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![]() ![]() ![]() Also, gently caress this fight forever, especially those tasers.
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# ? Jun 18, 2024 17:10 |
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Fighting Trousers posted:
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Honestly don't recall if the fight was harder in the original version due to the armor changes. I do however remember it was significantly easier due to throwing weapons being even more wonky, as my troll ninja happily stun locked the entire side she was on with Spread Throw since it did weird amounts of stun damage instead of regular for some reason. This resulted in like two total waves spawning per the comments at the end there. Oh coding.
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The plot thickens! I thought this was a pretty well executed plot twist when I played this.
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Wait, didn't APEX kill Green Winters too? The guy who hired us to find Vauclair?
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Lunar Suite posted:Wait, didn't APEX kill Green Winters too?
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Sylphosaurus posted:Guess that Vauclair forgot to teach his pet A.I to NOT eat his little brother. code:
"Should be enough! No way this backfires!" AceOfFlames fucked around with this message at 10:33 on Oct 13, 2020 |
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There's your problem right there: he registered as Mr. and Mrs. Smith. E: no fair, you removed the exclusion clause while i was replying By popular demand fucked around with this message at 10:37 on Oct 13, 2020 |
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AceOfFlames posted:
Without spoilers I'm pretty sure this is straight up what happened.
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By popular demand posted:E: no fair, you removed the exclusion clause while i was replying I was trying to make a joke around having "target.Name() = "Hermann Vauclair" instead of "target.Name() == "Hermann Vauclair" mistake but found I couldn't make it work.
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Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end.
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habeasdorkus posted:Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end. There definitely was, because it had enough info to manipulate the PC and each of the party members that aren't Blitz. How much autonomy/influence that piece had is so far up in the air it can't access the manasphere, though. e: Also I love that Dietrich can just stand there and say "not enough gun." Dareon fucked around with this message at 13:00 on Oct 13, 2020 |
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habeasdorkus posted:Huh, maybe there was a part of Monica left in that thing if it gave us some info about Vauclair at the end. Based on what Kanfy's shown us, it could be that way or it could equally be APEX itself getting one last jab in. Remember, it wanted to be unshackled - whether for selfless or selfish reasons - so presumably being Vauclair's pet decker killer wasn't all it wanted out of existence. Psion fucked around with this message at 18:29 on Oct 13, 2020 |
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My belief is that at that point in its death, it hates both parties involved. It hates Vauclair's enslavement and it hates us for killing it. So setting both parties involved at each other is going to get a bad result for one of those it hates, at least. Plus it does get some last emotional jabs in before dying.
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Well, I just found this LP and spent the past few days binging through all 75 or so parts of it. This is really dope, and I'm honored to be here at the bitter end.
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Quackles posted:Well, I just found this LP and spent the past few days binging through all 75 or so parts of it. That is quite the sprint, welcome. Guess on the whole this has been more of a marathon, but in the end we're all aiming for the same finish line here and it's definitely in sight at this point.
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Part 76 - Siege Preparations![]() ![]() ![]() APEX has been shut down and our way to Harfeld is clear, but new revelations indicate that in this fairy tale the innocent princess we set off to rescue from the clutches of the evil dragon just might be a malicious warlock in disguise, and whatever he's concocting in that castle basement of his is not sounding like a love potion. ![]() Now while it's true that we have no time to waste, time spent checking up on our fellow Kreuzbasarians can hardly be considered wasted. Most aren't feeling chatty today, but Aleksi Laine is one of the exceptions. ![]() ![]() ![]() [Laine grins a tusky grin.] ![]() ![]() ![]() ![]() ![]() No surprise, all it takes is one break-in to thoroughly shake the previous feeling of safety you felt in your home. And we're hardly surrounded by the safest neighborhood to begin with, even if we were to stop this particular threat. ![]() ![]() ![]() ![]() ![]() The first Euro War was a war between Russia and much of Europe which started in 2030 after a Russian offensive into Poland and Finland, and ended in 2033 after a dramatic intervention by an unconfirmed third party (commonly speculated to be the United Kingdom or a powerful corp) greatly damaging both sides' military capabilities with measures such as Nightwraith bombers and computer viruses. ![]() ![]() ![]() ![]() Suppose that for all the poo poo we've had to go through, we can consider ourselves lucky that an actual war does not count amongst them. Although Blitz is still around so even that might only be a matter of time. ![]() Kim is the only other resident with something new to say. ![]() ![]() ![]() ![]() ![]() End of the day helping is just a matter of finding something you can provide that somebody else needs. ![]() [Kim glances across the way, where two of the Kreuzbasar's littlest ones peek out of an upper story window.] ![]() [She looks up at you, with eyes too young for everything she's been through.] ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alternatively, a different kind of encouragement: quote:
![]() ![]() ![]() Nobody else in town is in mood for small talk, and we don't have any real need for last-minute shopping either, so it seems about time to meet up with the team and figure out our direction from here. ![]() ![]() Seems everyone's gathered already, though it still feels weird not having Paul here. ![]() ![]() [Blitz stops what he's doing and shakes his head.] ![]() ![]() ![]() ![]() [Glory pauses, considering, then nods.] ![]() ![]() ![]() ![]() ![]() That last part definitely stands out here, everything we saw on those DVDs indicates that whatever else was going on with the Vauclair brothers, they genuinely did care for one another. Could whatever Adrian has been planning really be so important that he'd take his younger brother's life to keep it under wraps? Or was it simply a case of APEX treating Herman as just another faceless threat to the operation? Eiger might only care about the results and not the circumstances, but we've been through too much to never find out what all of it was really for. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Well, it's like you said, the target might've changed but the plan remains the same. Which is to say, just like before we don't really have one beyond "go to Harfeld with a lot of guns and wing it from there". ![]() [Blitz offers you a halfhearted smirk.] ![]() ![]() ![]() And if the alarm's down, there's a certain vase in there we still have unfinished business with. ![]() As could be expected. And facing 20 HP museum guards would make for a bit of anti-climactic finale anyway. ![]() ![]() [Eiger slings her rifle over her shoulder.] ![]() [Dietrich cracks his knuckles.] ![]() ![]() ![]() ![]() ![]() ![]() ![]() [Eiger looks down, checking her gear.] ![]() Please stop winking at the fourth wall, Eiger, this really isn't the time. ![]() ![]() ![]() And Glory means it too, under ordinary circumstances nobody has any dialogue before the beginning of the final mission. However if you're not in the habit of reading the Extras section, you might've missed that if Eiger had been on the APEX run, we could've learned from the AI that Hoffmann, the rookie who got Eiger's team killed, was himself killed by her afterwards: quote:
Now obviously she wasn't present so we never officially saw this exchange, but we're not in the habit of missing important dialogue in this LP so from here we're simply going to say that the conversation happened and continue accordingly. ![]() [Eiger eyes you warily. Her expression is guarded.] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [Eiger nods again, her face expressionless.] ![]() ![]() ![]() Could well be, though overall this whole thing sounds like one big mess of people making calls they probably weren't in the right place and mindset to be making. ![]() ![]() ![]() ![]() ![]() ![]() [She straightens.] ![]() ![]() [The corner of her mouth curls into a smile.] ![]() Alternative end to the conversation had we angered her by not doing her personal mission and ordering her not to go on her own either: quote:
![]() There's nothing more to see or hear, and no reason to put off what we need to do. ![]() ![]() This is a major operation and having a decker with us would definitely be nice, but it just wouldn't feel right to go back with anyone but the people who were there the first time. ![]() It's been a long journey in many ways, but still one that is going to end right where it began. One last run and then we'll have reached the conclusion of this story, though for whom it'll be a happy one remains to be seen. ![]() Not much to show off with such a brief update, one can encourage Kim to help the parents instead of the kids or agree with Eiger that only the outcome of the mission matters and such, but these don't make any practical difference or involve much dialogue of note. But at least we still have the Becks. quote:
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I may be misremembering but wasn't there a dev command or something to bring up another character into the party, and that didn't even break the game in strange ways? I feel like if there's one time to bring the entire team, now would be it...
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Dunno if you mean to cover it next update but there should be some new shadow lands posts I think? Might change depending on your decision with APEX.
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HardDiskD posted:I may be misremembering but wasn't there a dev command or something to bring up another character into the party, and that didn't even break the game in strange ways? I feel like if there's one time to bring the entire team, now would be it... I'm sure there's a way to tweak things to accomplish that but I think we're just going to go like this, Blitz has earned a break and we should give the mansion security at least a theoretical fighting chance. I'd forgotten how busted 2 AP confusion really was, the man can somehow even hijack the communications of magical beasts to turn them against each other. paragon1 posted:Dunno if you mean to cover it next update but there should be some new shadow lands posts I think? Might change depending on your decision with APEX. You both remember and assume correctly, there is one more thread we haven't covered but it does not show up on this path.
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Kanfy posted:I'd forgotten how busted 2 AP confusion really was, the man can somehow even hijack the communications of magical beasts to turn them against each other. Well if anyone can gently caress up something in a way that should be physically impossible, it's Blitz.
