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Skypie posted:whoa, I just noticed Hunter's Prowl causes Markus not to consume ammo for its duration it also grants you exactly 1 bullet to make sure you can shoot your gun
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# ? Mar 10, 2018 01:03 |
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# ? Apr 27, 2024 16:21 |
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Does the SSAO look like flickery cross hatching to anyone else?
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# ? Mar 10, 2018 01:15 |
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Holy poo poo, this game seems harder than the first!
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# ? Mar 10, 2018 01:17 |
Nehru the Damaja posted:Do the ranged classes really make a good case for themselves? I'm so skeptical about the concept and haven't really enjoyed ranged Bardin or Kruber. It's a mixed bag. Saltz's is pretty solid, but he is also a man who throws down guns regularly. Bardin is useful in that he constantly gives back ammo to the entire team, but he also could be playing THE WALL instead. Kruber is balanced, if a bit boring across the board, so it's a matter of preference in what you'd like to do. ELF's waywatcher is the best of the three outright unless you go all in on the handmaiden's pseudo-tank gimmick or shade's crit bonzai. As a matter of preference I dramatically prefer Kruber's charge as a knight over anything else he can do, and Bardin seems a lot more useful as THE WALL then giving team mates 2-3 more shots on the regular.
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# ? Mar 10, 2018 01:19 |
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Nehru the Damaja posted:Holy schamoly, what's a Kruber supposed to do against the Act 1 boss? All I could really do was clear trash and hope our bright wizard could burn the fucker down. He really sucks to fight as Merc or Knight, and it's extra annoying as Knight cuz charge does gently caress all against him.
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# ? Mar 10, 2018 01:19 |
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Holy moly are some of the people running champion toxic. Had two people at each others throats calling one another racial slurs, bragging that they had x amount of hours in the beta. Ended up with the sienna player friendly fireing the elf down, followed by her jumping off a cliff with a tome plus grim. All of this because the elf had spooked a loot rat and "hosed up our chances of getting the best loot". Nevermind that we had been doing swimmingly until then, with a full library. On another note, bolt staff pyromancer sienna is the new "im ranged only" flavor of the month with infinite flaming skull spam and no heat worries. Playing with a level 20+ bolt sienna is just dull since any enemy you see will die instantly and you will constantly be FFed by her never-ending flamespam.
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# ? Mar 10, 2018 01:22 |
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Yea I'm kinda taking it easy for like a week or two while the kool kids burn out.
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# ? Mar 10, 2018 01:27 |
Why do a half book run for the normal treasure when you can grab all the books and die horribly 3/4 of the way through?
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# ? Mar 10, 2018 01:52 |
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DreamShipWrecked posted:Glad that this was noted literally anywhere. So the right hand click without the beam is really just a heat generator. Unsure if you're kidding, or if my brain is dumb since I rebind things, but secondary fire is hold for a second and release and it's a wide shotgun of fire. It's completely invisible though so with no mobs it definitely seems to just make heat and do nothing.
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# ? Mar 10, 2018 02:00 |
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Gamerofthegame posted:It's a mixed bag. Saltz's is pretty solid, but he is also a man who throws down guns regularly. Bardin is useful in that he constantly gives back ammo to the entire team, but he also could be playing THE WALL instead. Kruber is balanced, if a bit boring across the board, so it's a matter of preference in what you'd like to do. ELF's waywatcher is the best of the three outright unless you go all in on the handmaiden's pseudo-tank gimmick or shade's crit bonzai. Yeah knight, Ironclad, and Handmaiden were hands down the classes I was most excited about. I'm sure I'm probably a little overbearing in my prejudice against ranged builds because in V1 I had lots of people who never learned how to block or dodge Dooming their way through and relying on the rest of us to carry their corpse to the wagon. I feel like I need to stage an intervention with my friend and tell him "for christ's sake you need to learn to play someone other than Sienna if just to get good at the poo poo you ignore."
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# ? Mar 10, 2018 02:02 |
Delpino posted:Unsure if you're kidding, or if my brain is dumb since I rebind things, but secondary fire is hold for a second and release and it's a wide shotgun of fire. It's completely invisible though so with no mobs it definitely seems to just make heat and do nothing. Yeah I forgot about that since the dummies are broken still. It's still odd that there aren't descriptions because the beam burst option firmly places it into "jack of all trades, master of none" category.
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# ? Mar 10, 2018 02:07 |
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I like the use of barrels to find books and I think they should increase barrel-based hidden bonuses 200%. It's like playing Donkey Kong Country again. Sienna sure likes to talk about dancing now. That and "darlings" are starting to wear on me. It's not a dis but in repetitiveness it's kind of like "mayfly." Anybody got any clue how much of VT1's banter is imported here? I still think that as most of it would be applicable anyway it should all be ported right in with the new material for a huge variety of lines.
