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Drifting through the outer cloud of stellar debris, The Rabble made its way towards the soft glow of the central star. A curious thing, binary stars are. Two little whirling balls of fusion batting at each other with playful slaps of magnetic whirlwinds and corona ejections. The Rabble was happy to see such a loving relationship as most stars were cold, lonely jealous things. The little twin stars danced about throwing their stellar matter around creating a wealth of planets all unique in their own way. Frozen balls of ice, gas giants with their own family of moons, even a daring little planet that flirted with their parent stars' heat and grew into an enduring lump of super heated metal. Perhaps it was trying to be like its parents and shine. Then again it was also just a rock floating in space and the Rabble were not philosophers. No, they were something more. Rumors among the sentient races that darted around the stars abounded. One prevailing theory was that they were an ancient race of beings that long ago had shed their ego, become a mass of sentient energy and simply explored the galaxy to their own inscrutable yet benevolent whims. Others claimed them to be a trickster entity, created by some long forgotten race that escaped their bonds and now meddle in the affairs of decent and good galactic folk. The strangest theory is that the rabble is a mistake in the bubble of reality, a roiling thing with an alien will that only the foolish would even speak about. The truth is in between, somewhere, but it doesn't matter. The Rabble have a fun day planned because with variety and love come a bounty of life and boy does is this solar system chock full of it. Three planets stood out, harboring the beginnings of life. Simple creatures wriggling around following the beginner strategies of life, but their worlds vastly different. The Rabble didn't care much for how it got there, but more about where that life would go. Sadly they could only play around on one world... Please Choose One A. The Frozen Sea A frozen, cold world at the edge of the system, but a dense and heavy metal core creates a strong gravitational field, high amounts of thermal and moderate background radiation. It's distance from the suns keeps the surface at a cool -300 degrees but the many comets that have impacted the world have built up a massive water reserve. A 50 Km thick layer of ice covers a dark planetary sea. Geologic activity is high, morphing the icy surface into a craggy, broken mess. B. Eden A medium sized world smack dab right in the middle of the Goldilocks Zone. A good amount of water and land but everything above 30ft of water is blasted by the massive amount of solar radiation pouring from the binary star system. A very young Earth-like planet containing an atmosphere primary consisting of CO2 and N2. Temperatures are such that the polar regions are giant ice sheets. The planet does not have axial tilt and thus does not have seasonal periods, however it contains a massive moon at close proximity creating almost a binary planetoid system. This moon causes temperature variations that vary on a monthly basis. Winter on the first and again on the 30th, but very mild. Averages vary 20F+/- about 80F over the month. This creates massive and complicated weather patterns and sea level changes. C. Twilight A larger planet with a series of tidally locked moon on the near edge of Goldilocks Zone. A strange planet. As the world is located close to the Suns it should be a hot, desert world but the largest moon manages to eclipse over 90% of the exposed surface. A low level of light is provided by the many moons in the sky reflecting sunlight. The planets rotation is very slow creating a very long "day" followed by long "night". A full rotation takes about 5 months. True night lasts two weeks where the patch of the surface enters a zone without light. Temperatures vary from 110F to 75F depending on the "time of day". The planet is covered by vast plains and an extensive cave system underneath. Liquid water only persists in temporary lakes and rivers that emerge from underground aquifers and retreat as the day heats up. Most of the planet is flat and geological activity is low as is background radiation. Once a planet has been chosen I will provide the starter creatures! --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Welcome to Evo World! You, players, are a rabble of intergalactic evolution meddling beings. Long ago you left whatever cradle of civilization and became something more. And that something loves making bizarre creatures. Over the millennia your group has come up with a series of rules to keep everything fair and fun. 1. Any species can only be changed in one way small way per change. Take that little critter, open it up in MSpaint and add your change. Don't worry if you aren't the greatest artist, I'm not either. Just have fun with it! 2. Changes must be small jumps and must be justified on the