofexile.com/forum/view-thread/2581551 Harvest was my first league, and I played Baron Necro, which was a lot of fun up until high reds/Sirius where my lack of optimized gear/play really showed through and I felt like I was made out of tissue paper. This league I want something pretty forgiving survivability-wise, and thematically I feel like I have to start Shadow. From reading this thread, ED-C seems like a popular choice, but if there's something else people recommend for my first ever Shadow build, I'm all ears.
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# ? Sep 16, 2020 23:34 |
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I always forget this, but the wiki lists attack speed, not attacks per second, so 0.8 for skelies is 0.8 seconds per attack, or 1.25 aps.
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# ? Sep 16, 2020 23:38 |
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Chainsawdomy posted:Can someone with more experience tell me if this is a good ED-C Trickster build guide? That is a good ED/C guide - the upgrade flowchart at the bottom alone is great. It's also telling that the author is up front about the fact that ED/C has bad singletarget at low gear levels, though it's very safe playstyle wise as you drop a dot and then dodge.
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# ? Sep 16, 2020 23:39 |
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It is very common for EDC to have really mediocre boss dmg as a first character, it really needs some big items to get it up. The cost is mainly going to be crafting some kind of chaos spell bow.
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# ? Sep 16, 2020 23:42 |
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Wither Totem is pointless just use the Blight jewel or two, this frees up links to get Arcane Surge and Second Wind on Flame Dash which is a big deal.
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# ? Sep 16, 2020 23:43 |
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Is it too late to get in the guild before the season starts up or are there still spots available?
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# ? Sep 17, 2020 00:02 |
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Reminder that you can get both Unholy Might and Wither for skeletons from the tree (Wither comes from a cluster jewel node, I think that one also converts a third of their damage to chaos).
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# ? Sep 17, 2020 00:17 |
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Cinara posted:The best ascendancy choices would be respec to Assassin. Trickster really isn't a great generic caster, but you'd take Ghost Shrouds, Harness the Void and Swift Killer. Man it's so hard to ask questions like this because it seems like everyone has a different absolute fact about it. I asked elsewhere and was told Trickster, but now it's apparently Assassin (even after nerf?) and it makes it very hard to decide to do anything in this game.
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# ? Sep 17, 2020 00:21 |
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After nearly 900 hours in this game I'd like to try my hand at modifying a build to make my own. There is only one small problem, which is that I am a dumbass idiot moron who has no idea how to do this. On top of that, I'm trying to turn a non-CI build into a CI one while never having played CI before. So this build is probably going to look like it was created by a dumbass idiot moron. Fair warning. This is my current attempt, based on the Creeping Frost build that people were savaging the other day for being hybrid life/ES for no reason. The only thing in the build that's mine is the "CI test" tree; everything else is from the dude who originally made the build. My plan is to follow the original build through the "56-70 (Skillpoint Quests)" tree until I hit maps, then switch over to the "CI test" tree I made and build from there. Does this seem reasonable? Do I have enough +ES for CI (I have no idea how much I need)? Am I a dumbass idiot moron for even attempting CI with this build? I'm probably going to dip my toe into red maps at best, so I don't need something endgame-ready, but it'd be good to know if this isn't even worth trying.
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# ? Sep 17, 2020 00:23 |
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Infinity Gaia posted:Man it's so hard to ask questions like this because it seems like everyone has a different absolute fact about it. I asked elsewhere and was told Trickster, but now it's apparently Assassin (even after nerf?) and it makes it very hard to decide to do anything in this game. You could also go inquis, it wouldn't be the best but at least you would drop a consecrated ground anytime your standing still. You would also have to figure out a way for stun immunity if you need it. TheOneAndOnlyT posted:This is my current attempt, based on the Creeping Frost build that people were savaging the other day for being hybrid life/ES for no reason. The only thing in the build that's mine is the "CI test" tree; everything else is from the dude who originally made the build. My plan is to follow the original build through the "56-70 (Skillpoint Quests)" tree until I hit maps, then switch over to the "CI test" tree I made and build from there. Does this seem reasonable? Do I have enough +ES for CI (I have no idea how much I need)? Am I a dumbass idiot moron for even attempting CI with this build? I'm probably going to dip my toe into red maps at best, so I don't need something endgame-ready, but it'd be good to know if this isn't even worth trying. https://pastebin.com/Pzk3e8Z8 I added in a bated breath and sin treks which are really cheap for ci. You would have to fix your resists though those two items don't have any. Energy from within might be 80ish-c but it turns the juice witch life nodes into es. And grabbed the es/life wheel by low life. Try to find rings with a suffix open because you can craft es starts recharge 15% faster. You also need wicked ward because that lets your es recharge continue for 4s after getting hit which is huge. The bad part is I added like 12 extra levels on for you. There's important stuff in the calcs page for ES. Recharge rate is how much you'll heal a second, which if you started healing but then got hit you would atleast heal for 4 more secs. Recharge delay is how long you gotta not get hit for to start healing. Fire and defiled ground are big things that will continuously hit you to stop your es recharge. Abberath will make you immune to burning ground which will solve this so you should steal the bosses soul asap. This will work until red maps where you need a 6l and maybe a shavs/chay amulet(the updated one) for more es and to go low life. You can do it all on a 5l if your careful but it will be slow. Tenzarin fucked around with this message at 00:42 on Sep 17, 2020 |
# ? Sep 17, 2020 00:27 |
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People often react to nerfs in PoE like whatever got nerfed is completely garbage now and unplayable. Assassin lost a tiny bit of damage yes, but it's not the end of the world. Nothing changed that suddenly makes Trickster the correct choice for a generic caster build when it wasn't before. Trickster is an allstar for dot builds, but outside those it really isn't offering that much. Inquis is OK but I am not a huge fan, it's just too easy to get a shitton of ele pen from other sources. The Consecrated Ground line is wonderful and Ailment Immunity will be more annoying to get without Harvest crafting, but I still don't think it's enough.