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# ? Mar 10, 2018 02:27 |
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DreamShipWrecked posted:Yeah I forgot about that since the dummies are broken still. It's still odd that there aren't descriptions because the beam burst option firmly places it into "jack of all trades, master of none" category. The no descriptions for anything got me killed. I worked on Warhammer: Age of Reckoning with that as my only exposure to bright wizards.For those, keeping a high "heat" was good and it would just increase the chance of hurting yourself. I blew up 3-4 times in VT2 before realizing it was horrifically bad to go too high.
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# ? Mar 10, 2018 02:35 |
It's disappointing that you can't use Unchained's F-bomb to cancel out an overheat explosion. It seems like an obvious use for it, but you can purge your heat and then still be down a second later.
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# ? Mar 10, 2018 02:36 |
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You're a coward if you don't double grim every run!!
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# ? Mar 10, 2018 02:46 |
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BombiTheZombie posted:Holy moly are some of the people running champion toxic. Had two people at each others throats calling one another racial slurs, bragging that they had x amount of hours in the beta. Ended up with the sienna player friendly fireing the elf down, followed by her jumping off a cliff with a tome plus grim. All of this because the elf had spooked a loot rat and "hosed up our chances of getting the best loot". Nevermind that we had been doing swimmingly until then, with a full library. Yeah, it's definitely feeling like there's still the initial crop of twitch tards, wannabe pros and all that kicking around just because NEW GAME TO BE A TURD IN making matches unfun every couple or so.
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# ? Mar 10, 2018 02:48 |
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DreamShipWrecked posted:Yeah I forgot about that since the dummies are broken still. It's still odd that there aren't descriptions because the beam burst option firmly places it into "jack of all trades, master of none" category. AggressivelyStupid posted:You're a coward if you don't double grim every run!! Username/post combo (I kid! well sorta) Yardbomb posted:Yeah, it's definitely feeling like there's still the initial crop of twitch tards, wannabe pros and all that kicking around just because NEW GAME TO BE A TURD IN making matches unfun every couple or so.
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# ? Mar 10, 2018 02:50 |
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Bots seem less dumb than they were in the beta. I tag things and they shoot them. They try not to get murdered by bosses. That's more than I can say of the average pubbie.
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# ? Mar 10, 2018 02:56 |
Nehru the Damaja posted:Yeah knight, Ironclad, and Handmaiden were hands down the classes I was most excited about. I'm sure I'm probably a little overbearing in my prejudice against ranged builds because in V1 I had lots of people who never learned how to block or dodge Dooming their way through and relying on the rest of us to carry their corpse to the wagon. I feel like I need to stage an intervention with my friend and tell him "for christ's sake you need to learn to play someone other than Sienna if just to get good at the poo poo you ignore." Hand maiden is awful, unfortunately.
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# ? Mar 10, 2018 03:01 |
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Every career is fine.
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# ? Mar 10, 2018 03:03 |
Gamerofthegame posted:Hand maiden is awful, unfortunately. I expected her "Increased Dodge Distance" to be a real space-opener. Imagine my surprise when it turns out to be a slightly longer shuffle.
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# ? Mar 10, 2018 03:03 |
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Ok so what is working out good on Mercenery atm? I've been asleep 12 hours, whats the updates?
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# ? Mar 10, 2018 03:04 |
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Yardbomb posted:Every career is fine. I mean, every character (except Slayer) has the same basic functionality, but there are certainly a few careers that...don't really do much to help beyond that.
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# ? Mar 10, 2018 03:08 |
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I had a slayer that kept getting downed because he was running ahead. When I asked him to stick together, he said actually it's safer to move fast and aggressively because you get fewer spawns. Luckily he left after getting downed by a troll and we finished easily with his replacement.
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# ? Mar 10, 2018 03:09 |
Sacrificial Toast posted:I mean, every character (except Slayer) has the same basic functionality, but there are certainly a few careers that...don't really do much to help beyond that. Sienna has the most variety in her classes, but she also has a fundamentally different system with the overheat mechanic, so it's kind of a wash.
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# ? Mar 10, 2018 03:09 |
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Gridlocked posted:Ok so what is working out good on Mercenery atm? I've been asleep 12 hours, whats the updates? I've been running around with the arming sword and blunderbuss, feels good.
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# ? Mar 10, 2018 03:11 |
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Is Handmaiden a bad choice if I want to be a CC oriented tank type class? I like spears more than I hate elves but if it's going to be way worse than knight or ironbreaker and be a pain in the rear end to get in matches with I wont bother.