basis of the current environment. A species cannot suddenly evolve wings or shoot electricity. It must be gradual. Say you want a critter to get bat-like wings! Just take it in logical steps. (Color is exempt if it is just cosmetic) Bat Wings: Longer limbs->Skin Flaps->lighter body = flight. Shoot Lightning: Nervous System->Electrical sensing organs->Electric field->directing antenna= shooting lightning 3.A single player can only introduce one change to a species and must wait for another player to change that species to modify it again, but you can go back to any previous species and modify that one, 4.When a species is changed go ahead and give it a new Species name. You made it after all! 5.Anyone can go back along the current ages tree and evolve that creature into a new one. You just can't evolve the same creature twice! 6. When introducing a change roll a 1d10 to determine the outcome of that change only after you've drawn your evolution. 1- species split but your species dies. That species cannot evolve that trait again. Mark the critter with a red X in the bottom left corner. 2-9-species split and can evolve independently 10-species split but evolved creature gets a bonus come the extinction event. in the corner of the image mark a little black plus sign in the bottom right corner. 7. Keep your critter drawings about the same size and make sure the background isn't transparent. 8. Extinction events will happen and will decimate the populations. Don't fret if your favorite critter doesn't make it. It's all part of the fun. When an event is about to happen I will lock down further changes, organize the evo-chart and then post the rules for that event. 9. Please quote the species you are modifying. It will save me an insane amount of time later. 10. Last rule. This is meant to be an Evolution game, not a civilization game. We may get there but not until much later. Racing for sentience/tool use is not allowed, but you can develop larger/complex brains for one purpose or another (increased sensory organs, better evasion of predators etc). Here is an example of another game played with slightly different rules for the gist of the game. http://suptg.thisisnotatrueending.com/qstarchive/208134/ Arkanomen fucked around with this message at 04:43 on Jun 9, 2016 |
# ? Jun 9, 2016 04:37 |
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# ? Apr 27, 2024 01:56 |
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[Reserved]
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# ? Jun 9, 2016 04:37 |
b
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# ? Jun 9, 2016 04:42 |
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C
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# ? Jun 9, 2016 04:46 |
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C
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# ? Jun 9, 2016 05:13 |
B
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# ? Jun 9, 2016 05:14 |
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C is for catgirl, that's good enough for me.
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# ? Jun 9, 2016 05:18 |
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C because the planet knocking between day predators and night predators ruling sounds cool.
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# ? Jun 9, 2016 05:19 |
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C
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# ? Jun 9, 2016 05:31 |
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c
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# ? Jun 9, 2016 05:40 |
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C
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# ? Jun 9, 2016 06:23 |
B
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# ? Jun 9, 2016 07:57 |
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Okay, looks like people want C, don't want to wait and really it doesn't play much difference. The Rabble darts over to Twilight. A planet shrouded in darkness and fed by moonlight. Drifting down to the largest tidal lake, the Rabble find a vast body of water bubbling with geothermally enriched and warmed water that is teeming with the beginning stages of life. On another planet the pool would dazzle in the sunlight with colors across the rainbow, but here on Twilight the pool gently sways in shades of pale light. The shallows stretch around the perimeter, barely a few meters under water before plunging deep into the water filled cave network. If one followed the caves downward they would eventually reach into the hot crust of the planet. Life has begun here, but without the...curious hand of the Rabble it hasn't evolved very far. Four creatures stand out, resonating with the will of their benefactors. Planetary Traits --- Due to the nature of Twilight's Satellites, traditional photosynthesis will not work without being adapted to very, very, very low light --- The Most abundant source of food is the upwellings of