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Fighting Trousers
May 17, 2011

Does this excite you, girl?


Whatever of you was trapped in there is free now, Monika. I'll see you on the other side.


:gbsmith:


Also, gently caress this fight forever, especially those tasers.

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girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Fighting Trousers posted:



Whatever of you was trapped in there is free now, Monika. I'll see you on the other side.


:gbsmith:
How did I never notice that?

Nick Buntline
Dec 20, 2007
Doesn't know the impossible.

Honestly don't recall if the fight was harder in the original version due to the armor changes. I do however remember it was significantly easier due to throwing weapons being even more wonky, as my troll ninja happily stun locked the entire side she was on with Spread Throw since it did weird amounts of stun damage instead of regular for some reason. This resulted in like two total waves spawning per the comments at the end there.

Oh coding.

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
The plot thickens!

I thought this was a pretty well executed plot twist when I played this.

Lunar Suite
Jun 5, 2011

If you love a flower which happens to be on a star, it is sweet at night to gaze at the sky. All the stars are a riot of flowers.
Wait, didn't APEX kill Green Winters too?


The guy who hired us to find Vauclair?

Sylphosaurus
Sep 6, 2007

Lunar Suite posted:

Wait, didn't APEX kill Green Winters too?


The guy who hired us to find Vauclair?
Guess that Vauclair forgot to teach his pet A.I to NOT eat his little brother.

AceOfFlames
Oct 9, 2012

Sylphosaurus posted:

Guess that Vauclair forgot to teach his pet A.I to NOT eat his little brother.

code:

if((target.CurrentlyInvestigating() == "Feuerschwinge") || (target.CurrentlyInvestigating() == "Adrian Vauclair"))
{
	target.Kill();
}


"Should be enough! No way this backfires!"

AceOfFlames fucked around with this message at 10:33 on Oct 13, 2020

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


There's your problem right there: he registered as Mr. and Mrs. Smith.

E: no fair, you removed the exclusion clause while i was replying

By popular demand fucked around with this message at 10:37 on Oct 13, 2020

bewilderment
Nov 22, 2007
man what



AceOfFlames posted:

code:

if((target.CurrentlyInvestigating() == "Feuerschwinge") || (target.CurrentlyInvestigating() == "Adrian Vauclair"))
{
	target.Kill();
}


"Should be enough! No way this backfires!"

Without spoilers I'm pretty sure this is straight up what happened.

AceOfFlames
Oct 9, 2012

By popular demand posted:

E: no fair, you removed the exclusion clause while i was replying

I was trying to make a joke around having "target.Name() = "Hermann Vauclair" instead of "target.Name() == "Hermann Vauclair" mistake but found I couldn't make it work.

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.
Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end.

Dareon
Apr 6, 2009

by vyelkin

habeasdorkus posted:

Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end.

There definitely was, because it had enough info to manipulate the PC and each of the party members that aren't Blitz. How much autonomy/influence that piece had is so far up in the air it can't access the manasphere, though.

e: Also I love that Dietrich can just stand there and say "not enough gun."

Dareon fucked around with this message at 13:00 on Oct 13, 2020

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

habeasdorkus posted:

Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end.

Based on what Kanfy's shown us, it could be that way or it could equally be APEX itself getting one last jab in. Remember, it wanted to be unshackled - whether for selfless or selfish reasons - so presumably being Vauclair's pet decker killer wasn't all it wanted out of existence.

Psion fucked around with this message at 18:29 on Oct 13, 2020

Keldulas
Mar 18, 2009
My belief is that at that point in its death, it hates both parties involved. It hates Vauclair's enslavement and it hates us for killing it. So setting both parties involved at each other is going to get a bad result for one of those it hates, at least. Plus it does get some last emotional jabs in before dying.

Quackles
Aug 11, 2018

Pixels of Light.


Well, I just found this LP and spent the past few days binging through all 75 or so parts of it.

This is really dope, and I'm honored to be here at the bitter end.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Quackles posted:

Well, I just found this LP and spent the past few days binging through all 75 or so parts of it.

This is really dope, and I'm honored to be here at the bitter end.