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# ? Sep 17, 2020 00:39 |
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Shortly after we launched Harvest, we released a set of league stash tabs that, in spite of selling really well, caused some community members to express concern I love this sentence so much From here https://twitter.com/pathofexile/status/1306367806879850496?s=21
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# ? Sep 17, 2020 00:39 |
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I thought inquis would be an elemental attack ascendency but it never really developed
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# ? Sep 17, 2020 00:41 |
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euphronius posted:I thought inquis would be an elemental attack ascendency but it never really developed It just suffers from PoE power creep. When it was first added to the game, ignoring resists was fantastic, as your only real sources for elemental penetration were the gem and curses. Since then we have gotten a ton more gear sources of penetration, along with stuff like Exposure and Combustion.
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# ? Sep 17, 2020 00:49 |
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Cinara posted:People often react to nerfs in PoE like whatever got nerfed is completely garbage now and unplayable. Assassin lost a tiny bit of damage yes, but it's not the end of the world. Nothing changed that suddenly makes Trickster the correct choice for a generic caster build when it wasn't before. Trickster is an allstar for dot builds, but outside those it really isn't offering that much. Trickster adds a fair bit even for generic casters, Assassin is pretty laser focused on crit so if you don't want to do that then Trickster is a good choice. It also has more defensive stuff. With that said, the Assassin nerf might just mean that instead of stacking power charges and the Power Charge node you instead just grab Ambush and Assassinate, so it is a fairly minor nerf unless you were going full Void Battery build before.
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# ? Sep 17, 2020 00:53 |
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Cinara posted:It just suffers from PoE power creep. When it was first added to the game, ignoring resists was fantastic, as your only real sources for elemental penetration were the gem and curses. Since then we have gotten a ton more gear sources of penetration, along with stuff like Exposure and Combustion. I think it got a revamp once too to add on the sacred ground stuff ?
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# ? Sep 17, 2020 00:55 |
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Trickster cast speed and easy access to dodge and stun immunity are pretty good.
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# ? Sep 17, 2020 00:56 |
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Infinity Gaia posted:Man it's so hard to ask questions like this because it seems like everyone has a different absolute fact about it. I asked elsewhere and was told Trickster, but now it's apparently Assassin (even after nerf?) and it makes it very hard to decide to do anything in this game. Usually this means either choice is fine, but one is a bit better than the other. Personally I think Assassin is better as well (and argued about it for a bit a few pages back). However, Trickster offers a pretty strong defensive package with some okay generic caster options and wouldn't be terrible or anything.
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# ? Sep 17, 2020 00:57 |
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Mistwalker is a monster of a defensive node that should not be ignored.euphronius posted:I think it got a revamp once too to add on the sacred ground stuff ? Yea it did, but they didn't change any of the other nodes so it fell back off the meta really quick and never really recovered.
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# ? Sep 17, 2020 00:59 |
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Cinara posted:Assassin lost a tiny bit of damage yes, but it's not the end of the world. Everybody go on reddit and twitch and yell really loud about assassin being super nerfed unplayable garbage so I can get a nice and cheap badge of the brotherhood for my assassin this league thank you all and god bless.
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# ? Sep 17, 2020 00:59 |
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euphronius posted:I thought inquis would be an elemental attack ascendency but it never really developed Way back in the mists of time there were a bunch of people stunting on shaper with 1L ele blade flurry inquisitors. But inevitable judgment has steadily been out-creeped and the ascendancy doesn't offer much else. Having regen as the primary defensive mechanic is awful, especially for melee, and it doesn't help that most elemental attack skills kinda suck in the first place. I wasted a lot of time trying to make a good glacial hammer inquisitor.
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# ? Sep 17, 2020 01:23 |
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# ? Apr 26, 2024 20:38 |
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Gem times! https://www.pathofexile.com/forum/view-thread/2936080
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# ? Sep 17, 2020 01:24 |