mineral and organic compound rich water from deep within the caves --- Something strange lurks below... STARTER CREATURES Deadalus Thermarium A large unicellular chemophage an 1/64nd of an inch in diameter. Posesses a thick cellular wall and gorges itself on ambient sulfates and organic compounds and then drifts lower into the warmer waters to facilitate easy oxidation in the hot waters. Termarium forms little colony patches in nutrient rich areas, blooming during the darkest part of the "day" when tidal forces create a large upwelling of hot water. Chitinaer Chitinaer A curious little scavenger that grows up to 4 inches in length. This little hard shelled bug skitters along on four little spines it uses as limbs to find patches of thick Termarium colonies where it suctions up anything that can fit on the mouth on it's underside. Two thin antenna help it sniff out warm, chemical rich water. They reproduce through hermaphroditic egg laying, releasing eggs into the deep, hot waters of the lake where the dense minerals they use to form their shells can be found. Sometimes in groups they can swarm a Vulcanis and tear it apart with their sharp legs. Intervium Gaster Perhaps the most bizarre, feeding on both the nutrient rich water surging out from the depths, but also has a tendency to affix to the leg stump of an injured Chitinare and feed on the damaged tissues as a parasite. Growing up to half an inch, the Gaster can sometimes swarm during mating season and devour large patches of Termarium and smaller prey. Their mating season occurs during the brightest portion of the "day" They are semi-translucent and recently digest food can be observed. Bariatur Vulcanis The largest creature of Twilight, commonly called the Hellbag this world's take on a jellyfish has evolved differently. The body consists of a large domed membrane tipped in strong flagellum easily growing up to a foot in daimeter. These allow the Vulcanis to pull itself along the floor of the lake and along the edges of the deep caverns of the world. Commonly it simply digests ambient organic materials but will not hesitate to bathe anything trapped under it's bell in digestive acids. It also helps that these creatures can withstand the immense chemical and thermal stresses found within the cave system. They reproduce slowly by splitting in half after growing to a certain size. --------------------------------------------------------------------------------------------------------- The pool is open, get to mutating folks!
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# ? Jun 9, 2016 08:51 |
Arkanomen posted:--- Something strange lurks below... First and foremost, hail Asherah. Edit: I assume we can have the species segment so that they Coral orientated mutation. Have some of the colony patches start to calcify. At first it'll be just enough to make consumption by the Chitanear harder. Eventually we'll become a coral reef. Edit 2: Oops, just one mutation. Can I still share the ideas for the others? Edit 3: Doh, this is what I get for just jumping in at 1 am without rereading the rules! RandomPauI fucked around with this message at 09:16 on Jun 9, 2016 |
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# ? Jun 9, 2016 08:57 |
Arkanomen posted:Deadalus Thermarium Officum Krumpkite Thermarium Sometimes Termarium find themselves stuck in a colony patch. The ones that tend to survive are ones that formed thin shells. These wouldn't be enough to stop a determined Chitinaer but they're usually ignored for easier pickings. 1d10 = 9
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# ? Jun 9, 2016 09:39 |
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Cilian Intervium Gaster It has evolved little cilia to delve deeper in when it hooks onto another entity and extract more nutrients. edit: Forgot to roll: Does it live?: 1d10 4 Apocron fucked around with this message at 13:26 on Jun 9, 2016 |
# ? Jun 9, 2016 10:45 |
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Intervium gaster cranialis While some of the Intervium gaster species are partial to leg meat, the cranialis sub-species seems to thrive on other parts of the Chitinaer. More specifically, the mineral composition of its neural system. An injured leg stump provides enough grip for an Intervium gaster to hold on to, but a relatively thick carapace is another matter. It is believed the cranialis sub-species grew teeth-like protrusions to more easily latch onto its host. The cranialis never drains more fluids from the Chitinaer than necessary. In fact, the Chitinaer barely seems to take notice of its guest. 1d10=7
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# ? Jun 9, 2016 14:18 |
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Chitinaer Chitinaer Diutripodes Some of the scavengers mutated a slightly elongated set of limbs, gaining additional flexibility in their motion. Rolled a 2 edit: Also, can we affect multiple creatures? For instance, could I now also make a change to a Bariatur, for instance?