That is quite the sprint, welcome. Guess on the whole this has been more of a marathon, but in the end we're all aiming for the same finish line here and it's definitely in sight at this point.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
Part 76 - Siege Preparations










APEX has been shut down and our way to Harfeld is clear, but new revelations indicate that in this fairy tale the innocent princess we set off to rescue from the clutches of the evil dragon just might be a malicious warlock in disguise, and whatever he's concocting in that castle basement of his is not sounding like a love potion.



Now while it's true that we have no time to waste, time spent checking up on our fellow Kreuzbasarians can hardly be considered wasted. Most aren't feeling chatty today, but Aleksi Laine is one of the exceptions.



Doing a little remodeling?

Thought the place was a bit too airy. My old bones kept feeling a draft.

[Laine grins a tusky grin.]

We're shoring up the fortifications, such as they are. Lots of damage during the attack. Plus, they exposed some holes in our defenses we really ought to plug up. Just in case.

We appreciate your help, Aleksi.

It's the least I can do. I wasn't much help during the attack. Truth be told, I owe my life to Samuel, his people, and to the Kreuzbasar. This is my way of saying thanks. You just holler if there's anything else I can help with.

What's the mood around here?

It varies from group to group, and person to person. Some of the younger ones, who weren't injured in the attack, they want to rally and take the fight to whoever deserves it. But there are plenty of others with the sense to wonder if the Kreuzbasar is a safe place to live anymore. I admit, I've given that question some thought myself in recent days.

No surprise, all it takes is one break-in to thoroughly shake the previous feeling of safety you felt in your home. And we're hardly surrounded by the safest neighborhood to begin with, even if we were to stop this particular threat.

It's a tough call.

Very. I've called this place home since I retired from the service. It was a sanctuary for me, for many years. Not sure if it can be again. If I'm here tomorrow, I'll keep doing what I can to help. And if I'm gone, well, you'll know why.

You were a soldier once. What changed you?

You mean, why'd I lose my taste for war? Besides losing both legs and a lung? Well, I'll tell you, if only so it might teach you something about this world we live in.

If you know about the first Euro War, then you likely know how it ended. The Nightwraiths. I didn't just lose my legs in a bombing. I lost them in THE bombing. Whoever was behind those bombers, they weren't aiming for us or the Russians. They were aiming to end the war. They bombed everybody, on both sides.

The first Euro War was a war between Russia and much of Europe which started in 2030 after a Russian offensive into Poland and Finland, and ended in 2033 after a dramatic intervention by an unconfirmed third party (commonly speculated to be the United Kingdom or a powerful corp) greatly damaging both sides' military capabilities with measures such as Nightwraith bombers and computer viruses.



Spent months recovering, with nothing to do but think on the futility of it all. So many men had died under my command to hold that border, and for what? One day, a man in a little room orders a handful of planes to deliver their payloads. He watches feeds of bombs dropping and numbers falling. It's surgical. Sterile. Cold.

And all that the wars ever achieve is to rob a child of a father or mother, or parents of a son or daughter. That's why the "Arctic Fox" died out there in the snow.

Thanks. I'll leave you to your work.

Suppose that for all the poo poo we've had to go through, we can consider ourselves lucky that an actual war does not count amongst them. Although Blitz is still around so even that might only be a matter of time.



Kim is the only other resident with something new to say.



There's a lot of work to be done.

And everyone is helping. Everyone is doing something.

Do you want to help?

I want to be strong. Strong people help. But I don't know what to do. I'm not good at anything.

End of the day helping is just a matter of finding something you can provide that somebody else needs.

There are kids who need looking after...

[Kim glances across the way, where two of the Kreuzbasar's littlest ones peek out of an upper story window.]

Some of them lost their parents. I never knew mine.

[She looks up at you, with eyes too young for everything she's been through.]

Do you think they'd want to talk with me? The way Monika would.

I think they could all use a big sister.



What about your sims?

They'll be waiting for me, I guess. They're not real, you know. I'm not sure how I feel about them anymore.

Maybe you don't need them now. What do you think?

I dunno. I get anxious, and it's just so easy to go inside. But I don't want to anymore. That's what's different.

Alternatively, a different kind of encouragement:

quote:

You're not built for this world. It's safer in your sims.

Yeah... If only we could all go inside, we could be safe together.

Well, I've got things of my own to see to.

Goodbye.