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# ? Mar 10, 2018 03:19 |
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Gridlocked posted:Ok so what is working out good on Mercenery atm? I've been asleep 12 hours, whats the updates? I'm really liking the executioner's sword for having big wide swings as your default rather than power attacks. It's what you want to be doing most of the time anyway. Its power attacks are huge nasty overhead chops that are great for stormvermin and some of the northmen elites, especially since holding it will let you figure out your all-important spacing. For ranged, I'm a handgun partisan for life, but the repeater handgun feels decent rather than trash like it used to, so that's cool.
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# ? Mar 10, 2018 03:20 |
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Is anyone else disconnecting from hosts randomly recently I never had any crashing or disconnecting in the beta but have dropped from 3 or 4 games in a row half way through tonight, it's extremely frustrating
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# ? Mar 10, 2018 03:56 |
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So at leve 20 on Bright Wizard for my talents I’m running Natural Talent, Dissipate, One with the Flame, and Seething Embers. These seem like the best talents for running a Crit base Pyromancer to me. Also can charms and necklaces have +Crit chance of just weapons themselves
Dr. VooDoo fucked around with this message at 04:01 on Mar 10, 2018 |
# ? Mar 10, 2018 03:59 |
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Bruc posted:A pain in the rear end to get in matches with I wont bother. I've actually been seeing a bunch less elf now because all the pubbies are melting down about "They RUINED her! " because they like, actually need to cooperate with a team whatsoever now.
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# ? Mar 10, 2018 04:00 |
I'm sure its obvious to others but since it's new to me When using unchained it says that blocking purges overheat. On lower levels you can block a hit or two and have a small decrease in purge. But when you are at high heat and have your guard *broken*, it sends you all the way back down to grey heat. This means you can tank an absolutely absurd amount of damage from bosses, because their big hits knock you back, break your guard, refresh your heat, and send you right back into fighting mode again.
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# ? Mar 10, 2018 04:01 |
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I didn’t know about beam detonate! Excited to try it out when I play tomorrow. Even just holding down the normal beam attack on bosses I find does a ton of damage. I’ve also just got a flaming sword, which the pyromaniac in me is all about.
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# ? Mar 10, 2018 04:06 |
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So... Ironbreaker (maybe dwarf entirely) is broken on the last map. As soon as you go through the skitter gate the first time his passive and all of his talents stop working. You can no longer get temp health or take hits every 20 (or 13) seconds for free. It's actually really lovely and annoying. Edit: It's the whole class. Same thing happens to ranger, no more ammo drops and no temp health. Edit 2: Apparently it's the host. Whoever hosts the map loses all their passives and talents on that map. Frustrated fucked around with this message at 04:56 on Mar 10, 2018 |
# ? Mar 10, 2018 04:16 |
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Radioactive Toy posted:Best part about this game is starting it up yesterday and joining a game at level 3 and people are already yelling at each other about all of the "agreed upon strats" and berating everyone for not following the optimal plans. On day 1! I just hopped in for my first time, put quick match, immediately some dude starts going "OH MY GOD A LEVEL 1" in voice chat which was good, who knows how long it would have taken me to immediately forever turn off voice chat otherwise
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# ? Mar 10, 2018 04:25 |
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Most of my voice chat instances have been pretty tame and just people wanting to yuk it up while murdering rats, but I know that's good luck cuz I've been in other games with lovely people
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# ? Mar 10, 2018 04:46 |
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I've been running Champion with someone playing Handmaiden for the last few hours, and they seemed to do pretty well, kept up on kills/damage, and had some extra utility with the stamina regen aura. Wouldn't write the class off entirely just yet. Although, like with Pyromancer, you might need their level 25 talents before they really shine.
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# ? Mar 10, 2018 05:16 |
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Bot PSA on the act 2 boss level: Do not run on the platform around the structure where you get the first grimoire. The bots will hit a spot where they fall and hang off the ledge, but immediately fall right back if you help them up. Rats didn't attack them so we were straight up down two players. This happened on our first time seeing the level. so we just did the whole thing with two players fckin pincushion
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# ? Mar 10, 2018 05:26 |
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Nehru the Damaja posted:I'm really liking the executioner's sword for having big wide swings as your default rather than power attacks. It's what you want to be doing most of the time anyway. Its power attacks are huge nasty overhead chops that are great for stormvermin and some of the northmen elites, especially since holding it will let you figure out your all-important spacing. This is also my preferred set up but on Champion I'm feeling like I don't DO much. It maybe my lower powerlevel compared to my team (they're 400ish and I'm 350ish) but they're running Pyro/BH/DrakePistols and blowing poo poo away before I can get into head choppy range.
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# ? Mar 10, 2018 05:31 |
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# ? Apr 27, 2024 16:21 |
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Well poo poo. I really wish you could upgrade the powerlevel of items now. Doubt I'll be replacing this one for a good long time.
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# ? Mar 10, 2018 05:36 |