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# ? Jun 9, 2016 14:35 |
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dog kisser posted:edit: Also, can we affect multiple creatures? For instance, could I now also make a change to a Bariatur, for instance? Sure! You can modify as many creatures as you want, as often as you want provided you don't modify the same creature twice in a row. For example, a new player could iterate on the now 7 creatures in the world and then you could go and then iterate on the 14 new creatures and so on.
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# ? Jun 9, 2016 16:22 |
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Bariatur Vulcanis Longleggus they give extended reach, go muckracking for clams. or something. I give you ... LIFE: 1d10 7 Loel fucked around with this message at 17:57 on Jun 9, 2016 |
# ? Jun 9, 2016 17:45 |
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Grippum Krumpkite Thermarium used for gripping / increased locomotion just keep swimming: 1d10 1 oof, you have been found wanting
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# ? Jun 9, 2016 17:51 |
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Arkanomen posted:Bariatur Vulcanis Bariatur Vulcanis Communis A bariatur strain capable of storing energy-rich solutions in membrane bound vesicles on its inner surface emerged. Curiously, starving members can release simple signaling molecules that induce the release of these vesicles from better fed members of the local group, thus helping the survival of the whole. Rolled a 10 Theantero fucked around with this message at 18:16 on Jun 9, 2016 |
# ? Jun 9, 2016 17:54 |
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Chitinaer Chitinaer Glidipodes fast legs become semi-gliding flappers. Im picturing grasshopper leaps. edit: I guess its underwater. so, picture using mantis shrimp claws for bursts of hyperspeed. FALLING! WITH SYTLE!: 1d10 6 Loel fucked around with this message at 18:06 on Jun 9, 2016 |
# ? Jun 9, 2016 17:56 |
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Cilian Intervium Houseguestium Its gone full parasite, clamps on and never leaves. Similar to Cymothoa exigua CLAMPS: 1d10 4
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# ? Jun 9, 2016 18:01 |
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And we've had our first failed mutation and our first stellar evolution. Don't forget to mark your little critters with the proper mark of fame/shame!
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# ? Jun 9, 2016 18:09 |
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Chitinaer Diutripodes Fractales Some of the more successful Chitinaer are the ones that followed the path of increased signal strength. They found it much easier to find prey and avoid predators. Evolution: 1d10 10 Swedish Thaumocracy fucked around with this message at 18:38 on Jun 9, 2016 |
# ? Jun 9, 2016 18:35 |
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Did a thing https://docs.google.com/document/d/1NVsAIkBC63_kWYsrAeOu6KdcLmEI9wOxGSG-uh-ubmY/edit
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# ? Jun 9, 2016 18:38 |
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Briatur vulcanis gigantor A single error during genome transcription left this particular subspecies of Briatur vulcanis incapable of initiating asexual reproduction. Normal briaturs keep increasing in size until they divide in two. Because the gigantor never does this, it simply keeps increasing in size forever. While it cannot reproduce via normal means, if a gigantor is wounded and loses some of its flesh, a new gigantor may grow from the shunted flesh. All gigantors share the exact same genetic code and trace their origin back to a single organism. 1d10=2 Zybourne Clock fucked around with this message at 20:34 on Jun 9, 2016 |
# ? Jun 9, 2016 20:12 |
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dog kisser posted:Chitinaer Chitinaer Diutripodes Segmented Chitinaer Chitinaer Diutripodes Now segmented in half, the little bug has (slightly) increased flexibility. 1d10=2 Kyyp fucked around with this message at 20:50 on Jun 9, 2016 |
# ? Jun 9, 2016 20:34 |
Swedish Thaumocracy posted:Chitinaer Diutripodes Fractales Chitinaer Chitinaer Segmentatum I swear this isn't Kyyp's thing, this is actual co-evolution! Segmentation allows for more mobility, and the segregation of bodily functions/organs to different parts of the organism. 1d10 = 2 Olothreutes fucked around with this message at 22:25 on Jun 9, 2016 |