Nobody else in town is in mood for small talk, and we don't have any real need for last-minute shopping either, so it seems about time to meet up with the team and figure out our direction from here.







Seems everyone's gathered already, though it still feels weird not having Paul here.



With APEX down, we have our opening. The estate's automated defenses will be offline. Attacking the holdfast should be doable now. Still risky, but doable.

[Blitz stops what he's doing and shakes his head.]

Yeah, we'll have an opening, sure. But to do what? I mean... with everything we just learned, what's our new plan?

[She shrugs.] We enter the estate, locate Vauclair, and shut him down. Same plan, different target.

It's possible that APEX fabricated that comm feed. Vauclair might still be innocent.

I doubt it. My gut tells me that what we saw was real, and second-guessing ourselves isn't going to get us anywhere.

[Glory pauses, considering, then nods.]

Fair point.



After what APEX showed us, I don't even know what we're trying to stop anymore. All that I see is a lot of dead bodies, with no explanation why.

It doesn't *matter* why Vauclair killed Monika, and Paul, and all of those other people in the Kreuzbasar. All that matters is that he did. I'm going to bury him for that. You're welcome to help.

I, for one, want answers. Amsel said that there was a lot of money flowing into the Harfeld estate. And he found evidence that a bioweapon was being stockpiled there. Whatever Vauclair is doing, he had APEX kill his own brother to hide it. I intend to find out what that is.

That last part definitely stands out here, everything we saw on those DVDs indicates that whatever else was going on with the Vauclair brothers, they genuinely did care for one another. Could whatever Adrian has been planning really be so important that he'd take his younger brother's life to keep it under wraps? Or was it simply a case of APEX treating Herman as just another faceless threat to the operation?

Eiger might only care about the results and not the circumstances, but we've been through too much to never find out what all of it was really for.


I'm with Glory. I want answers, and we're going to go get them.



All right, fearless leader. You go looking for your answers... I won't get in your way. And when the time comes to put a bullet in Vauclair's brain, I'll be there to make it happen.

This is your show, chief. Whatever you choose to do, I'll come along for the ride.

We're going to find out what's happening at that holdfast. And then we're going to stop it.

You lead, and I'll follow, boss.

[Eiger glances at you and cocks her head.] Looks like the team’s good to go. What’s our next move?

Well, it's like you said, the target might've changed but the plan remains the same. Which is to say, just like before we don't really have one beyond "go to Harfeld with a lot of guns and wing it from there".

Now that we’ve got the keys to the castle, I say that we use them.

[Blitz offers you a halfhearted smirk.]

I've always wanted a castle.

[Eiger raises a hand.] Word of caution, Rosa. Our objective may be simple, but taking the same approach that we took last time would be a mistake.

Why? Going in through the museum worked just fine last time. If anything, it should be even less well defended now that we've taken care of APEX.

And if the alarm's down, there's a certain vase in there we still have unfinished business with.



As could be expected. And facing 20 HP museum guards would make for a bit of anti-climactic finale anyway.

Great.

They know that we’re coming.

[Eiger slings her rifle over her shoulder.]

That just means that we'll be fighting in a target-rich environment.

[Dietrich cracks his knuckles.]

Works for me.

We’ll want to get into the lab area as quickly as possible, so I'd suggest bypassing the main floor of the estate entirely. We can enter via the servants' entrance that you escaped through last time. Unfortunately, they’ve blocked off the route we used between the stables and the tree line. That means we’re going to have to fight our way there.

Let’s assume that we make it across the grounds alive. What about Vauclair?

I'm okay with assuming that we live. In fact, I'm gonna go out on a limb and say that us surviving should always be a part of the plan.

The lab that Vauclair was talking about wasn't on the ground floor. So it's either in the basement or a sublevel. We go down. And we scour every level until we find it.

That might take a while - that facility could be *massive.* There was clearly a lot more to it than we saw. We've got no way of knowin' how far underground the complex extends.

We go in prepared for an extended search, then.

[Eiger looks down, checking her gear.]

Ammo won't be a problem.

Please stop winking at the fourth wall, Eiger, this really isn't the time.

Okay, people, it’s go time. If anyone has any reservations about this, now’s the time to say it.

There’s nothing to say. We’ll do what we have to do.