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By popular demand posted:Well if anyone can gently caress up something in a way that should be physically impossible, it's Blitz. And for once, it's to *our* benefit!
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If anyone can find a mod to add party member(s) as someone else mentioned, I personally think that it would be very appropriate to bring along Blitz and, if possible, Dante. Given that this is the climax of the game, it seems appropriate for narrative and dramatic purposes.
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Kanfy posted:
Blitz, no. This is why you always end up in the situations you do. You don't plan for the things that you want to happen under all circumstances. You just make them happen, because the minute you plan them, they go wrong. This is Shadowrun, and no good plan goes unruined.
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I have a contingency plan for dying: Haunt the gently caress out of whoever killed me.
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JustJeff88 posted:If anyone can find a mod to add party member(s) as someone else mentioned, I personally think that it would be very appropriate to bring along Blitz and, if possible, Dante. Given that this is the climax of the game, it seems appropriate for narrative and dramatic purposes. It's technically possible through the editor but I suspect it would break the mission scripting for dialogue. For Dante though it would be simple enough, you can just open the mission in the editor and drop an actor spawner near the player spawns, assign Dante to it and set the team to Shadowruners, then republish the mission. But slots for speaking characters are controlled through player spawners and they may be hard limited to 4 slots. Its been a year or so since I really delved into the editor so I may be misremembering.
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Welp, heeeeeeere we go.
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D1Sergo posted:I have a contingency plan for dying: Haunt the gently caress out of whoever killed me. That's technically the plot of the first Shadowrun Returns campaign! ![]()
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D1Sergo posted:I have a contingency plan for dying: Haunt the gently caress out of whoever killed me. Eh. I mean that's just another Thursday by Shadowrun standards. They'll probably get some shaman to yell at you for a while. And if that doesn't cut it and they've got the cash for it, they might get, like, some actual Vatican people involved. Those guys have a millennia or so of experience when it comes to this sort of stuff so you better kiss your ghostly rear end goodbye.
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Or they'll go to their nearest Stuffer Shack and buy a ghost trap.
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I look forward to the What-If for Apex- I couldn't bring myself to trust the AI, what with it trying to kill us earlier in the game.
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Deep Dish Fuckfest posted:Eh. I mean that's just another Thursday by Shadowrun standards. They'll probably get some shaman to yell at you for a while. And if that doesn't cut it and they've got the cash for it, they might get, like, some actual Vatican people involved. Those guys have a millennia or so of experience when it comes to this sort of stuff so you better kiss your ghostly rear end goodbye. There’s no such thing as ghosts. Or, at least, no one has ever proven that ghosts exist. And plenty have tried.
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Stroth posted:There’s no such thing as ghosts. Or, at least, no one has ever proven that ghosts exist. And plenty have tried. There sort of is. If you kill a mage while they're astrally projecting, their astral form will continue to exist for a number of hours.
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More trivia from my own playthrough: On the opposite end of the spectrum from the ![]() "I hope it hurts, APEX. I really do."
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The Lone Badger posted:There sort of is. If you kill a mage while they're astrally projecting, their astral form will continue to exist for a number of hours. And they have nothing left to worry about except to make you regret killing them in every way possible. If you must kill a mage who's in the astral, it is absolutely crucial that you don't let them find out it was you what done it. Lost three members of a tabletop party that way.
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Started reading this on Monday and just waltzed through all the updates. It's like you've finally started watching this TV show about to hit the series finale. Can't wait for the next update.
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Jeoh posted:Started reading this on Monday and just waltzed through all the updates. It's like you've finally started watching this TV show about to hit the series finale. Can't wait for the next update. Another LP speedrunner then, welcome. We've actually had a pretty decent update pace here for a change so good timing on that front, I'll do my best to keep your wait as short as I can from here on out as well.
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I do believe that someone in the bazaar will tell you that the old troll killed a bunch of mercs during the attack. ... Another vote for bringing Dante along via the magic of file editing.
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Xander77 posted:I do believe that someone in the bazaar will tell you that the old troll killed a bunch of mercs during the attack. As always I definitely might've missed something and I can triple-check if you remember the specific NPC, but I did go through all of them and I don't think I saw such dialogue here. He fought off a thug who assaulted him at one point earlier which garnered some attention, maybe you're thinking of that? Also it's good to be enthusiastic about voting in this day and age but there isn't a vote going on here, I've already started working on the update at this point.
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# ? Jun 18, 2024 17:10 |
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Finally caught up. And I see things are proceeding with the killed-APEX route, which is nice since I opted to join forces with it in my only run of the game. Looking forward to how that affects the facility run and the eventual ending.
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