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# ? Jun 9, 2016 20:39 |
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Zybourne Clock posted:Bariatur Vulcanis Gigantor Bariatur Centralis Communis Due to some chance Horizontal Gene Transfer, a Gigantor was transferred the plasmids responsible for the food storing/sharing abilities of the Communis strain. Due to their large size and capability to share food, they quickly became centerpieces for some Communis colonies. Rolled a 7 Theantero fucked around with this message at 20:51 on Jun 9, 2016 |
# ? Jun 9, 2016 20:46 |
Theantero posted:Bariatur Vulcanis Communis Bariatur Vuclanis Polipus A baritun Communis mutation that doesn't reproduce exactly by splitting in half, but releases small polyps that grow into full sized members over time. It takes less energy to make each polyp as they are very small, so they can dump lots of them. 1d10=4 Olothreutes fucked around with this message at 22:31 on Jun 9, 2016 |
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# ? Jun 9, 2016 20:52 |
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RandomPauI posted:Officum Krumpkite Thermarium Ortus Thermarium Small empty sacks cause the new Thermarium to float up towards the surface. Farther from the nutrients, but also farther from most predators. 1d10=2
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# ? Jun 9, 2016 20:53 |
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Olothreutes posted:Chitinaer Fractales Segmentatum Chitinaer Fractales Segmentatum Flexibuss The segmented sections of the Flexibuss variety of the Chitinaer genus are separated by an elastic membrane, allowing for even greater degree of movement. Some individuals have even taken to using the tension inherent in the membrane to quickly lash out at nearby prey, surprising them with its increased speed! Evolution: 1d10 8
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# ? Jun 9, 2016 20:54 |
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Theantero posted:Bariatur Vulcanis Communis Briatur vulcanis communis noxa A strange mutation allows some briatur subspecies to store something other than nutrients inside their vesicles. While all briaturs store strong acidic compounds in their bodies to digest food, the Noxa subspecies has weaponized these acids by storing them in vesicles. When a group of Briatur vulcanis communis is under attack, they release signalling compounds. Any nearby Noxa travelling with the group will rush to this spot and release their acidic vesicles. Needless to say, predators do not like this. 1d10=10
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# ? Jun 9, 2016 20:57 |
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Apocron posted:Cilian Intervium Gaster Hamatus Intervium Gaster Some members of the Cilian Intervium Gaster strain have started to accrue claw like build-ups of hardened material at the ends of their tendrils, enabling more aggressive food gathering methods. Rolled a 7
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# ? Jun 9, 2016 21:04 |
Kyyp posted:Ortus Thermarium Daedalus Thermarium Flabellum These floating Thermarium have evolved small fan-like appendages that snag nearby resources for consumption to help survive in the poor nutrient environs. 1d10=10 Olothreutes fucked around with this message at 22:26 on Jun 9, 2016 |
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# ? Jun 9, 2016 21:07 |
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Apocron posted:Cilian Intervium Gaster Cilian Dolum Gaster A slight change of color allows the Gaster to blend in with the Bariatur species. 1d10=2
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# ? Jun 9, 2016 21:10 |
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Updated the doc to Cilian Dolum Gaster
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# ? Jun 9, 2016 21:14 |
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# ? Apr 27, 2024 01:56 |
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Some Intervium Gasters, predating on all the various colourful flora and fauna of the subterran ocean, took to storing the pigmentation siphoned on membranes within their bodies instead of secreting it together with the rest of the unsouluable nutrient-waste. The most colourful being the most successful; it would be easier to find appropriate mates. Intervium Gaster Splendoroifficus Evolution: 1d10 1 Unfortunately, this subspecies was very short-lived as it made them all the more easier for even larger predators than themselves to find.
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# ? Jun 9, 2016 21:16 |