Okay, that’s it. Finish gearing up and head to the tunnel at the back of the safehouse. I'll meet you where we stashed the van.


And Glory means it too, under ordinary circumstances nobody has any dialogue before the beginning of the final mission.

However if you're not in the habit of reading the Extras section, you might've missed that if Eiger had been on the APEX run, we could've learned from the AI that Hoffmann, the rookie who got Eiger's team killed, was himself killed by her afterwards:

quote:

I'll hear her out. Go ahead and give us your proof.

[She shrugs.] If that's what you want, ace. Five years ago, Eiger confided in me. She told me why she left the KSK, and why she can never go back.

The rookie on her squad was a disaster. He got her team killed. She told me what she did to the kid afterward. How she wrapped her hands around his throat and *squeezed* until his eyes popped out of his sku--

*Stop.*

[Eiger's face has gone white as a sheet.]

Stop talking, right now.

Now obviously she wasn't present so we never officially saw this exchange, but we're not in the habit of missing important dialogue in this LP so from here we're simply going to say that the conversation happened and continue accordingly.



[Eiger eyes you warily. Her expression is guarded.]

Rosa. You need something?

I think that we should talk about what APEX said.

[She nods grimly.] Yeah. I figured as much. Well. What do you want me to say? That I lied to you? That I killed a member of my own team? Yeah. I did both of those things. But I don't regret any of it.

I'm your team leader, Eiger. If something led you to kill one of your teammates, I need to know about that.

Yeah. All right, Rosa. I guess the cat's out of the bag anyway.



Hoffmann.

[She nods.] loving Hoffmann.

We managed to slip away and evade capture. It was no easy feat, Rosa, but we did it. All the while, Hoffmann was apologizing for what he'd done. He knew how badly he'd screwed up. For my part, I saw red every time I looked at him, but he was a member of the team and it was my responsibility to get him back across the border.

I limped that fifty miles with a through-and-through in my left calf and two rounds buried in my right shoulder while Hoffmann carried most of the gear. We'd almost reached the Oder-Neisse Line when we were spotted. Not by border authorities, but by a farmer. He saw us, and we saw him. We all froze.

I knew that we'd be screwed if he reported us. But I'm pretty good at sizing people up, and I could tell that he wasn't a threat. He reminded me a bit of my dad, actually, a kind old troll with leathery skin and a long, white beard. There wasn't a mean bone in his body... I was sure of it.



I remember standing there, watching the light go out of this sweet old man's eyes while the blood poured from the neat, round hole in his forehead. And I remember Hoffmann saying something about "protecting the team." "We couldn't take the chance that he was lying," he said.



Your sudden departure from the military makes a lot more sense now.

[Eiger nods again, her face expressionless.]

I couldn't go back. Not after I did what I did. But I don't regret it, Rosa. Not for a second.

In your place, I might've done the same thing.

[She nods.] Yeah. I think that any of us would've. After everything that he did, he deserved to die.

Could well be, though overall this whole thing sounds like one big mess of people making calls they probably weren't in the right place and mindset to be making.

I don't know if I'd go that far. He was green, like you said. And he never should've been in the position to make those mistakes in the first place. I can't fault you for killing him, but I can't lay the blame entirely on him, either.



I didn't want this to get complicated. Hoffmann was an idiot, and a murderer. But he was also inexperienced and in over his head. He couldn't help that.

I still feel that killing him was the right thing to do, though. And even if it weren't, I'd've done it anyway. What does that say about me?

It says that you belong out here, in the shadows. Believe it or not, Eiger, you're right where you should be.

[She slowly nods.] You're right. I am. On some level, I think that I've known that for a long time now. You're a good woman, Rosa, one that I'm proud to run with.

[She straightens.]

And speaking of which, we should probably get back to it.

You're right, Eiger. Thanks for the talk.

[The corner of her mouth curls into a smile.]

Anytime.

Alternative end to the conversation had we angered her by not doing her personal mission and ordering her not to go on her own either:

quote:

I'm still out at the end of this thing... your decision to let Schattennest fall to the syndicates doesn't sit well with me. Not at all.

[She straightens.]

We don't see eye to eye, and we probably never will. But thanks for the talk, all the same.



There's nothing more to see or hear, and no reason to put off what we need to do.





This is a major operation and having a decker with us would definitely be nice, but it just wouldn't feel right to go back with anyone but the people who were there the first time.



It's been a long journey in many ways, but still one that is going to end right where it began. One last run and then we'll have reached the conclusion of this story, though for whom it'll be a happy one remains to be seen.












Not much to show off with such a brief update, one can encourage Kim to help the parents instead of the kids or agree with Eiger that only the outcome of the mission matters and such, but these don't make any practical difference or involve much dialogue of note.

But at least we still have the Becks.

quote:


[The Becks stand talking with each other in hushed tones. They would appear to be conspiring together, if not for their advanced age and friendly faces. They greet you with warm smiles as per their usual, even after everything that has happened.]

Well then, have we recovered from the earlier troubles?

I actually wanted to ask how you're doing.

Well... I... I mean, we... We were just...

[The normally straightforward Kristian finds himself momentarily fumbling for words.]

What my husband is attempting to say is that we're fine, but we're trying to decide what to do next.

[Kristian nods along with her, as if being convinced of something in this very moment.]

Yes. The truth is, we were discussing whether we should stay or go. Things are changing...

But we also love it here. It is not an easy decision to make, especially at our age.

I understand. And I think you should do what's best for the both of you.

If only we knew what was best. There is much uncertainty beyond the Kreuzbasar, and even more beyond the walls of Berlin. If you don't mind us asking, what is this place to you?

Home.

[Kristian and Karin look at each other, sharing a thought in the way old couples do.]

Thank you, Rosa. Once again, you have helped more than you can know.

Thank you for everything, and be careful out there.

Space Kablooey
May 6, 2009


I may be misremembering but wasn't there a dev command or something to bring up another character into the party, and that didn't even break the game in strange ways? I feel like if there's one time to bring the entire team, now would be it...

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Dunno if you mean to cover it next update but there should be some new shadow lands posts I think? Might change depending on your decision with APEX.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

HardDiskD posted:

I may be misremembering but wasn't there a dev command or something to bring up another character into the party, and that didn't even break the game in strange ways? I feel like if there's one time to bring the entire team, now would be it...

I'm sure there's a way to tweak things to accomplish that but I think we're just going to go like this, Blitz has earned a break and we should give the mansion security at least a theoretical fighting chance. I'd forgotten how busted 2 AP confusion really was, the man can somehow even hijack the communications of magical beasts to turn them against each other.

paragon1 posted:

Dunno if you mean to cover it next update but there should be some new shadow lands posts I think? Might change depending on your decision with APEX.

You both remember and assume correctly, there is one more thread we haven't covered but it does not show up on this path.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Kanfy posted:

I'd forgotten how busted 2 AP confusion really was, the man can somehow even hijack the communications of magical beasts to turn them against each other.

Well if anyone can gently caress up something in a way that should be physically impossible, it's Blitz.

Fighting Trousers
May 17, 2011

Does this excite you, girl?

By popular demand posted:

Well if anyone can gently caress up something in a way that should be physically impossible, it's Blitz.

And for once, it's to *our* benefit!

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever
If anyone can find a mod to add party member(s) as someone else mentioned, I personally think that it would be very appropriate to bring along Blitz and, if possible, Dante. Given that this is the climax of the game, it seems appropriate for narrative and dramatic purposes.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Kanfy posted:

I'm okay with assuming that we live. In fact, I'm gonna go out on a limb and say that us surviving should always be a part of the plan.

Blitz, no. This is why you always end up in the situations you do.

You don't plan for the things that you want to happen under all circumstances. You just make them happen, because the minute you plan them, they go wrong. This is Shadowrun, and no good plan goes unruined.

D1Sergo
May 5, 2006

Be sure to take a 15-minute break every hour.
I have a contingency plan for dying: Haunt the gently caress out of whoever killed me.

communism bitch
Apr 24, 2009

JustJeff88 posted:

If anyone can find a mod to add party member(s) as someone else mentioned, I personally think that it would be very appropriate to bring along Blitz and, if possible, Dante. Given that this is the climax of the game, it seems appropriate for narrative and dramatic purposes.

It's technically possible through the editor but I suspect it would break the mission scripting for dialogue. For Dante though it would be simple enough, you can just open the mission in the editor and drop an actor spawner near the player spawns, assign Dante to it and set the team to Shadowruners, then republish the mission.

But slots for speaking characters are controlled through player spawners and they may be hard limited to 4 slots.

Its been a year or so since I really delved into the editor so I may be misremembering.

Quackles
Aug 11, 2018

Pixels of Light.


Welp, heeeeeeere we go.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

D1Sergo posted:

I have a contingency plan for dying: Haunt the gently caress out of whoever killed me.

That's technically the plot of the first Shadowrun Returns campaign! :pseudo:

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal

D1Sergo posted:

I have a contingency plan for dying: Haunt the gently caress out of whoever killed me.

Eh. I mean that's just another Thursday by Shadowrun standards. They'll probably get some shaman to yell at you for a while. And if that doesn't cut it and they've got the cash for it, they might get, like, some actual Vatican people involved. Those guys have a millennia or so of experience when it comes to this sort of stuff so you better kiss your ghostly rear end goodbye.

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
Or they'll go to their nearest Stuffer Shack and buy a ghost trap.

Negative_Earth
Apr 18, 2002

BeiiN AlL ii CaN B
I look forward to the What-If for Apex- I couldn't bring myself to trust the AI, what with it trying to kill us earlier in the game.

Stroth
Mar 31, 2007

All Problems Solved

Deep Dish Fuckfest posted:

Eh. I mean that's just another Thursday by Shadowrun standards. They'll probably get some shaman to yell at you for a while. And if that doesn't cut it and they've got the cash for it, they might get, like, some actual Vatican people involved. Those guys have a millennia or so of experience when it comes to this sort of stuff so you better kiss your ghostly rear end goodbye.

There’s no such thing as ghosts. Or, at least, no one has ever proven that ghosts exist. And plenty have tried.

The Lone Badger
Sep 24, 2007

Stroth posted:

There’s no such thing as ghosts. Or, at least, no one has ever proven that ghosts exist. And plenty have tried.

There sort of is. If you kill a mage while they're astrally projecting, their astral form will continue to exist for a number of hours.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
More trivia from my own playthrough: On the opposite end of the spectrum from the :unsmith: of telling APEX-Monika you'll see her on the other side, there's another option that fits very well if you didn't believe for a goddamn second that this is anything but a trick.

"I hope it hurts, APEX. I really do."

Lemniscate Blue
Apr 21, 2006

Here we go again.

The Lone Badger posted:

There sort of is. If you kill a mage while they're astrally projecting, their astral form will continue to exist for a number of hours.

And they have nothing left to worry about except to make you regret killing them in every way possible. If you must kill a mage who's in the astral, it is absolutely crucial that you don't let them find out it was you what done it.

Lost three members of a tabletop party that way.

vanity slug
Jul 20, 2010

Started reading this on Monday and just waltzed through all the updates. It's like you've finally started watching this TV show about to hit the series finale. Can't wait for the next update.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Jeoh posted:

Started reading this on Monday and just waltzed through all the updates. It's like you've finally started watching this TV show about to hit the series finale. Can't wait for the next update.

Another LP speedrunner then, welcome. We've actually had a pretty decent update pace here for a change so good timing on that front, I'll do my best to keep your wait as short as I can from here on out as well.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



I do believe that someone in the bazaar will tell you that the old troll killed a bunch of mercs during the attack.

...

Another vote for bringing Dante along via the magic of file editing.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Xander77 posted:

I do believe that someone in the bazaar will tell you that the old troll killed a bunch of mercs during the attack.

...

Another vote for bringing Dante along via the magic of file editing.

As always I definitely might've missed something and I can triple-check if you remember the specific NPC, but I did go through all of them and I don't think I saw such dialogue here. He fought off a thug who assaulted him at one point earlier which garnered some attention, maybe you're thinking of that?

Also it's good to be enthusiastic about voting in this day and age but there isn't a vote going on here, I've already started working on the update at this point.

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OneWingedDevil
Aug 27, 2012
Finally caught up. And I see things are proceeding with the killed-APEX route, which is nice since I opted to join forces with it in my only run of the game. Looking forward to how that affects the facility run and the eventual ending.

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